The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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910 lines
24 KiB

<EntityReference
UID="DA 7F 63 4C">
<Entity
hidName="Dunia_NPC.MainCharacters.Jackson"
disEntityId="A4 22"
hidEntityClass="$(CPawnEntity)"
hidResourceCount="28"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="1"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$(Threat)" />
<Elem
Value="$(Pawn)" />
<Elem
Value="$(NPC)" />
<Elem
Value="$E5B4838F" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="0.0000225705,-0.000748434,0.991277"
vectorBBoxMax="0.0000228386,0.000747748,0.992773" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="4B C3 1F 34" />
<CCharacterPhysComponent
hidHasAliasName="0"
hidResourceId="32 A5 47 26"
_FA3B74EF="67 72 61 70 68 69 63 73 5C 63 68 61 72 61 63 74 65 72 73 5C 5F 63 6F 6D 6D 6F 6E 5C 67 65 6E 65 72 69 63 5F 72 61 67 64 6F 6C 6C 2E 68 6B 78 00"
RagdollCollideSpeedLimit="00 00 00 40"
LockBone="FF FF FF FF">
<CharacterParams
bNoCollisionWithStatic="0"
fMass="80.0"
fStrength="500.0"
bFakeModeEnabled="0"
bCharacterPhysicsEnabled="1"
bUsePencilShape="0"
bNeedIterationPositions="0"
bUseSpeedRestrictions="1"
bCollisionEventsForAnimatedBodies="0"
fMaxSlope="72.0"
fMaxTerrainSlope="55.0">
<StandDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
<CrouchDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
<SwimDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
<_0B5E3F22
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
<FlyingDimensions
_7AB04571="00 00 00 00 00 00 00 00 33 33 73 3F"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 80 3F"
fStandCapsuleRadius="0.15" />
<SlidingOnGroundDimensions
_7AB04571="00 00 00 00 00 00 00 00 00 00 80 3E"
_E3B914CB="00 00 00 00 00 00 00 00 9A 99 99 3E"
fStandCapsuleRadius="0.25" />
<_B61C416C
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
</CharacterParams>
<RagdollParams
bNoCollisionWithStatic="0"
logmatHeadSurfaceIdx="7F"
logmatChestSurfaceIdx="7F"
logmatFaceSurfaceIdx="7F"
fFaceNormalPitchAngle="0.0"
fFaceAngle="45.0" />
</CCharacterPhysComponent>
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="F5 B7 29 DE"
matMaterial="FF FF FF FF"
hidOriginalMaterial="96 7A 6D A5" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="0.0000225705,-0.000748434,0.991277"
vectorBBoxMax="0.0000228386,0.000747748,0.992773" />
<object
hidIndex="0"
fileModel="11 B0 1F 34"
hidNodeName="$FFFFFFFF"
hidNodeNameLOD0="$FFFFFFFF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$FFFFFFFF"
hidNodeNameLOD0="$FFFFFFFF"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CAnimationComponent
hidHasAliasName="0"
fileSkeleton="CA 7A 92 2B"
sPartName=""
fileSkeletonMocap="FF FF FF FF" />
<CFacialPoseComponent
hidHasAliasName="0"
facialposedefinitionFacialPoseDefinition="3F C7 2E 86"
_DF6EB907="C8 1C 4C 5D"
_C59AAA81="FF FF FF FF" />
<CSecondaryMotionComponent
hidHasAliasName="0"
uiFramesBetweenIndoorsChecks="60" />
<CPawn
hidHasAliasName="0"
_C4B45F53="02"
_6CC4A1DB="FB 55 D2 67"
_BA845805="00 00 00 00"
_2738806B=""
_C5B3E62D=""
bIsMainCharacter="1"
Usable="">
<Body
fJumpHeight="1.2"
_13016A51="CD CC CC 3E"
fGravity="-9.8"
_E3F0C8DF="00 00 A0 40"
_90158390="00 00 40 40"
_2460B137="00 00 A0 40"
_54760C64="00 00 20 41"
_8405F0EE="FF"
_D0FABA42="00 00 80 3F"
_74003D8F="00 00 80 3F"
_03E61B77="14 AE C7 3F"
_10035609="00 00 A0 40"
_CBF7D350="00 00 A0 40"
_BBE16E03="00 00 20 41"
_014B5783="00 00 A0 40"
_1AC10AC7="00 00 A0 40"
_6AD7B794="00 00 20 41"
_58805B6E="00 00 00 3F"
_03D186AE="00 00 00 3F"
_D4F9BA6A="00 00 00 00"
_0312082B="CD CC CC 3F" />
<_1D238520
fMinTime="0.0"
fMaxTime="0.0" />
<Water />
</CPawn>
<CPawnPropComponent
hidHasAliasName="0" />
<CPawnRagdollComponent
hidHasAliasName="0" />
<CReactionSensorComponent
hidHasAliasName="0"
hidInjected="1"
_51F0B11E="00 00 00 00"
_17A9BB51="00 00 00 00">
<LookAtConstraints>
<LookAtConstraint
selBodyStance="0"
vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
<LookAtConstraint
selBodyStance="1"
vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
<LookAtConstraint
selBodyStance="2"
vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
<LookAtConstraint
selBodyStance="3"
vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
</LookAtConstraints>
</CReactionSensorComponent>
<CDriverNetworkStateManagerComponent
hidHasAliasName="0" />
<CNavCoverAISensor
hidHasAliasName="0" />
<CDisplacementComponent
hidHasAliasName="0">
<curveEdgeSlidingCurve
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.75,3.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveEdgeSlidingCurve>
</CDisplacementComponent>
<CNavInteractionNetworkSensor
hidHasAliasName="0" />
<CAIAgentComponent
hidHasAliasName="0"
selTagIndicatorCategory="01"
selTagIndicatorDefense=""
selTagIndicatorBehavior=""
selCategory="5"
selSubcategory=""
_2DF7EFB8="1B 3E D8 70"
hackablenpcgameplayconfigHackableGameplayConfig="FF"
vehicleconfigVehicleConfig="FF"
selAffiliation=""
bIsPersistentWithMissionWLU="0">
<AgentControllerList>
<AgentController
sClass="$253BFCB9">
<Properties />
</AgentController>
<AgentController
sClass="$(CBehaviorTreeController)">
<Properties
aiwsAIWorkspace="88 64 81 45"
sBehavior="$45A1AC95"
bUpdateOnRemote="0" />
</AgentController>
<AgentController
sClass="$DD066E6F">
<Properties />
</AgentController>
<AgentController
sClass="$(CHumanDetectionController)">
<Properties />
</AgentController>
<AgentController
sClass="$F26172A9">
<Properties />
</AgentController>
<AgentController
sClass="$(CNPCLogicController)">
<Properties>
<_B4B11F48 />
</Properties>
</AgentController>
<AgentController
sClass="$C0A8BDDB">
<Properties />
</AgentController>
<AgentController
sClass="$FFFFFFFF" />
</AgentControllerList>
<_9CB64BF1
_7B0CF2AB=""
_B200DEBD="" />
</CAIAgentComponent>
<CDialogComponent
hidHasAliasName="0"
tmplDialogActorNormalEnd="$FFFFFFFF"
tmplDialogActorHighEnd="$FFFFFFFF"
dialactorlistDialogActorListNormalEnd="FF"
dialactorlistDialogActorListHighEnd="FF" />
<CWetnessComponent
hidHasAliasName="0"
fSwimWettingTime="1.0"
fSwimDryingTime="30.0"
fSwimDryingDelay="10.0"
fRainWettingTime="12.0"
fRainDryingTime="15.0"
fRainDryingDelay="5.0"
_57335AD1="00 00 00 40" />
<_79CB9084
hidHasAliasName="0"
_8A8D50DF="01 9E BE 37" />
<CAISoundAndFXComponent
hidHasAliasName="0"
sndHeadShotSound="07 2F 02 00"
sndKneeShotSound="08 2F 02 00"
_1F330DC6="03 2F 02 00"
_8C70DDBA="04 2F 02 00"
_C077DDA6="EE F9 3E 42"
sndswtpFootstepSpeedSwitchType="44 06"
sndswtpWallSurfaceSwitchType="FF"
_2AC20D9A="ED 41 AC C4"
sndLandingFatalSoundID="FF"
_3CC99D32="FF FF FF FF"
_A1A31D7D="FF FF FF FF"
_FFE113E8="FF FF FF FF"
_628B93A7="FF FF FF FF"
_8DF58664="FF FF FF FF"
_D163D742="FF FF FF FF"
_662C7FD4="FF FF FF FF"
_0ADD7866="FF FF FF FF"
sndDieSound="FF"
sndMPDieSound="FF"
sndHurtSound="FF"
sndswtpAIPlayerSoundSwitchType="4B 43"
sndswvlAISoundSwitchValue="4D 43"
sndswvlPlayerSoundSwitchValue="4C 43"
fFootstepsAudibleDistance="20.0"
bPlayWalkieTalkieSounds="0">
<Sounds>
<Collision
fSmallCollisionSpeed="0.0"
fMediumCollisionSpeed="0.0"
fBigCollisionSpeed="0.0"
MinTimeBetweenCollisions="00 00 80 3F"
sndSmallCollision="FF"
sndMediumCollision="FF"
sndBigCollision="FF"
sndSmallPeopleCollision="FF"
sndMediumPeopleCollision="FF"
sndBigPeopleCollision="FF" />
</Sounds>
<BloodSplatterFx
matimpBloodSplatterSmallFx="1F 40 70 17"
matimpBloodSplatterKillFx="35 85 9E EF"
fBloodSplatterMaxDist="7.0" />
<Water
waterfxpresetWaterFxPreset="A5 C1 AF D9"
fZSpeedToTriggerSplash="2.0"
fZSpeedForMaxSplashVolume="15.0"
waterfxpresetShallowWaterFxPreset="5E A6 8E BC" />
<FootstepSpeedSwitch>
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 80 3F"
sndswvlFootstepSwitchValue="49 06" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 40 40"
sndswvlFootstepSwitchValue="4A 06" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 A0 40"
sndswvlFootstepSwitchValue="6F A4 01 00" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 20 41"
sndswvlFootstepSwitchValue="57 06" />
<FootstepSpeedSwitch
fSpeedHigherBound="00 00 00 00"
sndswvlFootstepSwitchValue="FF" />
</FootstepSpeedSwitch>
<_38F38F93
_27247D8C="FF"
_8AB26869="FF" />
</CAISoundAndFXComponent>
<COcclusionQueryComponent
hidHasAliasName="0" />
<CInventoryComponent
hidHasAliasName="0"
_9F915B54="FF">
<_7366A215
_C7AA6E90="01"
_2FA0640F="03"
_D39C5813=""
_3B911708="03"
_175CB12A="02"
_449B04B4="03"
_F1002CF3="05"
_74B44CA8="03" />
<_2E7621DD
bSpawnWithEquippable="0"
selInitWeaponType="0"
_752AD68F="FF"
_26B83324="FF"
_3CB2F029="FF"
_2A8A594F="FF"
_35C03314="FF"
itemlistsRewardList="FF">
<_B36DCD78>
<Item
itemsItem="B5 46 48 C9" />
<Item
itemsItem="FF" />
</_B36DCD78>
</_2E7621DD>
<Accessories>
<PhoneLightConfiguration
vectorPhoneOffset="-1.292,0.0,0.206"
colorProfilingLightColor="0.4366,0.9405,0.8983"
colorActivatingLightColor="0.9556,0.4223,0.8406"
fLightRadius="1.0"
fLightIntensity="2.0"
_23843CBB="00 00 00 00"
_93A27C0A="00 00 20 41"
fLightOuterAngle="30.0"
_ACCA3298="" />
<_E459E6C4>
<Override
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</_E459E6C4>
</Accessories>
<_E2A66D67
_3D27A86B="FF FF FF FF"
_F0E52155="FF"
_B95FD270="FF" />
<CarsOnDemand
fCarDemandCooldown="00 00 70 42"
OnReceivedBarkId="FF FF FF FF"
_07831755="FF FF FF FF"
fOnReceivedBarkDelay="00 00 00 00"
OnPurchasedBarkId="FF FF FF FF"
fOnPurchasedBarkDelay="00 00 00 00"
OnDeliveredBarkId="FF FF FF FF"
fOnDeliveredBarkDelay="00 00 00 00"
_56A83F77="FF FF FF FF"
_0DE057BB="FF FF FF FF"
_7321C5A7="FF"
_266AF40B="00 00 20 42"
fMinDistToOtherPlayer="00 00 16 43"
vec3CarMarkerOffset="00 00 00 00 00 00 00 00 CD CC CC 3D"
_89E90754="69 6E 64 69 63 61 74 6F 72 5F 63 61 72 4F 6E 44 65 6D 61 6E 64 00"
fMaxDistanceToHide="00 00 48 43"
_98E8646F="C3 F5 A8 3E"
_0EF2BC7B=""
vec2EnticerSearchMinMaxDist="00 00 A0 41 00 00 AF 43"
selBarksPriority="7F 7F 7F 7F">
<_080B8B36
mapicondescDBEntry="FF" />
<_D374BD9C
hidNumKnots="">
<Knots />
</_D374BD9C>
<_297D8CE6
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="100.0,0.3,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</_297D8CE6>
<_BC253B22
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="100.0,-0.5,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</_BC253B22>
</CarsOnDemand>
<_16D0D32B>
<Item
itemsItem="FF" />
</_16D0D32B>
</CInventoryComponent>
<CDriverCountersComponentAI
hidHasAliasName="0"
stimtableStimEffectTable="EA 19 78 94"
bIsInvincibleExceptToPlayer="0"
bIsInvincibleToAI="0"
bIsInvincibleToPlayer="0"
bEnableHitLocations="0"
fInvalidVehicleDamageAngle="0.6"
fRegenRate="0.0"
fRegenDelay="0.0"
fInitialHealth="66.67">
<LocationMultiplier>
<DamageType
selDamageType="3"
selEmitterType="0"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="5.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
<DamageType
selDamageType="3"
selEmitterType="2"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="5.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
<DamageType
selDamageType="0"
selEmitterType="0"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="1.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
</LocationMultiplier>
<FaceMultiplier>
<DamageMultiplier
selDamageType="0"
selEmitterType="0"
fMultiplier="1.0" />
</FaceMultiplier>
<_116B8E85
bIsInvincible="01"
fMultiplier="0.5"
_BBFD3EF0="00 00 20 41" />
<HostileVehicleDamageModifiers
fVehicleDamageMultiplier="1.0"
fHeavyVehicleDamageMultiplier="1.5" />
</CDriverCountersComponentAI>
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CEntityGridEntry
hidHasAliasName="0"
uiHidGridEntryType="2" />
<_1DF38B80
hidHasAliasName="0" />
<CRewardComponent
hidHasAliasName="0"
selRewardSpecificBehaviour="0"
bHighlightAsCollectible="0"
_0A41A912="">
<RewardLists>
<RewardList
selEventType="1"
bUseItemList="0"
_FA062FED="FF"
bIsNotable="0">
<Items>
<Item
bUseCandidateRewards="1"
bSpawnItem="1"
bIsPersistent="0"
rewarditemlistsItemFromCandidateList="1B BB 48 C3" />
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="FF" />
</Items>
</RewardList>
<RewardList
selEventType="255" />
</RewardLists>
</CRewardComponent>
<CHackingComponent
hidHasAliasName="0"
_EE2EE8DA="FF"
bIsHackable="0"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="0"
_ED872879=""
_625DCC5D="01"
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="1"
bIsProfilerSticky="0"
sHackingIcon=""
bHackThroughCameraOnly="0"
_71F817DA="01"
_B8B6D23B=""
bHackableDuringMovement="1">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="FF FF FF FF"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile
LocalizationId="C9 12 00 00 01 00 00 00" />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="B8 94 02 00" />
<_AF8071DC
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="81 AC E9 68"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="0E"
_28BC0234="0E" />
<_925342E1
_9360971D="08"
_28BC0234="08" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="2B 92 6C DD" />
<CMapIconEntityControllerComponent
hidHasAliasName="0"
uiMapIconCount="2">
<MapIconEntityControllerList>
<MapIconEntityController
mapicondescDBEntry="2F 31 21 55" />
<MapIconEntityController
mapicondescDBEntry="FF" />
</MapIconEntityControllerList>
</CMapIconEntityControllerComponent>
<_BBF84728
hidHasAliasName="0">
<_68370EFE
_B55CE874="00"
_DC0D73B9="00"
bIsVisible=""
_E4AE9340="00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"
_BD8AF5CF=""
_6A07BE7B="00 00 00 00 00 00 00 00 00 00 00 00"
_85212312=""
_5222DC1C="01"
_F4C10049=""
_D8DFAD2B=""
_3FC06D6E="00 00 80 3F"
_557F222B="00 00 80 BF"
_075A2B26=""
_F9AB7F86="00 00 80 BF"
_EC20AB74="00 00 80 BF"
_153A4DC1=""
_901EC8CF=""
_C9298227="01"
_A6604A32=""
_E010150E="67 A3 B2 77"
_4CAB23CC="">
<_965AFF05 />
<_D374BD9C
hidNumKnots="">
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hidNumKnots="">
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hidNumKnots="">
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hidHasAliasName="0">
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<Material>
<Material
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</Material>
</MaterialList>
</CMaterialOverrideSwapComponent>
<_21E803C0
hidHasAliasName="0" />
<CNPCAttractorManagerComponent
hidHasAliasName="0" />
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hidHasAliasName="0"
fMeterSize="00 00 00 41"
fEnteringCarFactor="00 00 00 3F"
fAtCoverDecreaseSpeed="00 00 80 3F"
fActiveShooterLifetime="00 00 A0 40"
fVerticalHiddenAngle="00 00 96 42"
fHorizontalHiddenAngle="00 00 B4 42">
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hidNumKnots="02">
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<Knot
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hidNumKnots="02">
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hidNumKnots="02">
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<Knot
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fMinDistanceToLKP="00 00 80 3F"
fMinimumValue="00 00 80 3F"
fMaximumValue="00 00 40 40"
fAtCoverIncreaseSpeed="00 00 80 3E"
fStandingIncreaseSpeed="CD CC CC 3D"
fDecreaseWhenShot="00 00 00 3F" />
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fSize="00 00 00 00"
fRechargeSpeed="00 00 40 40"
fActivationThreshold="00 00 48 42"
fRechargeThreshold="00 00 C8 42"
fPointBlankDistance="00 00 40 40" />
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<_3BBDF540
hidHasAliasName="0"
fBlendOutTime="1.0">
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<Constraint
selBodyStance="0"
vec2HorizontalAngle="-90.0,90.0"
vec2VerticalAngle="-45.0,45.0" />
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</_3BBDF540>
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hidHasAliasName="0"
hidInjected="1" />
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hidHasAliasName="0"
hidInjected="1"
graphickitmodelModel="43 64 01 E6"
graphickittagspecDefaultTagSpec="FF"
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hidInjected="1" />
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hidInjected="1"
bIsEnabled="1" />
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hidInjected="1"
bIsEnabled="1"
bScaleToBoundingBox="0"
fDisplacementStrengthMultiplier="1.0"
fPriority="0"
radiusOfInfluence="0.6" />
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hidHasAliasName="0"
hidInjected="1" />
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hidHasAliasName="0"
hidInjected="1" />
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hidHasAliasName="0"
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