The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

633 lines
17 KiB

<EntityReference
UID="48 01 85 20">
<Entity
hidName="Civilians.Female.Kit.FemaleHostage"
disEntityId="22 2A"
hidEntityClass="$(CPawnEntity)"
hidResourceCount="51"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="1"
bEnableLocalProperties="0"
bPoolClearOnUnused="0">
<hidGroupIds>
<Elem
Value="$(Pawn)" />
<Elem
Value="$6ABE6F1C" />
<Elem
Value="$(Civilian)" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-0.678775,-0.133206,-0.00259346"
vectorBBoxMax="0.678722,0.209434,1.83241" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="FF FF FF FF" />
<CCharacterPhysComponent
hidHasAliasName="0"
hidResourceId="32 A5 47 26"
_FA3B74EF="67 72 61 70 68 69 63 73 5C 63 68 61 72 61 63 74 65 72 73 5C 5F 63 6F 6D 6D 6F 6E 5C 67 65 6E 65 72 69 63 5F 72 61 67 64 6F 6C 6C 2E 68 6B 78 00"
RagdollCollideSpeedLimit="00 00 00 40"
LockBone="FF FF FF FF">
<CharacterParams
bNoCollisionWithStatic="0"
fMass="80.0"
fStrength="500.0"
bFakeModeEnabled="0"
bCharacterPhysicsEnabled="1"
bUsePencilShape="0"
bNeedIterationPositions="0"
bUseSpeedRestrictions="1"
bCollisionEventsForAnimatedBodies="0"
fMaxSlope="77.0"
fMaxTerrainSlope="55.0">
<StandDimensions
_7AB04571="00 00 00 00 00 00 00 00 9A 99 99 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 C0 3F"
fStandCapsuleRadius="0.3" />
<CrouchDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
<SwimDimensions
_7AB04571="CD CC 4C BE 00 00 00 00 9A 99 99 3E"
_E3B914CB="CD CC 4C BE 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.5" />
<_0B5E3F22
_7AB04571="00 00 00 00 00 00 00 00 9A 99 99 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.3" />
<FlyingDimensions
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
<SlidingOnGroundDimensions
_7AB04571="00 00 00 00 00 00 00 00 00 00 80 3E"
_E3B914CB="00 00 00 00 00 00 00 00 9A 99 99 3E"
fStandCapsuleRadius="0.25" />
<_B61C416C
_7AB04571="00 00 00 00 00 00 00 00 66 66 E6 3E"
_E3B914CB="00 00 00 00 00 00 00 00 00 00 A0 3F"
fStandCapsuleRadius="0.45" />
</CharacterParams>
<RagdollParams
bNoCollisionWithStatic="0"
logmatHeadSurfaceIdx="7F"
logmatChestSurfaceIdx="7F"
logmatFaceSurfaceIdx="7F"
fFaceNormalPitchAngle="-25.0"
fFaceAngle="45.0" />
</CCharacterPhysComponent>
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CAnimatedGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="0"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="FF FF FF FF"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9,0.6"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="73 13 A3 11"
matMaterial="FF FF FF FF"
hidOriginalMaterial="50 6B 9C A5" />
<Material
disSlotName="16 69 C6 4C"
matMaterial="FF FF FF FF"
hidOriginalMaterial="60 09 7D 6B" />
<Material
disSlotName="B4 EC 2A 5D"
matMaterial="FF FF FF FF"
hidOriginalMaterial="4E 7E 4C FB" />
<Material
disSlotName="9C F6 F3 A7"
matMaterial="FF FF FF FF"
hidOriginalMaterial="4E 8C 17 5C" />
<Material
disSlotName="81 93 9E E6"
matMaterial="FF FF FF FF"
hidOriginalMaterial="B4 A0 04 D4" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.678775,-0.133206,-0.00259346"
vectorBBoxMax="0.678722,0.209434,1.83241" />
<object
hidNodeName="$FFFFFFFF" />
</CGraphicComponent>
<CGraphicKitComponent
hidHasAliasName="0"
graphickitmodelModel="FF"
graphickittagspecDefaultTagSpec="F8 6A 16 2C"
graphickittagspecDefaultTagSpecForCG="FF" />
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CAnimationComponent
hidHasAliasName="0"
fileSkeleton="1E D6 77 05"
sPartName=""
fileSkeletonMocap="FF FF FF FF" />
<CFacialPoseComponent
hidHasAliasName="0"
facialposedefinitionFacialPoseDefinition="FF"
_DF6EB907="FF FF FF FF"
_C59AAA81="FF FF FF FF" />
<CSecondaryMotionComponent
hidHasAliasName="0"
uiFramesBetweenIndoorsChecks="60" />
<CClothWrinkleComponent
hidHasAliasName="0"
clothwrinklesetupClothWrinkleSetup="FF"
iNumBestMatchesToKeep="8"
fTimeBasedApproachRate="0.1"
fBoxFilterDiffusionFactor="0.1"
bUseExtraAngles="0"
bNewMatchingMethod="0"
fNewMatchingReachFactor="1.0" />
<CPawn
hidHasAliasName="0"
_C4B45F53="03"
_6CC4A1DB="E9 28 7A 23"
_BA845805="C3 F5 A8 3E"
_2738806B=""
_C5B3E62D=""
bIsMainCharacter="0"
Usable="">
<Body
fJumpHeight="1.2"
_13016A51="CD CC CC 3E"
fGravity="-9.8"
_E3F0C8DF="00 00 A0 40"
_90158390="00 00 40 40"
_2460B137="00 00 A0 40"
_54760C64="00 00 20 41"
_8405F0EE="FF"
_D0FABA42="00 00 80 3F"
_74003D8F="00 00 80 3F"
_03E61B77="14 AE C7 3F"
_10035609="00 00 A0 40"
_CBF7D350="00 00 A0 40"
_BBE16E03="00 00 20 41"
_014B5783="00 00 A0 40"
_1AC10AC7="00 00 A0 40"
_6AD7B794="00 00 20 41"
_58805B6E="00 00 00 3F"
_03D186AE="00 00 00 3F"
_D4F9BA6A="00 00 00 00"
_0312082B="CD CC CC 3F" />
<_1D238520
fMinTime="0.0"
fMaxTime="0.0" />
<Water />
</CPawn>
<CPawnPropComponent
hidHasAliasName="0" />
<CPawnRagdollComponent
hidHasAliasName="0" />
<COcclusionQueryComponent
hidHasAliasName="0" />
<CDisplacementComponent
hidHasAliasName="0">
<curveEdgeSlidingCurve
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.75,3.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveEdgeSlidingCurve>
</CDisplacementComponent>
<CEntityGridEntry
hidHasAliasName="0"
uiHidGridEntryType="9" />
<CDriverCountersComponentAI
hidHasAliasName="0"
stimtableStimEffectTable="EA 19 78 94"
bIsInvincibleExceptToPlayer="0"
bIsInvincibleToAI="0"
bIsInvincibleToPlayer="0"
bEnableHitLocations="0"
fInvalidVehicleDamageAngle="0.6"
fRegenRate="0.0"
fRegenDelay="0.0"
fInitialHealth="20.0">
<LocationMultiplier>
<DamageType
selDamageType="3"
selEmitterType="0"
fTorso="2.0"
fPelvis="2.0"
fLeftArm="2.0"
fLeftHand="2.0"
fRightArm="2.0"
fRightHand="2.0"
fHead="5.0"
fLeftLeg="2.0"
fLeftFoot="2.0"
fRightLeg="2.0"
fRightFoot="2.0"
fLeftUpperarm="2.0"
fLeftForearm="2.0"
fRIghtUpperarm="2.0"
fRightForearm="2.0"
fShoulders="2.0" />
<DamageType
selDamageType="3"
selEmitterType="2"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="100.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
<DamageType
selDamageType="0"
selEmitterType="0"
fTorso="1.0"
fPelvis="1.0"
fLeftArm="1.0"
fLeftHand="1.0"
fRightArm="1.0"
fRightHand="1.0"
fHead="1.0"
fLeftLeg="1.0"
fLeftFoot="1.0"
fRightLeg="1.0"
fRightFoot="1.0"
fLeftUpperarm="1.0"
fLeftForearm="1.0"
fRIghtUpperarm="1.0"
fRightForearm="1.0"
fShoulders="1.0" />
</LocationMultiplier>
<FaceMultiplier>
<DamageMultiplier
selDamageType="0"
selEmitterType="0"
fMultiplier="1.0" />
</FaceMultiplier>
<_116B8E85
bIsInvincible="01"
fMultiplier="0.5"
_BBFD3EF0="00 00 20 41" />
<HostileVehicleDamageModifiers
fVehicleDamageMultiplier="1.0"
fHeavyVehicleDamageMultiplier="1.5" />
</CDriverCountersComponentAI>
<CHackingComponent
hidHasAliasName="0"
_EE2EE8DA="E0 BA AE 00"
bIsHackable="0"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="0"
_ED872879="01"
_625DCC5D="01"
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="1"
bIsProfilerSticky="0"
sHackingIcon=""
bHackThroughCameraOnly="0"
_71F817DA="01"
_B8B6D23B=""
bHackableDuringMovement="1">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="FF FF FF FF"
vectorProfilerSquareTargetOffset="0.0,0.0,0.0"
_5E140141="00 00 A0 41">
<locsectionidProfile />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="FB 79 02 00" />
<_AF8071DC
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<_0BEF4586
hidHasAliasName="0"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="81 AC E9 68"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="08"
_28BC0234="FF" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CLockedByAccessIdComponent
hidHasAliasName="0"
accessidRequiredId="2B 92 6C DD" />
<_A5E6721A
hidHasAliasName="0" />
<CAIAgentComponent
hidHasAliasName="0"
selTagIndicatorCategory="FF"
selTagIndicatorDefense="FF"
selTagIndicatorBehavior=""
selCategory="3"
selSubcategory=""
_2DF7EFB8="FF"
hackablenpcgameplayconfigHackableGameplayConfig="FF"
vehicleconfigVehicleConfig="FF"
selAffiliation=""
bIsPersistentWithMissionWLU="0">
<AgentControllerList>
<AgentController
sClass="$F71D0B17">
<Properties />
</AgentController>
<AgentController
sClass="$FB438201">
<Properties />
</AgentController>
<AgentController
sClass="$(CCivilianEmotionController)">
<Properties />
</AgentController>
<AgentController
sClass="$D8888B85">
<Properties />
</AgentController>
<AgentController
sClass="$FFFFFFFF" />
</AgentControllerList>
<_9CB64BF1
_7B0CF2AB=""
_B200DEBD="" />
</CAIAgentComponent>
<CCreatureSoundAndFXComponent
hidHasAliasName="0"
sndHeadShotSound="FF"
sndKneeShotSound="FF"
_1F330DC6="FF"
_8C70DDBA="FF">
<Sounds>
<Collision
fSmallCollisionSpeed="10.0"
fMediumCollisionSpeed="30.0"
fBigCollisionSpeed="100.0"
MinTimeBetweenCollisions="00 00 80 3F"
sndSmallCollision="50 F8 0F 00"
sndMediumCollision="FF 00 01 00"
sndBigCollision="00 01 01 00"
sndSmallPeopleCollision="FF"
sndMediumPeopleCollision="FF"
sndBigPeopleCollision="FF" />
</Sounds>
<BloodSplatterFx
matimpBloodSplatterSmallFx="1F 40 70 17"
matimpBloodSplatterKillFx="35 85 9E EF"
fBloodSplatterMaxDist="7.0" />
<Water
waterfxpresetWaterFxPreset="A5 C1 AF D9"
fZSpeedToTriggerSplash="2.0"
fZSpeedForMaxSplashVolume="15.0"
waterfxpresetShallowWaterFxPreset="5E A6 8E BC" />
</CCreatureSoundAndFXComponent>
<_C903DCF6
hidHasAliasName="0"
hidInjected="1" />
<CReactionStimEmitterComponent
hidHasAliasName="0" />
<CDialogComponent
hidHasAliasName="0"
tmplDialogActorNormalEnd="$FFFFFFFF"
tmplDialogActorHighEnd="$FFFFFFFF"
dialactorlistDialogActorListNormalEnd="FF"
dialactorlistDialogActorListHighEnd="FF" />
<CAmbientOcclusionVolumeComponant
hidHasAliasName="0"
bEnabled="1">
<Volumes>
<AmbientOcclusionVolume
NodeName="EA 6E BC 79"
selTile="0"
selTexturePlane="5"
Size="9A 99 19 3E CD CC CC 3D 8F C2 75 3D"
Offset="5C 8F C2 3D CD CC CC BC 0A D7 A3 BB"
Rotation="00 00 00 00 00 00 00 00 CD CC 0C 3F"
FadeoutStart="00 00 50 41"
DistanceMax="00 00 70 41"
Amount="00 00 00 3F"
Darkness="00 00 80 3F"
AvoidSelfOcclusion="00 00 80 3F" />
<AmbientOcclusionVolume
NodeName="01 0D 60 40"
selTile="0"
selTexturePlane="5"
Size="9A 99 19 3E CD CC CC 3D 8F C2 75 3D"
Offset="5C 8F C2 3D CD CC CC BC 0A D7 A3 BB"
Rotation="00 00 00 00 00 00 00 00 CD CC 0C 3F"
FadeoutStart="00 00 50 41"
DistanceMax="00 00 70 41"
Amount="00 00 00 3F"
Darkness="00 00 80 3F"
AvoidSelfOcclusion="00 00 80 3F" />
<AmbientOcclusionVolume
NodeName="FF FF FF FF"
selTile="0"
selTexturePlane="0"
Size="00 00 80 3F 00 00 80 3F 00 00 80 3F"
Offset="00 00 00 00 00 00 00 00 00 00 00 00"
Rotation="00 00 00 00 00 00 00 00 00 00 00 00"
FadeoutStart="00 00 00 41"
DistanceMax="00 00 20 41"
Amount="00 00 80 3F"
Darkness="00 00 80 3F"
AvoidSelfOcclusion="00 00 80 3F" />
</Volumes>
</CAmbientOcclusionVolumeComponant>
<CWetnessComponent
hidHasAliasName="0"
fSwimWettingTime="1.0"
fSwimDryingTime="30.0"
fSwimDryingDelay="10.0"
fRainWettingTime="12.0"
fRainDryingTime="15.0"
fRainDryingDelay="5.0"
_57335AD1="00 00 00 40" />
<_AB18C4C9
hidHasAliasName="0">
<_4BDCB051>
<_D70E6670
_3DD85731="95 B9 0E 07"
_7173898B="5C 5B B5 44"
_49567077="EA 6B 63 C9"
_8476D16D="4C 3B 89 F2"
_FF26FDAF="00 00 14 C2"
_60E0A564="00 00 D4 C2" />
<_D70E6670
_3DD85731="5C ED C5 F5"
_7173898B="F9 2C 78 D2"
_49567077="EA 6B 63 C9"
_8476D16D="4C 3B 89 F2"
_FF26FDAF="00 00 80 C0"
_60E0A564="00 00 00 00" />
<_D70E6670
_3DD85731="FF FF FF FF"
_7173898B="FF FF FF FF"
_49567077="FF FF FF FF"
_8476D16D="FF FF FF FF"
_FF26FDAF="00 00 80 C0"
_60E0A564="00 00 00 00" />
</_4BDCB051>
</_AB18C4C9>
<_CC20C3B7
hidHasAliasName="0" />
<_05D3F9F5
hidHasAliasName="0"
hidInjected="1" />
<CMaterialOverrideSwapComponent
hidHasAliasName="0">
<MaterialList>
<Material>
<Material
matMaterial="D5 80 1E 3E"
sMaterialSlot="$A7F3F69C" />
</Material>
<Material>
<Material
matMaterial="FF FF FF FF"
sMaterialSlot="$FFFFFFFF" />
</Material>
</MaterialList>
</CMaterialOverrideSwapComponent>
<CRewardComponent
hidHasAliasName="0"
selRewardSpecificBehaviour="1"
bHighlightAsCollectible="0"
_0A41A912="">
<RewardLists>
<RewardList
selEventType="2"
bUseItemList="0"
_FA062FED="FF"
bIsNotable="0">
<Items>
<Item
bUseCandidateRewards="1"
bSpawnItem="0"
bIsPersistent="0"
rewarditemlistsItemFromCandidateList="EB AC D0 3E" />
<Item
bUseCandidateRewards="0"
bSpawnItem="0"
bIsPersistent="0"
itemsItemDBObject="FF" />
</Items>
</RewardList>
<RewardList
selEventType="255" />
</RewardLists>
</CRewardComponent>
<CVegetationDisplacementComponent
hidHasAliasName="0"
bIsEnabled="1"
bScaleToBoundingBox="0"
fDisplacementStrengthMultiplier="1.0"
fPriority="0"
radiusOfInfluence="0.6" />
<_EE0480AB
hidHasAliasName="0"
hidInjected="1" />
<CPawnIdentityComponent
hidHasAliasName="0"
hidInjected="1" />
<CCharacterMaterialModifierComponent
hidHasAliasName="0"
hidInjected="1"
bIsEnabled="1" />
<_1BAFA0C2
hidHasAliasName="0"
hidInjected="1" />
</Components>
</Entity>
</EntityReference>