The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="75 44 17 C7">
<Entity
hidName="GamePlay.GameIngredient.FixerFictionSecurityCamera_1"
disEntityId="E5 26"
hidEntityClass="$(CEntity)"
hidResourceCount="0"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="0.0,0.0,0.0"
vectorBBoxMax="0.0,0.0,0.0" />
<Components>
<CFixerFakeSecurityCameraComponent
hidHasAliasName="0"
cameracontextCameraContext="24 28 B7 88"
sCameraCinemaPostFx="$5D98E133"
fDefaultFOV="60.0"
fMaxFOVAdjustment="0.5"
fMaxFOV="100.0"
fMinFOV="10.0"
fMaxTimeActiveNotZooming="5.0">
<BlendinParameters
bTranIn="1"
selTranFromContext="83"
fBlendTime="0.0"
vec2BlendCurve="0.5,0.5"
bReticleLock="0"
fReticleLockMinDistance="1.8"
bFreezePivotXY="0"
bFreezePivotZ="0"
bFreezeRotation="0"
bTransfertFollow="1"
bTransfertFieldOfView="1"
bTransfertAcceleration="1"
bTransfertYawSpeed="1"
bAlignPitch="0"
bAlignRoll="0"
bAlignYaw="0"
vectorAlignAngles="0.0,0.0,0.0"
bKillAlignOnInput="1"
bKillAlignOnMovement="0"
bKillAlignOnPitch="0"
fAlignMovementSpeedThreshold="0.01"
fAlignPitchThreshold="90.0"
bAllowInput="1">
<MyModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bSniperGun="0" />
<ModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bInteract="0"
_3A7A4A54=""
bSniperGun="0"
bProjectileDropable="0"
bIsHidingInVehicle="0" />
</BlendinParameters>
<BlendoutParameters
bTranIn="1"
selTranFromContext="83"
fBlendTime="0.0"
vec2BlendCurve="0.5,0.5"
bReticleLock="0"
fReticleLockMinDistance="1.8"
bFreezePivotXY="0"
bFreezePivotZ="0"
bFreezeRotation="0"
bTransfertFollow="1"
bTransfertFieldOfView="1"
bTransfertAcceleration="1"
bTransfertYawSpeed="1"
bAlignPitch="0"
bAlignRoll="0"
bAlignYaw="0"
vectorAlignAngles="0.0,0.0,0.0"
bKillAlignOnInput="1"
bKillAlignOnMovement="0"
bKillAlignOnPitch="0"
fAlignMovementSpeedThreshold="0.01"
fAlignPitchThreshold="90.0"
bAllowInput="1">
<MyModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bSniperGun="0" />
<ModifierType
bNormal="1"
bAdrenaline="0"
bProfiling="0"
bInteract="0"
_3A7A4A54=""
bSniperGun="0"
bProjectileDropable="0"
bIsHidingInVehicle="0" />
</BlendoutParameters>
<curveDesiredFOVForTargetDistance
hidNumKnots="0A">
<Knots>
<Knot
Value="0.0,60.0,0.0000646109,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="50.2386,60.0,-16.5185,4.40493"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="50.2386,60.0,3.42166,-0.912443"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="60.4338,50.1288,-6.36478,2.552"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="60.4338,50.1288,4.09427,-1.64162"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="80.1851,19.3947,-4.17538,2.16477"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="80.1851,19.3947,19.756,-10.2426"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="132.349,14.8316,-13.2837,3.54082"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="132.349,14.8316,10.7077,-2.85416"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="150.0,10.0,-0.117676,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveDesiredFOVForTargetDistance>
<FOVPIDController
fPCoefficient="1.0"
fICoefficient="1.5"
fDCoefficient="0.01" />
</CFixerFakeSecurityCameraComponent>
</Components>
</Entity>
</EntityReference>