The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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211 lines
5.3 KiB

<EntityReference
UID="C9 5A A5 53">
<Entity
hidName="GamePlay.AudioLogs.BlackBerrySerialKiller"
disEntityId="58 69"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="1"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.0490954,-0.0452865,-0.0119357"
vectorBBoxMax="0.0490954,0.0932429,0.0116805" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="AC F8 C0 B0" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="9A F6 91 B0"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="5A 12 C1 B0"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.1961,0.7804,0.9608"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="FC A3 C0 02"
matMaterial="FF FF FF FF"
hidOriginalMaterial="D8 39 4B 37" />
<Material
disSlotName="71 9E C5 1E"
matMaterial="FF FF FF FF"
hidOriginalMaterial="BD 8B 68 35" />
<Material
disSlotName="AE 9C A1 E8"
matMaterial="FF FF FF FF"
hidOriginalMaterial="B2 33 F5 91" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.0490954,-0.0452865,-0.0119357"
vectorBBoxMax="0.0490954,0.0932429,0.0116805" />
</CGraphicComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CEntityGridEntry
hidHasAliasName="0"
uiHidGridEntryType="2" />
<CHackingComponent
hidHasAliasName="0"
_EE2EE8DA="E0 BA AE 00"
bIsHackable="1"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="0"
_ED872879="01"
_625DCC5D="01"
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="1"
bIsProfilerSticky="0"
sHackingIcon="audioLog"
bHackThroughCameraOnly="0"
_B8B6D23B=""
bHackableDuringMovement="0">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="AC BA 2F D6"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile
LocalizationId="2A 25 00 00 01 00 00 00" />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="96 7A 03 00" />
<_AF8071DC
selRulesOperator="02">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="94 61 75 ED">
<RuleParameters
selGameMode="03" />
</AvailabilityRule>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<CRewardComponent
hidHasAliasName="0"
selRewardSpecificBehaviour="255"
bHighlightAsCollectible="1"
_0A41A912="01">
<RewardLists>
<RewardList
selEventType="2"
bUseItemList="0"
_FA062FED="FF"
bIsNotable="0">
<Items>
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="0C 68 EA C5" />
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="FF" />
</Items>
</RewardList>
<RewardList
selEventType="255" />
</RewardLists>
</CRewardComponent>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="FF"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="08"
_28BC0234="08" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.1" />
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="2B 92 6C DD" />
</Components>
</Entity>
</EntityReference>