The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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239 lines
6.0 KiB

<EntityReference
UID="FC 3E F4 66">
<Entity
hidName="GamePlay.Collectibles.QR_Code.BrandonDocks_02"
disEntityId="0E 69"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="01"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-2.7245,-14.0027,-3.33639"
vectorBBoxMax="85.5695,3.68841,9.78091" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="EA C0 7C 87" />
<CHackingComponent
hidHasAliasName="0"
_EE2EE8DA="43 39 E3 2C"
bIsHackable="1"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="0"
_ED872879="01"
_625DCC5D="01"
bIsIOP="0"
_5061B28D="01"
_C9E816AA="68 8A 11 00"
bUsesOcclusion="1"
bIsProfilerSticky="0"
sHackingIcon=""
bHackThroughCameraOnly="1"
entHackThroughCameraEntity="5B 62 C2 88 AC C1 E1 1C"
_B8B6D23B=""
bHackableDuringMovement="0">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="BA 70 76 BB"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile
LocalizationId="85 0A 00 00 01 00 00 00" />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="7B 7A 02 00" />
<_AF8071DC
selRulesOperator="02">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="D1 32 89 C2">
<RuleParameters
selRulesOperator="01">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="94 61 75 ED">
<RuleParameters
selGameMode="01" />
</AvailabilityRule>
<AvailabilityRule
availabilityruleRuleType="94 61 75 ED">
<RuleParameters
selGameMode="03" />
</AvailabilityRule>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</RuleParameters>
</AvailabilityRule>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="FA E0 21 5A"
matMaterial="FF FF FF FF"
hidOriginalMaterial="1B C9 F2 8A" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-2.7245,-14.0027,-3.33639"
vectorBBoxMax="85.5695,3.68841,9.78091" />
<object
hidIndex="0"
fileModel="50 D3 7C 87"
hidNodeName="$5A21E0FA"
hidNodeNameLOD0="$C989A81F"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$5A21E0FA"
hidNodeNameLOD0="$C989A81F"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CRewardComponent
hidHasAliasName="0"
selRewardSpecificBehaviour="255"
bHighlightAsCollectible="0"
_0A41A912="">
<RewardLists>
<RewardList
selEventType="2"
bUseItemList="0"
_FA062FED="FF"
bIsNotable="0">
<Items>
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="CA 63 67 08" />
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="40 74 CD CF" />
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="8F AC C2 3B" />
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="FF" />
</Items>
</RewardList>
<RewardList
selEventType="255" />
</RewardLists>
</CRewardComponent>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="62 BA BB 8E"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="08"
_28BC0234="08" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CEntityGridEntry
hidHasAliasName="0"
uiHidGridEntryType="1026" />
<CMapIconEntityControllerComponent
hidHasAliasName="0"
hidInjected="1"
uiMapIconCount="0">
<MapIconEntityControllerList />
</CMapIconEntityControllerComponent>
</Components>
</Entity>
</EntityReference>