The decompiled \worlds\windy_city\generated\entitylibrary_rt.fcb file found in Watch_Dogs.
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<EntityReference
UID="D0 F1 DB 2E">
<Entity
hidName="07_Pills.Bouncing.BouncingCollectible"
disEntityId="D6 35"
hidEntityClass="$(CEntity)"
hidResourceCount="16"
hidPos="0.0,0.0,0.0"
hidAngles="0.0,0.0,0.0"
hidPos_precise="0.0,0.0,0.0"
hidConstEntity="0"
wlucatLoadingUnitCategory="02"
bPoolable="0"
bEnableLocalProperties="0"
bPoolClearOnUnused="1">
<hidGroupIds />
<hidBBox
vectorBBoxMin="0.0,0.0,0.0"
vectorBBoxMax="0.0,0.0,0.0" />
<Components>
<_06A31645
hidHasAliasName="0"
fRadius="1.5"
_56552722="19"
_8780869F="00 00 80 3F 00 00 80 3F 00 00 00 00 00 00 00 00"
_7914C1F9="">
<_B9240372
_97065E9B="DF C7 7D 7A"
_866BC830="5C 64 B5 22" />
<Sounds
_6FE4AE1A="D1 2A 0F 00"
_F6EDFFA0="D2 2A 0F 00"
_81EACF36="D3 2A 0F 00"
_1F8E5A95="D4 2A 0F 00"
_68896A03="D5 2A 0F 00"
_F1803BB9="D6 2A 0F 00"
_86870B2F="D7 2A 0F 00"
_163816BE="D8 2A 0F 00"
_613F2628="D9 2A 0F 00"
_01F8AFCD="DA 2A 0F 00"
_76FF9F5B="DB 2A 0F 00"
_EFF6CEE1="DC 2A 0F 00"
_98F1FE77="DD 2A 0F 00" />
</_06A31645>
<CSoundComponent
hidHasAliasName="0"
sndptSoundPoint="56 66 D4 B5"
bIgnoreContainerOcclusionZone="1"
bUseSkeletonRootForPosition="0" />
</Components>
</Entity>
</EntityReference>