The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="27 62 B6 4E">
<Entity
hidName="GamePlay.Companion.CompanionBonusTime"
disEntityId="03 26"
hidEntityClass="$(CEntity)"
hidResourceCount="1"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="0.0,0.0,0.0"
vectorBBoxMax="0.0,0.0,0.0" />
<Components>
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="255"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots />
</MaterialOverrides>
<hidBBox
vectorBBoxMin="0.0,0.0,0.0"
vectorBBoxMax="0.0,0.0,0.0" />
<object
hidIndex="0"
fileModel="BD 74 75 49"
hidNodeName="$FFFFFFFF"
hidNodeNameLOD0="$FFFFFFFF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$FFFFFFFF"
hidNodeNameLOD0="$FFFFFFFF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CMapIconEntityControllerComponent
hidHasAliasName="0"
uiMapIconCount="1">
<MapIconEntityControllerList>
<MapIconEntityController
mapicondescDBEntry="CB C7 E0 50" />
</MapIconEntityControllerList>
</CMapIconEntityControllerComponent>
</Components>
</Entity>
</EntityReference>