The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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324 lines
7.7 KiB

<EntityReference
UID="85 4E 18 BE">
<Entity
hidName="07_Shops.Bear.BarBear"
disEntityId="4B 36"
hidEntityClass="$(CEntity)"
hidResourceCount="3"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds>
<Elem
Value="$B3E144FF" />
</hidGroupIds>
<hidBBox
vectorBBoxMin="-0.833419,-0.842937,-0.0889882"
vectorBBoxMax="0.850169,0.749541,2.58457" />
<Components>
<CFileDescriptorComponent
hidHasAliasName="0"
fileName="92 4A 7F A3" />
<CStaticPhysComponent
hidHasAliasName="0"
hidResourceId="2C F5 51 A3"
bUseMaxTerrainSlope="0"
bIgnoreInExplosions="0"
bIsBoatJump="0"
hidResourceIndex="" />
<CGraphicComponent
hidHasAliasName="0"
bCastShadow="1"
bCastShadowCurrentGen="1"
uiShadowGroup="65407"
bReceiveShadow="1"
olgLightGroup="129"
bRenderInReflection="0"
bRenderInReflectionCurrentGen="0"
bUseMinSizeDetailCurrentGen="0"
bHighLight="0"
bNeedsElectricPower="1"
bHasElectricBackup="0"
fHighlightThicknessFactor="0.025"
bAllowCullBySize="1"
bOverrideLODSphere="0"
fLODSphereRadius="0.0"
vector4PostFxMask2="0.0,0.0,0.0,0.0">
<DefaultSettings
clrHighLightColor="0.9999999,0.9546999,0.7977"
fHighLightSpeed="1.0"
selHighlightType="" />
<MaterialOverrides>
<MaterialSlots>
<Material
disSlotName="48 1A 4C 92"
matMaterial="FF FF FF FF"
hidOriginalMaterial="8A 47 30 57" />
<Material
disSlotName="FB FB ED 93"
matMaterial="FF FF FF FF"
hidOriginalMaterial="63 8A C4 A9" />
</MaterialSlots>
</MaterialOverrides>
<hidBBox
vectorBBoxMin="-0.833419,-0.842937,-0.0889882"
vectorBBoxMax="0.850169,0.749541,2.58457" />
<object
hidIndex="0"
fileModel="18 42 7F A3"
hidNodeName="$5D213FC"
hidNodeNameLOD0="$58BB68E4"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
<object
hidIndex="1"
fileModel="FF FF FF FF"
hidNodeName="$5D213FC"
hidNodeNameLOD0="$58BB68E4"
hidDetailObject="0">
<hidMeshNameIDs />
</object>
</CGraphicComponent>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="FF"
bIgnoreContainerOcclusionZone="0"
bUseSkeletonRootForPosition="0" />
<CEntityMovementComponent
hidHasAliasName="0"
bMoveOnLoaded="0"
bIsMultistate="0"
bUseEndPositionForNavMesh="0"
MultistateThreshold="0.8"
bStartFromEnd="0"
bNoPhysUpdate="0"
bIsLooping="0"
fEaseDurationOnPauseMultiplier="1.0"
selBlockedMovementDirection="1"
hidEaseTimeInMovementCurve="0.5"
hidEaseTimeInMovementCurveOnEaseTimeRatio="0.5"
hidMaxKnotInEaseTime="1.0"
hidMaxKnotTime="1.0"
sndEventStartSoundID="FF"
sndEventEndSoundID="FF"
sndEventResumeSoundID="FF"
sndEventPauseSoundID="FF"
sBoneName="$FFFFFFFF">
<curveEaseCurve
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,1.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveEaseCurve>
<curveXTranlation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveXTranlation>
<curveYTranlation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveYTranlation>
<curveZTranlation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.020015,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
<Knot
Value="0.04003,-4.037,-0.039169,0.0"
Info="6.2832,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveZTranlation>
<curveXRotation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveXRotation>
<curveYRotation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveYRotation>
<curveZRotation
hidNumKnots="02">
<Knots>
<Knot
Value="0.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
<Knot
Value="1.0,0.0,0.5,0.0"
Info="1.0,1.0,0.0,0.0"
Type="0" />
</Knots>
</curveZRotation>
</CEntityMovementComponent>
<CCoverDynamicComponent
hidHasAliasName="0"
disCoverFileName="FF FF FF FF"
sCustomName=""
bCutNavMesh="1"
bNoAnnotations="0"
bToggledByEvents="0" />
<CElectricComponent
hidHasAliasName="0" />
<CElectricMovementEventComponent
hidHasAliasName="0"
bDisable="0" />
<CHackingComponent
hidHasAliasName="0"
hidInjected="1"
_EE2EE8DA="FF"
bIsHackable="0"
_A807482A=""
_07D33E8F=""
_CE3478F9=""
bAllowRetryAfterSuccess="0"
_ED872879=""
_625DCC5D=""
bIsIOP="0"
_5061B28D="01"
_C9E816AA="FF"
bUsesOcclusion="0"
bIsProfilerSticky="0"
sHackingIcon=""
bHackThroughCameraOnly="0"
_71F817DA="01"
_B8B6D23B=""
bHackableDuringMovement="0">
<ProfilerSettings
profilerinfofilterProfileFilter="FF"
fileProfilerThumbnailOverride="B9 44 ED B6"
vectorProfilerSquareTargetOffset="0.0,0.0,2.3"
_5E140141="00 00 A0 41">
<locsectionidProfile
LocalizationId="3C 1F 00 00 01 00 00 00" />
<_075DD35D>
<_D6A4C7EC />
<_0AC6A7E2 />
</_075DD35D>
</ProfilerSettings>
<locstridHackingText
LocalizationId="FB 79 02 00" />
<_AF8071DC
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_AF8071DC>
<_D9A0DF94
_D1731271=""
_D1645BCA="FF FF FF FF" />
</CHackingComponent>
<CEntityGridEntry
hidHasAliasName="0"
hidInjected="1"
uiHidGridEntryType="2" />
<_0BEF4586
hidHasAliasName="0"
hidInjected="1"
_BFA86464="01"
_D92B6AC3=""
_2487A68A=""
uiBatteryComsumptionCost="0"
_477F7EC7="01"
_DE091185="FF"
_D95FC035=""
_7D0AFA2F="00 00 00 00">
<_F295A308>
<_925342E1
_9360971D="08"
_28BC0234="08" />
<_925342E1
_9360971D="FF"
_28BC0234="FF" />
</_F295A308>
<IconLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.2" />
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLocations>
<IconLinkLocations>
<Locations
vectorRelativeLocation="0.0,0.0,0.0" />
</IconLinkLocations>
<_8D21278F>
<Location
vectorRelativeLocation="0.0,0.0,0.0" />
</_8D21278F>
<_940D39A0>
<Entities
entEntity="FF" />
</_940D39A0>
<_DC1552C5>
<Entities
entEntity="FF" />
</_DC1552C5>
<_279002E5
selRulesOperator="03">
<AvailabilityRules>
<AvailabilityRule
availabilityruleRuleType="FF FF FF FF" />
</AvailabilityRules>
</_279002E5>
</_0BEF4586>
<CLookAtTriggerComponent
hidHasAliasName="0"
hidInjected="1"
bEnabled="0"
fFOVPercentage="1.0"
fRange="20.0" />
</Components>
</Entity>
</EntityReference>