The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="4B CD 5A 9C">
<Entity
hidName="Hideouts.HQ_Kit.ElevatorContainer_CraneStructure_StaticObject"
disEntityId="1C 27"
hidEntityClass="$(CEntity)"
hidResourceCount="2"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="1"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-5.35089,-17.9568,-0.000932617"
vectorBBoxMax="5.43795,16.9811,24.4738" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="78 25 DB FD" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="C6 2D 0A FE"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="AE 15 DB FD"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="39 84 AD 62"
matMaterial="FF FF FF FF"
hidOriginalMaterial="19 6C D0 DE" />
<Material
disSlotName="5A 83 F1 96"
matMaterial="FF FF FF FF"
hidOriginalMaterial="B4 80 DA 8A" />
<Material
disSlotName="D4 C8 4B BD"
matMaterial="FF FF FF FF"
hidOriginalMaterial="95 87 AA DC" />
<Material
disSlotName="E4 D3 AA BF"
matMaterial="FF FF FF FF"
hidOriginalMaterial="97 C2 43 56" />
<Material
disSlotName="5B 90 0A D9"
matMaterial="FF FF FF FF"
hidOriginalMaterial="C8 00 66 EA" />
<Material
disSlotName="83 D5 A4 FB"
matMaterial="FF FF FF FF"
hidOriginalMaterial="3E FC 5A D2" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-5.35089,-17.9568,-0.000932617"
vectorBBoxMax="5.43795,16.9811,24.4738" />
</CGraphicComponent>
</Components>
</Entity>
</EntityReference>