The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="50 CA 7F F8">
<Entity
hidName="Building_Dressing.ShopSign.SignsShop15.JaysGarage_02"
disEntityId="A6 33"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="1"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="-0.0768666,-2.20696,0.0"
vectorBBoxMax="0.0671986,2.20696,1.03696" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="98 DA 00 4B" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="E6 E3 2F 4B"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="1"
hidComponentClassName="CStaticGraphicComponent"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="1"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
hidIndex="0"
fileModel="CE CB 00 4B"
hidMeshName="">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="DE 3C FE 11"
matMaterial="FF FF FF FF"
hidOriginalMaterial="75 2B 67 68" />
<Material
disSlotName="95 79 B7 16"
matMaterial="F0 51 46 96"
hidOriginalMaterial="05 10 34 02" />
<Material
disSlotName="2F 28 BE 8F"
matMaterial="FF FF FF FF"
hidOriginalMaterial="36 00 A1 2F" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.0768666,-2.20696,0.0"
vectorBBoxMax="0.0671986,2.20696,1.03696" />
</CGraphicComponent>
</Components>
</Entity>
</EntityReference>