<EntityReference
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UID="1C F3 73 DD">
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<Entity
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hidName="MapIcons.Portal.MissionStartTrigger_PortalRaces"
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disEntityId="00 14"
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hidEntityClass="$(CEntity)"
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hidResourceCount="0"
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hidPos="0.0,0.0,0.0"
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hidAngles="0.0,0.0,0.0"
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hidPos_precise="0.0,0.0,0.0"
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hidConstEntity="0"
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wlucatLoadingUnitCategory="02"
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bPoolable="0"
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bEnableLocalProperties="0"
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bPoolClearOnUnused="1">
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<hidGroupIds />
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<hidBBox
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vectorBBoxMin="-2.0,-2.0,-1.5"
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vectorBBoxMax="2.0,2.0,1.5" />
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<Components>
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<CTriggerComponent
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hidHasAliasName="0"
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static="0"
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bFollowEntity="1" />
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<CDriverGameProximityTriggerComponent
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hidHasAliasName="0"
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bEnabled="1"
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vectorSize="4.0,4.0,3.0"
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bUsable="0"
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bExclusiveUser="0"
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selUsableBy="02"
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selLocomotionFilter=""
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selTypeFilter="1"
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bCanUseCarsAsColliders="0"
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bIgnoreDeadPawns="0"
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bIsUsedForPortalMission="01">
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<locstridUsageStringId />
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<UseRestrictions
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bLookAtCheck="1"
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fMaxDifLookAt="0.3"
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bAngleCheck="0" />
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<InteractionProperties>
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<Interactions>
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<Interaction>
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<Logic
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bEnable="0"
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_07CF25FE="01" />
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<Indicator
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selIconType="07"
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selInteractionType="31"
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vectorIconOffsetFromEntity="0.0,0.0,0.0">
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<locstridInteractionText />
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</Indicator>
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</Interaction>
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<Interaction>
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<Logic
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bEnable="1"
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_07CF25FE="01" />
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<Indicator
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selIconType="08"
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selInteractionType="31"
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vectorIconOffsetFromEntity="0.0,0.0,0.0">
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<locstridInteractionText />
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</Indicator>
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</Interaction>
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</Interactions>
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</InteractionProperties>
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</CDriverGameProximityTriggerComponent>
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</Components>
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</Entity>
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</EntityReference>
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