-- {\v/} Domino auto-generated LUA script file
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--
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-- Script document: domino/user/_dlc_systemiccl/cl.domino.xml
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-- User graph: CL_Mission
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--
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--
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-- DO NOT EDIT MANUALLY THIS FILE OR YOUR CHANGES WILL BE LOST!
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-- Please modify the original Domino script instead. You have been warned.
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-- *** SCRIPT INPUT REFLECTION ***
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--[[
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<InputReflection>
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<DataIn Name="EndPointForCarChase" Type="Core|int" />
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</InputReflection>
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]]--
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-- *** END OF SCRIPT INPUT REFLECTION ***
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export = {
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};
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function export:LuaDependencies()
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return {
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};
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end;
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function export:Create(cbox)
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-- External box dependencies
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cbox:RegisterBox("Domino/System/AgentStateMonitor_v2.lua");
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cbox:RegisterBox("Domino/System/AssignPatrol_v2.lua");
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cbox:RegisterBox("Domino/System/CompareBoolean_v2.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.ContractLair_Reinforcement.lua");
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cbox:RegisterBox("Domino/System/GetPlayerID.lua");
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cbox:RegisterBox("Domino/System/HackableController.lua");
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cbox:RegisterBox("Domino/System/LaneRestrictionsControl.lua");
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cbox:RegisterBox("Domino/System/Lists/ListWriter.lua");
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cbox:RegisterBox("Domino/System/MultipleAND.lua");
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cbox:RegisterBox("Domino/System/NPCSquad_v2.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSignAndFeedback.ObjectivesAndZones.lua");
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cbox:RegisterBox("Domino/System/OrderedOutput.lua");
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cbox:RegisterBox("Domino/System/SendAICommandBHVState.lua");
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cbox:RegisterBox("Domino/System/SetEntity.lua");
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cbox:RegisterBox("Domino/System/SetBoolean_v2.lua");
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cbox:RegisterBox("Domino/System/SimpleNode.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSpawnTargetAndMonitor.SpawnTargetAndMonitor.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSpawnTargetAndMonitor.TargetChase.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSignAndFeedback.TargetDead.lua");
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cbox:RegisterBox("Domino/System/TriggerMonitor_v2.lua");
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cbox:RegisterBox("Domino/System/VehicleBhvMonitor.lua");
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cbox:RegisterBox("Domino/System/VehicleBhvController.lua");
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-- Load resources
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cbox:LoadResource("sndres0x00128400", "CSoundResource");
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end;
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function export:Init(cbox)
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local l0;
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self.BaliseTwo = "2086130321071277686";
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self.Player = nil;
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self.NPCList = {
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};
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self.Flee_Vehicle = nil;
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self.Escape_Path = nil;
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self.Patrol_01 = nil;
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self.Target_Is_Dead = 0;
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self.Patrol_08 = nil;
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self.Caller = {
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};
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self.CL09_PathTrigger = "2084878083518630951";
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self.Patrol_04 = nil;
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self.Patrol_02 = nil;
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self.Patrol_05 = nil;
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self.Layer = "CL_M09_Mission";
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self.AllNPCs = {
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};
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self.Checkpoint_Loaded = 0;
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self.Patrol_03 = nil;
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self.Drug_Dealer = nil;
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self.Patrol_07 = nil;
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self.Patrol_06 = nil;
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self.BaliseOne = "2086130314643506803";
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self.TargetVehicle = nil;
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self[4] = cbox:CreateBox("Domino/System/VehicleBhvController.lua");
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l0 = self[4];
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l0._graph = self;
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l0.StartCompleted = DummyFunction;
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l0.StopCompleted = DummyFunction;
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l0.ForcedFakeFollow = DummyFunction;
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self[38] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[38];
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l0._graph = self;
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l0.Assigned = self.f_38_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[40] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[40];
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l0._graph = self;
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l0.Assigned = self.f_40_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[3] = cbox:CreateBox("Domino/System/VehicleBhvMonitor.lua");
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l0 = self[3];
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l0._graph = self;
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l0.Out = DummyFunction;
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l0.Enabled = DummyFunction;
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l0.Disabled = self.f_3_Disabled;
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l0.Stuck = DummyFunction;
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l0.Broken = DummyFunction;
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l0.TargetDetected = DummyFunction;
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l0.InLOS = DummyFunction;
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l0.ReacquireLOSTimerExpired = DummyFunction;
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l0.LostLOSTimerExpired = DummyFunction;
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l0.SuspiciousTargetAction = DummyFunction;
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l0.SpecificPathPointReached = self.f_3_SpecificPathPointReached;
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l0.PathPointReached = DummyFunction;
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l0.EndPathPointReached = DummyFunction;
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l0.InRange = DummyFunction;
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l0.WarningRange = DummyFunction;
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l0.OutsideRange = DummyFunction;
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l0.OutsideTimerExpired = DummyFunction;
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self[37] = cbox:CreateBox("Domino/System/HackableController.lua");
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l0 = self[37];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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l0.ProfileAssigned = DummyFunction;
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l0.ProfileReset = DummyFunction;
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l0.ProfilingEnabled = DummyFunction;
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l0.ProfilingDisabled = DummyFunction;
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l0.HackSecurityLevelSet = DummyFunction;
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l0.OccludableSet = DummyFunction;
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l0.HackForced = self.f_37_HackForced;
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l0.OutFakePlayerHoldButton = DummyFunction;
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l0.OutFakePlayerUnholdButton = DummyFunction;
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l0.NoTextSet = DummyFunction;
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self[16] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
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l0 = self[16];
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l0._graph = self;
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l0.Started = DummyFunction;
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l0.Stopped = DummyFunction;
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l0.ConfigAdded = DummyFunction;
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l0.ConfigRemoved = DummyFunction;
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l0.NPCAdded = DummyFunction;
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l0.NPCRemoved = DummyFunction;
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l0.LKPGroupAdded = DummyFunction;
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l0.ZoneAdded = DummyFunction;
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l0.ZoneRemoved = DummyFunction;
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l0.DefendPointAdded = DummyFunction;
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l0.DefendPointRemoved = DummyFunction;
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l0.AssaultPointAdded = DummyFunction;
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l0.AssaultPointRemoved = DummyFunction;
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l0.Out = DummyFunction;
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self[33] = cbox:CreateBox("Domino/System/Lists/ListWriter.lua");
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l0 = self[33];
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l0._graph = self;
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l0._DynamicAnchors = {
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Data = 1,
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};
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l0.Added = self.f_33_Added;
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l0.Removed = self.f_33_Removed;
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l0.Out = self.f_33_Out;
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self[28] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[28];
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l0._graph = self;
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l0.Assigned = self.f_28_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[42] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
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l0 = self[42];
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l0._graph = self;
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l0.Sent = DummyFunction;
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l0.InProgress = DummyFunction;
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l0.Succeeded = DummyFunction;
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l0.Failed = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Error = DummyFunction;
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self[12] = cbox:CreateBox("Domino/System/SetBoolean_v2.lua");
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l0 = self[12];
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l0._graph = self;
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l0.Out = self.f_12_Out;
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l0.SetTrue = self.f_12_SetTrue;
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l0.SetFalse = self.f_12_SetFalse;
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l0.Toggled = self.f_12_Toggled;
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l0.SetFromBool = self.f_12_SetFromBool;
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self[2] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnTargetAndMonitor.SpawnTargetAndMonitor.lua");
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l0 = self[2];
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l0._graph = self;
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l0.Spawn = self.f_2_Spawn;
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l0.Target01Dead = self.f_2_Target01Dead;
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l0.Target02Dead = self.f_2_Target02Dead;
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l0.Target03Dead = self.f_2_Target03Dead;
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l0.AllTargetDead = self.f_2_AllTargetDead;
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l0.AllTargetProfile = self.f_2_AllTargetProfile;
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l0.Target01Profiled = self.f_2_Target01Profiled;
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l0.Target02Profiled = self.f_2_Target02Profiled;
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l0.Target03Profiled = self.f_2_Target03Profiled;
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self[21] = cbox:CreateBox("Domino/System/MultipleAND.lua");
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l0 = self[21];
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l0._graph = self;
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l0._DynamicAnchors = {
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Condition = 2,
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};
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l0.Out = self.f_21_Out;
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self[6] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
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l0 = self[6];
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l0._graph = self;
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l0.Spawned = self.f_6_Spawned;
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l0._1Killed = self.f_6__1Killed;
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l0.AllDead = self.f_6_AllDead;
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self[46] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
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l0 = self[46];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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l0.PauseState = DummyFunction;
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l0.InterruptibleCinematicState = DummyFunction;
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l0.UnawareState = DummyFunction;
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l0.AwareState = DummyFunction;
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l0.AlertSoftState = DummyFunction;
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l0.AlertHardState = DummyFunction;
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l0.FleeState = DummyFunction;
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l0.CombatState = self.f_46_CombatState;
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l0.ScriptedState = DummyFunction;
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l0.InvestigateState = DummyFunction;
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l0.PostCombatSearchState = DummyFunction;
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l0.CinematicMode_Interrupted = DummyFunction;
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l0.DetectionIntuitionStarted = DummyFunction;
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l0.DetectionIntuitionStopped = DummyFunction;
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l0.DetectionIntuitionFull = DummyFunction;
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l0.DetectionAlertStarted = DummyFunction;
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l0.DetectionAlertStopped = DummyFunction;
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l0.DetectionAlertFull = DummyFunction;
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l0.IsDistracted = DummyFunction;
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self[43] = cbox:CreateBox("Domino/System/Lists/ListWriter.lua");
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l0 = self[43];
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l0._graph = self;
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l0._DynamicAnchors = {
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Data = 2,
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};
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l0.Added = self.f_43_Added;
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l0.Removed = self.f_43_Removed;
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l0.Out = self.f_43_Out;
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self[7] = cbox:CreateBox("Domino/Library/common/SideMissionSignAndFeedback.ObjectivesAndZones.lua");
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l0 = self[7];
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l0._graph = self;
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l0.Location_Reached = DummyFunction;
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l0.Out = self.f_7_Out;
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l0.Checkpoint_Out = self.f_7_Checkpoint_Out;
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self[45] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[45];
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l0._graph = self;
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l0.Assigned = self.f_45_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[1] = cbox:CreateBox("Domino/System/SetBoolean_v2.lua");
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l0 = self[1];
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l0._graph = self;
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l0.Out = self.f_1_Out;
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l0.SetTrue = self.f_1_SetTrue;
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l0.SetFalse = self.f_1_SetFalse;
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l0.Toggled = self.f_1_Toggled;
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l0.SetFromBool = self.f_1_SetFromBool;
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self[11] = cbox:CreateBox("Domino/System/MultipleAND.lua");
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l0 = self[11];
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l0._graph = self;
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l0._DynamicAnchors = {
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Condition = 6,
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};
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l0.Out = self.f_11_Out;
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self[47] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.ContractLair_Reinforcement.lua");
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l0 = self[47];
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l0._graph = self;
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self[30] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
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l0 = self[30];
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l0._graph = self;
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l0.Started = DummyFunction;
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l0.Stopped = self.f_30_Stopped;
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l0.ConfigAdded = DummyFunction;
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l0.ConfigRemoved = DummyFunction;
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l0.NPCAdded = DummyFunction;
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l0.NPCRemoved = DummyFunction;
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l0.LKPGroupAdded = DummyFunction;
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l0.ZoneAdded = DummyFunction;
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l0.ZoneRemoved = DummyFunction;
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l0.DefendPointAdded = DummyFunction;
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l0.DefendPointRemoved = DummyFunction;
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l0.AssaultPointAdded = DummyFunction;
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l0.AssaultPointRemoved = DummyFunction;
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l0.Out = DummyFunction;
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self[29] = cbox:CreateBox("Domino/System/Lists/ListWriter.lua");
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l0 = self[29];
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l0._graph = self;
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l0._DynamicAnchors = {
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Data = 1,
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};
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l0.Added = self.f_29_Added;
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l0.Removed = self.f_29_Removed;
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l0.Out = self.f_29_Out;
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self[41] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[41];
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l0._graph = self;
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l0.Assigned = self.f_41_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[8] = cbox:CreateBox("Domino/Library/common/SideMissionSignAndFeedback.TargetDead.lua");
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l0 = self[8];
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l0._graph = self;
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self[26] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
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l0 = self[26];
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l0._graph = self;
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l0.Enabled = self.f_26_Enabled;
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l0.Disabled = DummyFunction;
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l0.Enter = self.f_26_Enter;
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l0.Leave = self.f_26_Leave;
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l0.Use = self.f_26_Use;
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self[31] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[31];
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l0._graph = self;
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l0.Assigned = self.f_31_Assigned;
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l0.Unassigned = DummyFunction;
|
|
l0.Aborted = DummyFunction;
|
|
l0.Failed = DummyFunction;
|
|
l0.SpeedSet = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[20] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
|
|
l0 = self[20];
|
|
l0._graph = self;
|
|
l0.Started = self.f_20_Started;
|
|
l0.Stopped = DummyFunction;
|
|
l0.ConfigAdded = DummyFunction;
|
|
l0.ConfigRemoved = DummyFunction;
|
|
l0.NPCAdded = DummyFunction;
|
|
l0.NPCRemoved = DummyFunction;
|
|
l0.LKPGroupAdded = DummyFunction;
|
|
l0.ZoneAdded = DummyFunction;
|
|
l0.ZoneRemoved = DummyFunction;
|
|
l0.DefendPointAdded = DummyFunction;
|
|
l0.DefendPointRemoved = DummyFunction;
|
|
l0.AssaultPointAdded = DummyFunction;
|
|
l0.AssaultPointRemoved = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[35] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnTargetAndMonitor.TargetChase.lua");
|
|
l0 = self[35];
|
|
l0._graph = self;
|
|
l0.ChaseStarted = self.f_35_ChaseStarted;
|
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l0.CarChaseStart = self.f_35_CarChaseStart;
|
|
end;
|
|
|
|
function export:ShutDown()
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|
for k,v in pairs(self) do if type(v) == "table" and v.ShutDown ~= self.ShutDown and v ~= self._graph and v.ShutDown ~= nil then v:ShutDown() end end;
|
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end;
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|
|
|
function export:CheckPoint_0()
|
|
local l0;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:Checkpoint0();
|
|
end;
|
|
|
|
function export:CheckPoint_1()
|
|
local l0;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:Checkpoint01();
|
|
end;
|
|
|
|
function export:In()
|
|
local l0;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:Activate();
|
|
end;
|
|
|
|
function export:f_53_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:AllTargetProfile();
|
|
end;
|
|
|
|
function export:f_49_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/CompareBoolean_v2.lua")];
|
|
l0.A = self.Target_Is_Dead;
|
|
l0.B = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0.A_is_True = self.f_36_A_is_True;
|
|
l0.A_is_False = DummyFunction;
|
|
l0.A_and_B = DummyFunction;
|
|
l0.notA_and_notB = DummyFunction;
|
|
l0.A_or_B = DummyFunction;
|
|
l0.A_xor_B = DummyFunction;
|
|
l0:In();
|
|
self:en_30();
|
|
l0 = self[30];
|
|
l0:Stop();
|
|
end;
|
|
|
|
function export:f_51_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:Checkpoint_Loading();
|
|
self:en_33();
|
|
l0 = self[33];
|
|
l0:Add();
|
|
end;
|
|
|
|
function export:f_50_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:StopMissionRadius();
|
|
self:en_7();
|
|
l0:AllTargetProfile();
|
|
l0 = self[1];
|
|
l0:True();
|
|
self:en_47();
|
|
l0 = self[47];
|
|
l0:StopMissionRadius();
|
|
end;
|
|
|
|
function export:f_52_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_7();
|
|
l0 = self[7];
|
|
l0:UpdateNPCList();
|
|
end;
|
|
|
|
function export:f_38_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0:Condition(3);
|
|
end;
|
|
|
|
function export:f_40_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0:Condition(4);
|
|
end;
|
|
|
|
function export:f_3_Disabled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[4];
|
|
l0.VehicleMaster = self.Flee_Vehicle;
|
|
l0:Stop();
|
|
end;
|
|
|
|
function export:f_3_SpecificPathPointReached()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_3();
|
|
l0 = self[3];
|
|
l0:Disable();
|
|
end;
|
|
|
|
function export:f_37_HackForced()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Out = 2,
|
|
};
|
|
l0.Out[0] = self.f_25_Out_0;
|
|
l0.Out[1] = self.f_25_Out_1;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_13_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_9_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_33_Added()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[33];
|
|
self.AllNPCs = l0.Target;
|
|
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Out = 3,
|
|
};
|
|
l0.Out[0] = self.f_5_Out_0;
|
|
l0.Out[1] = self.f_5_Out_1;
|
|
l0.Out[2] = self.f_5_Out_2;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_33_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[33];
|
|
self.AllNPCs = l0.Target;
|
|
end;
|
|
|
|
function export:f_33_Removed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[33];
|
|
self.AllNPCs = l0.Target;
|
|
end;
|
|
|
|
function export:f_28_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0:Condition(5);
|
|
end;
|
|
|
|
function export:f_12_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Checkpoint_Loaded = l0.Target;
|
|
end;
|
|
|
|
function export:f_12_SetFalse()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Checkpoint_Loaded = l0.Target;
|
|
end;
|
|
|
|
function export:f_12_SetFromBool()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Checkpoint_Loaded = l0.Target;
|
|
end;
|
|
|
|
function export:f_12_SetTrue()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Checkpoint_Loaded = l0.Target;
|
|
self:en_18();
|
|
l0 = Boxes[PathID("Domino/System/LaneRestrictionsControl.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_12_Toggled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Checkpoint_Loaded = l0.Target;
|
|
end;
|
|
|
|
function export:f_18_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_39_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_36_A_is_True()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_47();
|
|
l0 = self[47];
|
|
l0:StopMissionRadius();
|
|
end;
|
|
|
|
function export:f_2_AllTargetDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Out = 3,
|
|
};
|
|
l0.Out[0] = self.f_48_Out_0;
|
|
l0.Out[1] = self.f_48_Out_1;
|
|
l0.Out[2] = self.f_48_Out_2;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_2_AllTargetProfile()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_53_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_2_Spawn()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
l0 = self[21];
|
|
l0:Condition(0);
|
|
end;
|
|
|
|
function export:f_2_Target01Dead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
end;
|
|
|
|
function export:f_2_Target01Profiled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
end;
|
|
|
|
function export:f_2_Target02Dead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
end;
|
|
|
|
function export:f_2_Target02Profiled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
end;
|
|
|
|
function export:f_2_Target03Dead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
end;
|
|
|
|
function export:f_2_Target03Profiled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[2];
|
|
self.Drug_Dealer = l0.Target01_Variable;
|
|
end;
|
|
|
|
function export:f_10_Out_0()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[21];
|
|
l0:Condition(1);
|
|
end;
|
|
|
|
function export:f_10_Out_1()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[31];
|
|
l0.NPC = self.Patrol_01;
|
|
l0.Patrol = "2081132172168811573";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_10_Out_2()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[45];
|
|
l0.NPC = self.Patrol_02;
|
|
l0.Patrol = "2081144811053798064";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_10_Out_3()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[41];
|
|
l0.NPC = self.Patrol_03;
|
|
l0.Patrol = "2081132783425704599";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_10_Out_4()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[38];
|
|
l0.NPC = self.Patrol_05;
|
|
l0.Patrol = "2081144855253373712";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_10_Out_5()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[40];
|
|
l0.NPC = self.Patrol_06;
|
|
l0.Patrol = "2081145113628791777";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_10_Out_6()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[28];
|
|
l0.NPC = self.Patrol_07;
|
|
l0.Patrol = "2081243697782981693";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_22_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SetEntity.lua")];
|
|
self.Escape_Path = l0.Target;
|
|
end;
|
|
|
|
function export:f_21_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/CompareBoolean_v2.lua")];
|
|
l0.A = self.Checkpoint_Loaded;
|
|
l0.B = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0.A_is_True = self.f_24_A_is_True;
|
|
l0.A_is_False = self.f_24_A_is_False;
|
|
l0.A_and_B = DummyFunction;
|
|
l0.notA_and_notB = DummyFunction;
|
|
l0.A_or_B = DummyFunction;
|
|
l0.A_xor_B = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_24_A_is_False()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_33();
|
|
l0 = self[33];
|
|
l0:Add();
|
|
end;
|
|
|
|
function export:f_24_A_is_True()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_51_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_6__1Killed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[6];
|
|
self.Patrol_01 = l0.NPC_01;
|
|
self.Patrol_02 = l0.NPC_02;
|
|
self.Patrol_03 = l0.NPC_03;
|
|
self.Patrol_05 = l0.NPC_04;
|
|
self.Patrol_06 = l0.NPC_05;
|
|
self.Patrol_07 = l0.NPC_06;
|
|
self.Patrol_04 = l0.NPC_07;
|
|
self.Patrol_08 = l0.NPC_08;
|
|
self.NPCList = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_6_AllDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[6];
|
|
self.Patrol_01 = l0.NPC_01;
|
|
self.Patrol_02 = l0.NPC_02;
|
|
self.Patrol_03 = l0.NPC_03;
|
|
self.Patrol_05 = l0.NPC_04;
|
|
self.Patrol_06 = l0.NPC_05;
|
|
self.Patrol_07 = l0.NPC_06;
|
|
self.Patrol_04 = l0.NPC_07;
|
|
self.Patrol_08 = l0.NPC_08;
|
|
self.NPCList = l0.NPCInList;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_49_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_6_Spawned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[6];
|
|
self.Patrol_01 = l0.NPC_01;
|
|
self.Patrol_02 = l0.NPC_02;
|
|
self.Patrol_03 = l0.NPC_03;
|
|
self.Patrol_05 = l0.NPC_04;
|
|
self.Patrol_06 = l0.NPC_05;
|
|
self.Patrol_07 = l0.NPC_06;
|
|
self.Patrol_04 = l0.NPC_07;
|
|
self.Patrol_08 = l0.NPC_08;
|
|
self.NPCList = l0.NPCInList;
|
|
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Out = 7,
|
|
};
|
|
l0.Out[0] = self.f_10_Out_0;
|
|
l0.Out[1] = self.f_10_Out_1;
|
|
l0.Out[2] = self.f_10_Out_2;
|
|
l0.Out[3] = self.f_10_Out_3;
|
|
l0.Out[4] = self.f_10_Out_4;
|
|
l0.Out[5] = self.f_10_Out_5;
|
|
l0.Out[6] = self.f_10_Out_6;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_5_Out_0()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_30();
|
|
l0 = self[30];
|
|
l0:Start();
|
|
end;
|
|
|
|
function export:f_5_Out_1()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_52_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_5_Out_2()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[20];
|
|
l0.SquadType = "SquadRoot";
|
|
l0.SquadName = "CL_09_WareHouse";
|
|
l0.Config = "NPCOverrideConfig.3952559719";
|
|
l0.NPCList = self.NPCList;
|
|
l0.LKPGroup = "Squad_Gang";
|
|
l0.Zone = "2081795131228454586";
|
|
l0.ForbiddenZone = "2081974549588477200";
|
|
l0.WarningZone = "2082511754933306507";
|
|
l0:Start();
|
|
end;
|
|
|
|
function export:f_46_CombatState()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Out = 3,
|
|
};
|
|
l0.Out[0] = self.f_27_Out_0;
|
|
l0.Out[1] = self.f_27_Out_1;
|
|
l0.Out[2] = self.f_27_Out_2;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_43_Added()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[43];
|
|
self.Caller = l0.Target;
|
|
self:en_47();
|
|
l0 = self[47];
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_43_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[43];
|
|
self.Caller = l0.Target;
|
|
end;
|
|
|
|
function export:f_43_Removed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[43];
|
|
self.Caller = l0.Target;
|
|
end;
|
|
|
|
function export:f_23_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_14_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_7_Checkpoint_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
l0:True();
|
|
end;
|
|
|
|
function export:f_7_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_18();
|
|
l0 = Boxes[PathID("Domino/System/LaneRestrictionsControl.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_48_Out_0()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_23_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_48_Out_1()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_50();
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_48_Out_2()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[29];
|
|
l0.Input = self.NPCList;
|
|
l0.Data[0] = self.Drug_Dealer;
|
|
l0:Remove();
|
|
end;
|
|
|
|
function export:f_45_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0:Condition(1);
|
|
end;
|
|
|
|
function export:f_1_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[1];
|
|
self.Target_Is_Dead = l0.Target;
|
|
end;
|
|
|
|
function export:f_1_SetFalse()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[1];
|
|
self.Target_Is_Dead = l0.Target;
|
|
end;
|
|
|
|
function export:f_1_SetFromBool()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[1];
|
|
self.Target_Is_Dead = l0.Target;
|
|
end;
|
|
|
|
function export:f_1_SetTrue()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[1];
|
|
self.Target_Is_Dead = l0.Target;
|
|
end;
|
|
|
|
function export:f_1_Toggled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[1];
|
|
self.Target_Is_Dead = l0.Target;
|
|
end;
|
|
|
|
function export:f_9_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_2();
|
|
l0 = self[2];
|
|
l0:CarChaseStart();
|
|
end;
|
|
|
|
function export:f_17_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SetEntity.lua")];
|
|
self.Escape_Path = l0.Target;
|
|
self:en_35();
|
|
l0 = self[35];
|
|
l0:StartChase();
|
|
end;
|
|
|
|
function export:f_11_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/SetEntity.lua")];
|
|
l0.Entity = "2082459759780306018";
|
|
l0._graph = self;
|
|
l0.Out = self.f_17_Out;
|
|
l0:FromEntity();
|
|
self:en_26();
|
|
l0 = self[26];
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_30_Stopped()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[16];
|
|
l0.SquadType = "SquadRoot";
|
|
l0.SquadName = "CL09_Target_Squad";
|
|
l0.Config = "NPCOverrideConfig.3456007471";
|
|
l0.NPC = self.Drug_Dealer;
|
|
l0.LKPGroup = "Squad_Gang";
|
|
l0.Zone = "2082469712802875974";
|
|
l0.ForbiddenZone = "2081974549588477200";
|
|
l0:Start();
|
|
end;
|
|
|
|
function export:f_25_Out_0()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_2();
|
|
l0 = self[2];
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_25_Out_1()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[6];
|
|
l0.Generator01 = "2081132141281956888";
|
|
l0.Generator02 = "2081144811053798062";
|
|
l0.Generator03 = "2081132667874726549";
|
|
l0.Generator04 = "2081144848609596167";
|
|
l0.Generator05 = "2081144878131204913";
|
|
l0.Generator06 = "2082458575281586880";
|
|
l0.Generator07 = "2083510558698511429";
|
|
l0.Generator08 = "2083510596564688300";
|
|
l0:Spawn();
|
|
end;
|
|
|
|
function export:f_14_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_35();
|
|
l0 = self[35];
|
|
l0:TargetIsDead();
|
|
end;
|
|
|
|
function export:f_29_Added()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[29];
|
|
self.AllNPCs = l0.Target;
|
|
end;
|
|
|
|
function export:f_29_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[29];
|
|
self.AllNPCs = l0.Target;
|
|
end;
|
|
|
|
function export:f_29_Removed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[29];
|
|
self.AllNPCs = l0.Target;
|
|
self:en_8();
|
|
l0 = self[8];
|
|
l0:Check();
|
|
end;
|
|
|
|
function export:f_27_Out_0()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_46();
|
|
l0 = self[46];
|
|
l0:Disable();
|
|
end;
|
|
|
|
function export:f_27_Out_1()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_8();
|
|
l0 = self[8];
|
|
l0:InCombat();
|
|
end;
|
|
|
|
function export:f_27_Out_2()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[42];
|
|
l0.AIentity = self.Drug_Dealer;
|
|
l0.BHVState = "Combat";
|
|
l0.Target = self.Player;
|
|
l0:Send();
|
|
end;
|
|
|
|
function export:f_41_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0:Condition(2);
|
|
end;
|
|
|
|
function export:f_26_Enabled()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[26];
|
|
self.Player = l0.Collider;
|
|
end;
|
|
|
|
function export:f_26_Enter()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[26];
|
|
self.Player = l0.Collider;
|
|
l0 = Boxes[PathID("Domino/System/SetEntity.lua")];
|
|
l0.Entity = "2084529636804396049";
|
|
l0._graph = self;
|
|
l0.Out = self.f_22_Out;
|
|
l0:FromEntity();
|
|
self:en_26();
|
|
l0 = self[26];
|
|
l0:Disable();
|
|
end;
|
|
|
|
function export:f_26_Leave()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[26];
|
|
self.Player = l0.Collider;
|
|
end;
|
|
|
|
function export:f_26_Use()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[26];
|
|
self.Player = l0.Collider;
|
|
end;
|
|
|
|
function export:f_31_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0:Condition(0);
|
|
end;
|
|
|
|
function export:f_20_Started()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[43];
|
|
l0.Input = self.Caller;
|
|
l0.Data[0] = self.Patrol_02;
|
|
l0.Data[1] = self.Patrol_04;
|
|
l0:Add();
|
|
self:en_46();
|
|
l0 = self[46];
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_39_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player = l0.PlayerID;
|
|
l0 = self[37];
|
|
l0.HackableEntity = "2082999342842870351";
|
|
l0:ForceHack();
|
|
end;
|
|
|
|
function export:f_35_CarChaseStart()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[35];
|
|
self.Flee_Vehicle = l0.VariableVehicleTarget;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_13_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_35_ChaseStarted()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[35];
|
|
self.Flee_Vehicle = l0.VariableVehicleTarget;
|
|
self:en_26();
|
|
l0 = self[26];
|
|
l0:Disable();
|
|
self:en_50();
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0:In();
|
|
self:en_3();
|
|
l0 = self[3];
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:en_50()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_50_Out;
|
|
end;
|
|
|
|
function export:en_3()
|
|
local l0;
|
|
l0 = self[3];
|
|
l0.Vehicle = self.Flee_Vehicle;
|
|
l0.SpecificPathPoint = 5;
|
|
end;
|
|
|
|
function export:en_33()
|
|
local l0;
|
|
l0 = self[33];
|
|
l0.Input = self.NPCList;
|
|
l0.Data[0] = self.Drug_Dealer;
|
|
end;
|
|
|
|
function export:en_18()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/LaneRestrictionsControl.lua")];
|
|
l0.LaneRestrictionsController = "2083326368328076365";
|
|
l0.RestrictTraffic = nil;
|
|
l0.RestrictPedestrians = nil;
|
|
l0.RestrictParking = nil;
|
|
l0.ResetLivingCity = 1;
|
|
l0.ResetMissionWithLivingCity = nil;
|
|
l0.CivilianDensityDbObject = nil;
|
|
l0.ParkedCarsDensityDbObject = nil;
|
|
l0.TrafficDensityScale = nil;
|
|
l0.ApplyToEnticers = nil;
|
|
l0._graph = self;
|
|
l0.Out = self.f_18_Out;
|
|
end;
|
|
|
|
function export:en_2()
|
|
local l0;
|
|
l0 = self[2];
|
|
l0.Target01 = "2081133268316456189";
|
|
l0.Target01Icon = "2083371780711410853";
|
|
l0.AiCarChase = self.Flee_Vehicle;
|
|
end;
|
|
|
|
function export:en_46()
|
|
local l0;
|
|
l0 = self[46];
|
|
l0.NPCList = self.NPCList;
|
|
end;
|
|
|
|
function export:en_7()
|
|
local l0;
|
|
l0 = self[7];
|
|
l0.Layer = "Mission";
|
|
l0.RestrictedZone = "2081974549588477200";
|
|
l0.NPCList = self.AllNPCs;
|
|
l0.MissionArea = "2081629230464143211";
|
|
l0.RadiusMission = 90;
|
|
l0.MapPointZone = "2081515303570769317";
|
|
l0.Camera = "2086231346096636109";
|
|
l0.OasisID_Mission_name = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_09",
|
|
item = "Description",
|
|
id = "144915",
|
|
};
|
|
l0.OasisID_Act = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_09",
|
|
item = "Name",
|
|
id = "144914",
|
|
};
|
|
l0.FixerVoice = "0x00128400";
|
|
l0.MultipleTargets = 0;
|
|
end;
|
|
|
|
function export:en_47()
|
|
local l0;
|
|
l0 = self[47];
|
|
l0.NPCList = self.NPCList;
|
|
l0.NbNPCDeadBeforeStart = 1;
|
|
l0.CallerList = self.Caller;
|
|
l0.Mission = "MissionList.661801518";
|
|
l0.Viceroy = 0;
|
|
l0.Club = 1;
|
|
l0.Militia = 0;
|
|
l0.Target = self.Drug_Dealer;
|
|
l0.ForbiddenZone = "2081974549588477200";
|
|
l0.MissionArea = "2081629230464143211";
|
|
l0.Zone = "2081795131228454586";
|
|
end;
|
|
|
|
function export:en_30()
|
|
local l0;
|
|
l0 = self[30];
|
|
l0.SquadType = "SquadRoot";
|
|
l0.SquadName = "CL_09_DealerSquad";
|
|
l0.Config = "NPCOverrideConfig.1565647314";
|
|
l0.NPC = self.Drug_Dealer;
|
|
l0.LKPGroup = "Squad_Gang";
|
|
l0.Zone = "2082469712802875974";
|
|
l0.ForbiddenZone = "2081974549588477200";
|
|
end;
|
|
|
|
function export:en_8()
|
|
local l0;
|
|
l0 = self[8];
|
|
l0.NPCSquad = self.NPCList;
|
|
l0.MissionName = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_09",
|
|
item = "Description",
|
|
id = "144915",
|
|
};
|
|
l0.MissionType = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_09",
|
|
item = "Name",
|
|
id = "144914",
|
|
};
|
|
l0.Rewards = "ItemLists.3402009385";
|
|
l0.MissionLayer = "Mission";
|
|
l0.Mission = "MissionList.661801518";
|
|
l0.CurrentMissionZone = "2081974549588477200";
|
|
l0.Distance = 90;
|
|
l0.NewMissionZone = "2082206866431191096";
|
|
l0.FelonyObjective = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Mob_Traps.MobTraps.Objective_01",
|
|
item = "Description",
|
|
id = "168946",
|
|
};
|
|
l0.FelonyType = "Club";
|
|
l0.IsGetType = 1;
|
|
end;
|
|
|
|
function export:en_26()
|
|
local l0;
|
|
l0 = self[26];
|
|
l0.Trigger = self.CL09_PathTrigger;
|
|
l0.CheckNow = 1;
|
|
end;
|
|
|
|
function export:en_35()
|
|
local l0;
|
|
l0 = self[35];
|
|
l0.Target = self.Drug_Dealer;
|
|
l0.MapIcon = "2083371780711410853";
|
|
l0.TriggerPath01 = "2082459871132785801";
|
|
l0.OnFootChasePath01 = self.Escape_Path;
|
|
l0.SpecificPointFootChase01 = 4;
|
|
l0.CarChaseConfig = "VehicleBhvSetup.4221001132";
|
|
l0.CarPath_01 = "2082469944169074833";
|
|
l0.EndPointForCarChase = 5;
|
|
l0.IDVehicleTarget = "2083728231143320607";
|
|
l0.PlayerVehicle = "2082459274245574581";
|
|
l0.EnnemyList = self.NPCList;
|
|
l0.IsOnlyFootChase = 0;
|
|
l0.IsSpecificFootChaseToVehicle = 1;
|
|
l0.IsforcePath = 1;
|
|
l0.CheckProximity = 0;
|
|
end;
|
|
|
|
-- Empty out anchor definitions
|
|
_compilerVersion = 4;
|