-- {\v/} Domino auto-generated LUA script file
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--
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-- Script document: domino/user/03_temp_blana/blana_combat_test.domino.xml
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-- User graph: blana_combat_test
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--
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--
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-- DO NOT EDIT MANUALLY THIS FILE OR YOUR CHANGES WILL BE LOST!
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-- Please modify the original Domino script instead. You have been warned.
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-- *** SCRIPT INPUT REFLECTION ***
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--[[
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<InputReflection>
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<DataIn Name="SpawnedVehicleMarker" Type="Nomad|entity{}" />
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</InputReflection>
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]]--
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-- *** END OF SCRIPT INPUT REFLECTION ***
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export = {
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};
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function export:LuaDependencies()
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return {
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};
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end;
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function export:Create(cbox)
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-- External box dependencies
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cbox:RegisterBox("Domino/System/AgentStateMonitor_v2.lua");
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cbox:RegisterBox("Domino/System/AssignPatrol_v2.lua");
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cbox:RegisterBox("../../buc-programmers/data/Domino/Library/common/CinematicPrep.CinematicPrep.lua");
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cbox:RegisterBox("Domino/System/GetLocalPlayerID.lua");
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cbox:RegisterBox("Domino/System/GetPlayerID.lua");
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cbox:RegisterBox("Domino/System/MapPointController_v3.lua");
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cbox:RegisterBox("Domino/System/MissionCheckpointReach.lua");
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cbox:RegisterBox("Domino/System/MissionModuleBox.lua");
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cbox:RegisterBox("Domino/System/MissionModuleBox_v2.lua");
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cbox:RegisterBox("Domino/System/MultipleAND.lua");
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cbox:RegisterBox("Domino/System/OrderedOutput.lua");
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cbox:RegisterBox("Domino/System/SetTimeOfDay.lua");
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cbox:RegisterBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
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cbox:RegisterBox("Domino/System/TeleportToSpawnPoint.lua");
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cbox:RegisterBox("Domino/System/TextToScreen_v2.lua");
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cbox:RegisterBox("Domino/System/TimerToScreen.lua");
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cbox:RegisterBox("Domino/System/TriggerGameOver.lua");
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cbox:RegisterBox("Domino/System/TriggerMonitor_v2.lua");
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end;
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function export:Init(cbox)
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local l0;
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self.Player = "0";
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self.Player_pwn = nil;
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self.Enemy_1 = nil;
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self.Enemy_2 = nil;
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self.Enemy_3 = nil;
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self.Enemy_4 = nil;
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self.Enemy_5 = nil;
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self.Enemy_6 = nil;
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self.Enemy_2_1 = nil;
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self.Enemy_2_2 = nil;
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self.Enemy_2_3 = nil;
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self.Enemy_2_4 = nil;
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self.Enemy_2_5 = nil;
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self.Enemy_2_6 = nil;
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self.Enemy_3_1 = nil;
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self.Enemy_3_2 = nil;
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self.Enemy_3_3 = nil;
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self.Enemy_3_4 = nil;
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self.Enemy_4_1 = nil;
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self.Enemy_4_2 = nil;
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self.Enemy_4_3 = nil;
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self.Enemy_5_1 = nil;
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self.Enemy_5_2 = nil;
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self.Enemy_5_3 = nil;
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self.Enemy_5_4 = "2082604212060946702";
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self.Enemy_5_5 = nil;
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self.Enemy_5_6 = nil;
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self.Enemies1 = {
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};
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self.MissionZone = "2081143051616670287";
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self.MissionArea = "2081643991081681762";
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self.Target_Boss_01 = "2081143652559770607";
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self.Target_Boss_02 = "2081324518082764123";
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self.MissionStartIcon = "2081143105771426498";
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self.Enemies2 = {
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};
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self.Enemies3 = {
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};
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self.Enemies4 = {
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};
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self.Enemies5 = {
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};
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self[24] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[24];
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l0._graph = self;
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l0.Assigned = self.f_24_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[108] = cbox:CreateBox("Domino/System/MissionModuleBox_v2.lua");
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l0 = self[108];
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l0._graph = self;
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l0.DisplayRequested = DummyFunction;
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l0.DisplayStarted = DummyFunction;
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l0.HideRequested = DummyFunction;
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l0.DisplayFinished = self.f_108_DisplayFinished;
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l0.Out = DummyFunction;
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self[20] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[20];
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l0._graph = self;
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l0.Assigned = self.f_20_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[22] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[22];
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l0._graph = self;
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l0.Assigned = self.f_22_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[33] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
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l0 = self[33];
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l0._graph = self;
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l0.Displayed = self.f_33_Displayed;
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l0.Hidden = DummyFunction;
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l0.Finished = DummyFunction;
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l0.Out = DummyFunction;
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self[101] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
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l0 = self[101];
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l0._graph = self;
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l0.Displayed = self.f_101_Displayed;
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l0.Hidden = DummyFunction;
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l0.Finished = DummyFunction;
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l0.Out = DummyFunction;
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self[98] = cbox:CreateBox("Domino/System/MultipleAND.lua");
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l0 = self[98];
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l0._graph = self;
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l0._DynamicAnchors = {
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Condition = 2,
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};
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l0.Out = self.f_98_Out;
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self[51] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
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l0 = self[51];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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l0.Enter = self.f_51_Enter;
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l0.Leave = DummyFunction;
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l0.Use = DummyFunction;
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self[13] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[13];
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l0._graph = self;
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l0.Assigned = self.f_13_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[9] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[9];
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l0._graph = self;
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l0.Assigned = self.f_9_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[61] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
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l0 = self[61];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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l0.PauseState = DummyFunction;
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l0.InterruptibleCinematicState = DummyFunction;
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l0.UnawareState = DummyFunction;
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l0.AwareState = DummyFunction;
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l0.AlertSoftState = self.f_61_AlertSoftState;
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l0.AlertHardState = self.f_61_AlertHardState;
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l0.CombatState = self.f_61_CombatState;
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l0.ScriptedState = DummyFunction;
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l0.InvestigateState = self.f_61_InvestigateState;
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l0.PostCombatSearchState = DummyFunction;
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l0.CinematicMode_Interrupted = DummyFunction;
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l0.DetectionIntuitionStarted = DummyFunction;
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l0.DetectionIntuitionStopped = DummyFunction;
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l0.DetectionIntuitionFull = DummyFunction;
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l0.DetectionAlertStarted = DummyFunction;
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l0.DetectionAlertStopped = DummyFunction;
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l0.DetectionAlertFull = DummyFunction;
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self[15] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
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l0 = self[15];
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l0._graph = self;
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l0.Spawned = self.f_15_Spawned;
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l0._1Killed = self.f_15__1Killed;
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l0.AllDead = self.f_15_AllDead;
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self[25] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
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l0 = self[25];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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l0.PauseState = DummyFunction;
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l0.InterruptibleCinematicState = DummyFunction;
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l0.UnawareState = DummyFunction;
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l0.AwareState = DummyFunction;
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l0.AlertSoftState = self.f_25_AlertSoftState;
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l0.AlertHardState = self.f_25_AlertHardState;
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l0.CombatState = self.f_25_CombatState;
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l0.ScriptedState = DummyFunction;
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l0.InvestigateState = self.f_25_InvestigateState;
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l0.PostCombatSearchState = DummyFunction;
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l0.CinematicMode_Interrupted = DummyFunction;
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l0.DetectionIntuitionStarted = DummyFunction;
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l0.DetectionIntuitionStopped = DummyFunction;
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l0.DetectionIntuitionFull = DummyFunction;
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l0.DetectionAlertStarted = DummyFunction;
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l0.DetectionAlertStopped = DummyFunction;
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l0.DetectionAlertFull = DummyFunction;
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self[49] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
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l0 = self[49];
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l0._graph = self;
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l0.Displayed = self.f_49_Displayed;
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l0.Hidden = DummyFunction;
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l0.Finished = DummyFunction;
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l0.Out = DummyFunction;
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self[23] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[23];
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l0._graph = self;
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l0.Assigned = self.f_23_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[97] = cbox:CreateBox("Domino/System/MultipleAND.lua");
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l0 = self[97];
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l0._graph = self;
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l0._DynamicAnchors = {
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Condition = 2,
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};
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l0.Out = self.f_97_Out;
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self[74] = cbox:CreateBox("Domino/System/MissionModuleBox_v2.lua");
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l0 = self[74];
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l0._graph = self;
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l0.DisplayRequested = DummyFunction;
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l0.DisplayStarted = DummyFunction;
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l0.HideRequested = DummyFunction;
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l0.DisplayFinished = self.f_74_DisplayFinished;
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l0.Out = DummyFunction;
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self[105] = cbox:CreateBox("Domino/System/MultipleAND.lua");
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l0 = self[105];
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l0._graph = self;
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l0._DynamicAnchors = {
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Condition = 2,
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};
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l0.Out = self.f_105_Out;
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self[31] = cbox:CreateBox("Domino/System/MultipleAND.lua");
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l0 = self[31];
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l0._graph = self;
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l0._DynamicAnchors = {
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Condition = 2,
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};
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l0.Out = self.f_31_Out;
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self[35] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
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l0 = self[35];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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l0.Enter = self.f_35_Enter;
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l0.Leave = DummyFunction;
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l0.Use = DummyFunction;
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self[106] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
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l0 = self[106];
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l0._graph = self;
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l0.Displayed = DummyFunction;
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l0.Hidden = DummyFunction;
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l0.Finished = DummyFunction;
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l0.Out = DummyFunction;
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self[14] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[14];
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l0._graph = self;
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l0.Assigned = self.f_14_Assigned;
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l0.Unassigned = DummyFunction;
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l0.Aborted = DummyFunction;
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l0.Failed = DummyFunction;
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l0.SpeedSet = DummyFunction;
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l0.Out = DummyFunction;
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self[47] = cbox:CreateBox("../../buc-programmers/data/Domino/Library/common/CinematicPrep.CinematicPrep.lua");
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l0 = self[47];
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l0._graph = self;
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l0.PreOut = DummyFunction;
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l0.PostOut = self.f_47_PostOut;
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self[82] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
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l0 = self[82];
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l0._graph = self;
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l0.Enabled = DummyFunction;
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l0.Disabled = DummyFunction;
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|
l0.PauseState = DummyFunction;
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l0.InterruptibleCinematicState = DummyFunction;
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l0.UnawareState = DummyFunction;
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l0.AwareState = DummyFunction;
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l0.AlertSoftState = self.f_82_AlertSoftState;
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l0.AlertHardState = self.f_82_AlertHardState;
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l0.CombatState = self.f_82_CombatState;
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l0.ScriptedState = DummyFunction;
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l0.InvestigateState = self.f_82_InvestigateState;
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l0.PostCombatSearchState = DummyFunction;
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l0.CinematicMode_Interrupted = DummyFunction;
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l0.DetectionIntuitionStarted = DummyFunction;
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l0.DetectionIntuitionStopped = DummyFunction;
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l0.DetectionIntuitionFull = DummyFunction;
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|
l0.DetectionAlertStarted = DummyFunction;
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|
l0.DetectionAlertStopped = DummyFunction;
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l0.DetectionAlertFull = DummyFunction;
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self[19] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[19];
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l0._graph = self;
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l0.Assigned = self.f_19_Assigned;
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l0.Unassigned = DummyFunction;
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|
l0.Aborted = DummyFunction;
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|
l0.Failed = DummyFunction;
|
|
l0.SpeedSet = DummyFunction;
|
|
l0.Out = DummyFunction;
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|
self[8] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
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l0 = self[8];
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l0._graph = self;
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|
l0.Assigned = self.f_8_Assigned;
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|
l0.Unassigned = DummyFunction;
|
|
l0.Aborted = DummyFunction;
|
|
l0.Failed = DummyFunction;
|
|
l0.SpeedSet = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[87] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
|
|
l0 = self[87];
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|
l0._graph = self;
|
|
l0.Displayed = self.f_87_Displayed;
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|
l0.Hidden = DummyFunction;
|
|
l0.Finished = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[34] = cbox:CreateBox("../../buc-programmers/data/Domino/Library/common/CinematicPrep.CinematicPrep.lua");
|
|
l0 = self[34];
|
|
l0._graph = self;
|
|
l0.PreOut = DummyFunction;
|
|
l0.PostOut = self.f_34_PostOut;
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|
self[103] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
|
|
l0 = self[103];
|
|
l0._graph = self;
|
|
l0.Displayed = self.f_103_Displayed;
|
|
l0.Hidden = DummyFunction;
|
|
l0.Finished = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[21] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
|
|
l0 = self[21];
|
|
l0._graph = self;
|
|
l0.Assigned = self.f_21_Assigned;
|
|
l0.Unassigned = DummyFunction;
|
|
l0.Aborted = DummyFunction;
|
|
l0.Failed = DummyFunction;
|
|
l0.SpeedSet = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[38] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
|
|
l0 = self[38];
|
|
l0._graph = self;
|
|
l0.Displayed = self.f_38_Displayed;
|
|
l0.Hidden = DummyFunction;
|
|
l0.Finished = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[7] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
|
|
l0 = self[7];
|
|
l0._graph = self;
|
|
l0.Spawned = self.f_7_Spawned;
|
|
l0._1Killed = self.f_7__1Killed;
|
|
l0.AllDead = self.f_7_AllDead;
|
|
self[77] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
|
|
l0 = self[77];
|
|
l0._graph = self;
|
|
l0.Enabled = DummyFunction;
|
|
l0.Disabled = DummyFunction;
|
|
l0.PauseState = DummyFunction;
|
|
l0.InterruptibleCinematicState = DummyFunction;
|
|
l0.UnawareState = DummyFunction;
|
|
l0.AwareState = DummyFunction;
|
|
l0.AlertSoftState = self.f_77_AlertSoftState;
|
|
l0.AlertHardState = self.f_77_AlertHardState;
|
|
l0.CombatState = self.f_77_CombatState;
|
|
l0.ScriptedState = DummyFunction;
|
|
l0.InvestigateState = self.f_77_InvestigateState;
|
|
l0.PostCombatSearchState = DummyFunction;
|
|
l0.CinematicMode_Interrupted = DummyFunction;
|
|
l0.DetectionIntuitionStarted = DummyFunction;
|
|
l0.DetectionIntuitionStopped = DummyFunction;
|
|
l0.DetectionIntuitionFull = DummyFunction;
|
|
l0.DetectionAlertStarted = DummyFunction;
|
|
l0.DetectionAlertStopped = DummyFunction;
|
|
l0.DetectionAlertFull = DummyFunction;
|
|
self[45] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
|
|
l0 = self[45];
|
|
l0._graph = self;
|
|
l0.Enabled = DummyFunction;
|
|
l0.Disabled = DummyFunction;
|
|
l0.Enter = self.f_45_Enter;
|
|
l0.Leave = DummyFunction;
|
|
l0.Use = DummyFunction;
|
|
self[43] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
|
|
l0 = self[43];
|
|
l0._graph = self;
|
|
l0.Displayed = self.f_43_Displayed;
|
|
l0.Hidden = DummyFunction;
|
|
l0.Finished = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[16] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
|
|
l0 = self[16];
|
|
l0._graph = self;
|
|
l0.Assigned = self.f_16_Assigned;
|
|
l0.Unassigned = DummyFunction;
|
|
l0.Aborted = DummyFunction;
|
|
l0.Failed = DummyFunction;
|
|
l0.SpeedSet = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[73] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
|
|
l0 = self[73];
|
|
l0._graph = self;
|
|
l0.Enabled = DummyFunction;
|
|
l0.Disabled = DummyFunction;
|
|
l0.PauseState = DummyFunction;
|
|
l0.InterruptibleCinematicState = DummyFunction;
|
|
l0.UnawareState = DummyFunction;
|
|
l0.AwareState = DummyFunction;
|
|
l0.AlertSoftState = self.f_73_AlertSoftState;
|
|
l0.AlertHardState = self.f_73_AlertHardState;
|
|
l0.CombatState = self.f_73_CombatState;
|
|
l0.ScriptedState = DummyFunction;
|
|
l0.InvestigateState = self.f_73_InvestigateState;
|
|
l0.PostCombatSearchState = DummyFunction;
|
|
l0.CinematicMode_Interrupted = DummyFunction;
|
|
l0.DetectionIntuitionStarted = DummyFunction;
|
|
l0.DetectionIntuitionStopped = DummyFunction;
|
|
l0.DetectionIntuitionFull = DummyFunction;
|
|
l0.DetectionAlertStarted = DummyFunction;
|
|
l0.DetectionAlertStopped = DummyFunction;
|
|
l0.DetectionAlertFull = DummyFunction;
|
|
self[50] = cbox:CreateBox("Domino/System/MultipleAND.lua");
|
|
l0 = self[50];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Condition = 2,
|
|
};
|
|
l0.Out = self.f_50_Out;
|
|
self[46] = cbox:CreateBox("Domino/System/MultipleAND.lua");
|
|
l0 = self[46];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Condition = 2,
|
|
};
|
|
l0.Out = self.f_46_Out;
|
|
self[40] = cbox:CreateBox("../../buc-programmers/data/Domino/Library/common/CinematicPrep.CinematicPrep.lua");
|
|
l0 = self[40];
|
|
l0._graph = self;
|
|
l0.PreOut = DummyFunction;
|
|
l0.PostOut = self.f_40_PostOut;
|
|
self[18] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
|
|
l0 = self[18];
|
|
l0._graph = self;
|
|
l0.Spawned = self.f_18_Spawned;
|
|
l0._1Killed = self.f_18__1Killed;
|
|
l0.AllDead = self.f_18_AllDead;
|
|
self[41] = cbox:CreateBox("../../buc-programmers/data/Domino/Library/common/CinematicPrep.CinematicPrep.lua");
|
|
l0 = self[41];
|
|
l0._graph = self;
|
|
l0.PreOut = DummyFunction;
|
|
l0.PostOut = self.f_41_PostOut;
|
|
self[88] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
|
|
l0 = self[88];
|
|
l0._graph = self;
|
|
l0.Displayed = self.f_88_Displayed;
|
|
l0.Hidden = DummyFunction;
|
|
l0.Finished = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[109] = cbox:CreateBox("Domino/System/MissionModuleBox_v2.lua");
|
|
l0 = self[109];
|
|
l0._graph = self;
|
|
l0.DisplayRequested = DummyFunction;
|
|
l0.DisplayStarted = DummyFunction;
|
|
l0.HideRequested = DummyFunction;
|
|
l0.DisplayFinished = self.f_109_DisplayFinished;
|
|
l0.Out = DummyFunction;
|
|
self[53] = cbox:CreateBox("Domino/System/MissionModuleBox.lua");
|
|
l0 = self[53];
|
|
l0._graph = self;
|
|
l0.Displayed = self.f_53_Displayed;
|
|
l0.Hidden = DummyFunction;
|
|
l0.Finished = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[12] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
|
|
l0 = self[12];
|
|
l0._graph = self;
|
|
l0.Spawned = self.f_12_Spawned;
|
|
l0._1Killed = self.f_12__1Killed;
|
|
l0.AllDead = self.f_12_AllDead;
|
|
self[11] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
|
|
l0 = self[11];
|
|
l0._graph = self;
|
|
l0.Spawned = self.f_11_Spawned;
|
|
l0._1Killed = self.f_11__1Killed;
|
|
l0.AllDead = self.f_11_AllDead;
|
|
self[55] = cbox:CreateBox("../../buc-programmers/data/Domino/Library/common/CinematicPrep.CinematicPrep.lua");
|
|
l0 = self[55];
|
|
l0._graph = self;
|
|
l0.PreOut = DummyFunction;
|
|
l0.PostOut = self.f_55_PostOut;
|
|
self[17] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
|
|
l0 = self[17];
|
|
l0._graph = self;
|
|
l0.Assigned = self.f_17_Assigned;
|
|
l0.Unassigned = DummyFunction;
|
|
l0.Aborted = DummyFunction;
|
|
l0.Failed = DummyFunction;
|
|
l0.SpeedSet = DummyFunction;
|
|
l0.Out = DummyFunction;
|
|
self[111] = cbox:CreateBox("Domino/System/MissionModuleBox_v2.lua");
|
|
l0 = self[111];
|
|
l0._graph = self;
|
|
l0.DisplayRequested = DummyFunction;
|
|
l0.DisplayStarted = DummyFunction;
|
|
l0.HideRequested = DummyFunction;
|
|
l0.DisplayFinished = self.f_111_DisplayFinished;
|
|
l0.Out = DummyFunction;
|
|
self[107] = cbox:CreateBox("Domino/System/TimerToScreen.lua");
|
|
l0 = self[107];
|
|
l0._graph = self;
|
|
l0.Started = DummyFunction;
|
|
l0.Paused = DummyFunction;
|
|
l0.Resumed = DummyFunction;
|
|
l0.Stopped = DummyFunction;
|
|
l0.Restarted = DummyFunction;
|
|
l0.GotTime = DummyFunction;
|
|
l0.TimeElapsed = self.f_107_TimeElapsed;
|
|
end;
|
|
|
|
function export:ShutDown()
|
|
for k,v in pairs(self) do if type(v) == "table" and v.ShutDown ~= self.ShutDown and v ~= self._graph and v.ShutDown ~= nil then v:ShutDown() end end;
|
|
end;
|
|
|
|
function export:CheckPoint_0()
|
|
local l0;
|
|
l0 = self[34];
|
|
l0:PostCinematic();
|
|
end;
|
|
|
|
function export:CheckPoint_1()
|
|
local l0;
|
|
l0 = self[40];
|
|
l0:PostCinematic();
|
|
end;
|
|
|
|
function export:CheckPoint_2()
|
|
local l0;
|
|
l0 = self[41];
|
|
l0:PostCinematic();
|
|
end;
|
|
|
|
function export:CheckPoint_3()
|
|
local l0;
|
|
l0 = self[47];
|
|
l0:PostCinematic();
|
|
end;
|
|
|
|
function export:CheckPoint_4()
|
|
local l0;
|
|
l0 = self[55];
|
|
l0:PostCinematic();
|
|
end;
|
|
|
|
function export:In()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_1_Out;
|
|
l0:In();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Welcome to die.";
|
|
l0.Duration = 12;
|
|
l0.Color = "Magenta";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_24_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[82];
|
|
l0.NPCList = self.Enemies5;
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_108_DisplayFinished()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0.PlayerId = self.Player;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:GameOver();
|
|
end;
|
|
|
|
function export:f_102_Shown()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_102();
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0:SetText();
|
|
end;
|
|
|
|
function export:f_102_TextSet()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[105];
|
|
l0:Condition(0);
|
|
end;
|
|
|
|
function export:f_20_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[21];
|
|
l0.NPC = self.Enemy_5_3;
|
|
l0.Patrol = "2082604201097036017";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_37_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
l0.Generator01 = "2082562898231558444";
|
|
l0.Generator02 = "2082562898233655602";
|
|
l0.Generator03 = "2082562898233655605";
|
|
l0.Generator04 = "2082562898233655598";
|
|
l0.Generator05 = "2082562898233655603";
|
|
l0.Generator06 = "2082579975461928979";
|
|
l0:Spawn();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "CheckPoint_1 saved";
|
|
l0.Duration = 5;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_22_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[23];
|
|
l0.NPC = self.Enemy_5_5;
|
|
l0.Patrol = "2082604234391421205";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_90_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[33];
|
|
l0.MessageType = "MissionStart";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_10.Objective_01",
|
|
item = "Description",
|
|
id = "144932",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_33_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_30();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_32_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player_pwn = l0.PlayerID;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_66_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_52_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "CheckPoint_4 saved";
|
|
l0.Duration = 5;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
l0 = self[18];
|
|
l0.Generator01 = "2082578438501171211";
|
|
l0.Generator02 = "2082578438501171212";
|
|
l0.Generator03 = "2082578438501171215";
|
|
l0.Generator04 = "2082604212060946702";
|
|
l0.Generator05 = "2082604229337284883";
|
|
l0.Generator06 = "2082604246015934743";
|
|
l0:Spawn();
|
|
end;
|
|
|
|
function export:f_39_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
self.Player = l0.PlayerId;
|
|
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
|
|
l0.Hour = 22;
|
|
l0.Minute = 5;
|
|
l0._graph = self;
|
|
l0.Out = self.f_91_Out;
|
|
l0:SetTimeOfDay();
|
|
end;
|
|
|
|
function export:f_101_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_100();
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0:Show();
|
|
end;
|
|
|
|
function export:f_98_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0.Player = nil;
|
|
l0.MapPoint = "2082773214443864076";
|
|
l0.Text = nil;
|
|
l0.LocText = nil;
|
|
l0._graph = self;
|
|
l0.Shown = DummyFunction;
|
|
l0.Hidden = DummyFunction;
|
|
l0.TextSet = DummyFunction;
|
|
l0.TextHidden = DummyFunction;
|
|
l0:Hide();
|
|
end;
|
|
|
|
function export:f_67_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player_pwn = l0.PlayerID;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_68_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_1_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player_pwn = l0.PlayerID;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_2_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_51_Enter()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[50];
|
|
l0:Condition(1);
|
|
self:en_51();
|
|
l0 = self[51];
|
|
l0:Disable();
|
|
end;
|
|
|
|
function export:f_68_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
self.Player = l0.PlayerId;
|
|
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
|
|
l0.Hour = 22;
|
|
l0.Minute = 5;
|
|
l0._graph = self;
|
|
l0.Out = self.f_92_Out;
|
|
l0:SetTimeOfDay();
|
|
end;
|
|
|
|
function export:f_54_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player_pwn = l0.PlayerID;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_69_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_13_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[14];
|
|
l0.NPC = self.Enemy_3_4;
|
|
l0.Patrol = "2082566542723121871";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_9_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[25];
|
|
l0.NPCList = self.Enemies1;
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_61_AlertHardState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_108();
|
|
l0 = self[108];
|
|
l0:Display();
|
|
self:en_62();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_61_AlertSoftState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_62();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
self:en_108();
|
|
l0 = self[108];
|
|
l0:Display();
|
|
end;
|
|
|
|
function export:f_61_CombatState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_108();
|
|
l0 = self[108];
|
|
l0:Display();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Combat started.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_61_InvestigateState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_108();
|
|
l0 = self[108];
|
|
l0:Display();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards became suspicious.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_15__1Killed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[15];
|
|
self.Enemy_4_1 = l0.NPC_01;
|
|
self.Enemy_4_2 = l0.NPC_02;
|
|
self.Enemy_4_3 = l0.NPC_03;
|
|
self.Enemies4 = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_15_AllDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[15];
|
|
self.Enemy_4_1 = l0.NPC_01;
|
|
self.Enemy_4_2 = l0.NPC_02;
|
|
self.Enemy_4_3 = l0.NPC_03;
|
|
self.Enemies4 = l0.NPCInList;
|
|
self:en_51();
|
|
l0 = self[51];
|
|
l0:Enable();
|
|
l0 = self[50];
|
|
l0:Condition(0);
|
|
l0 = self[103];
|
|
l0.MessageType = "MissionUpdate";
|
|
l0.MessageIcon = "iconVigilante";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.OBJECTIVES",
|
|
item = "MISSIONSUCCESS",
|
|
id = "165439",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_15_Spawned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[15];
|
|
self.Enemy_4_1 = l0.NPC_01;
|
|
self.Enemy_4_2 = l0.NPC_02;
|
|
self.Enemy_4_3 = l0.NPC_03;
|
|
self.Enemies4 = l0.NPCInList;
|
|
l0 = self[16];
|
|
l0.NPC = self.Enemy_4_1;
|
|
l0.Patrol = "2082580414156767254";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_25_AlertHardState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_28();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
self:en_27();
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0:GameOver();
|
|
end;
|
|
|
|
function export:f_25_AlertSoftState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_27();
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0:GameOver();
|
|
self:en_28();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_25_CombatState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_27();
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0:GameOver();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Combat started.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_25_InvestigateState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_27();
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0:GameOver();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards became suspicious.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_69_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
self.Player = l0.PlayerId;
|
|
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
|
|
l0.Hour = 22;
|
|
l0.Minute = 5;
|
|
l0._graph = self;
|
|
l0.Out = self.f_94_Out;
|
|
l0:SetTimeOfDay();
|
|
end;
|
|
|
|
function export:f_48_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player_pwn = l0.PlayerID;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_42_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_49_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_44();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_44_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[15];
|
|
l0.Generator01 = "2082578388142260226";
|
|
l0.Generator02 = "2082578399475269638";
|
|
l0.Generator03 = "2082578415103246345";
|
|
l0:Spawn();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "CheckPoint_3 saved";
|
|
l0.Duration = 5;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_23_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[24];
|
|
l0.NPC = self.Enemy_5_6;
|
|
l0.Patrol = "2082604251275591961";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_97_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0.Player = nil;
|
|
l0.MapPoint = "2082772836392378566";
|
|
l0.Text = nil;
|
|
l0.LocText = nil;
|
|
l0._graph = self;
|
|
l0.Shown = DummyFunction;
|
|
l0.Hidden = DummyFunction;
|
|
l0.TextSet = DummyFunction;
|
|
l0.TextHidden = DummyFunction;
|
|
l0:Hide();
|
|
end;
|
|
|
|
function export:f_74_DisplayFinished()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0.PlayerId = self.Player;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:GameOver();
|
|
end;
|
|
|
|
function export:f_105_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0.Player = nil;
|
|
l0.MapPoint = "2082782787347161292";
|
|
l0.Text = nil;
|
|
l0.LocText = nil;
|
|
l0._graph = self;
|
|
l0.Shown = DummyFunction;
|
|
l0.Hidden = DummyFunction;
|
|
l0.TextSet = DummyFunction;
|
|
l0.TextHidden = DummyFunction;
|
|
l0:Hide();
|
|
end;
|
|
|
|
function export:f_31_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_36();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_35_Enter()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[97];
|
|
l0:Condition(1);
|
|
l0 = self[31];
|
|
l0:Condition(1);
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Trigger 1 entered!";
|
|
l0.Duration = 12;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
self:en_35();
|
|
l0 = self[35];
|
|
l0:Disable();
|
|
end;
|
|
|
|
function export:f_14_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[73];
|
|
l0.NPCList = self.Enemies3;
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_66_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
self.Player = l0.PlayerId;
|
|
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
|
|
l0.Hour = 22;
|
|
l0.Minute = 5;
|
|
l0._graph = self;
|
|
l0.Out = self.f_90_Out;
|
|
l0:SetTimeOfDay();
|
|
end;
|
|
|
|
function export:f_47_PostOut()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_48_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_82_AlertHardState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_81();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
self:en_109();
|
|
l0 = self[109];
|
|
l0:Display();
|
|
end;
|
|
|
|
function export:f_82_AlertSoftState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_109();
|
|
l0 = self[109];
|
|
l0:Display();
|
|
self:en_81();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_82_CombatState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_109();
|
|
l0 = self[109];
|
|
l0:Display();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Combat started.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_82_InvestigateState()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards became suspicious.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
self:en_109();
|
|
l0 = self[109];
|
|
l0:Display();
|
|
end;
|
|
|
|
function export:f_19_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[20];
|
|
l0.NPC = self.Enemy_5_2;
|
|
l0.Patrol = "2082604171600593076";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_8_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[9];
|
|
l0.NPC = self.Enemy_4;
|
|
l0.Patrol = "2082469646159577355";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_87_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TeleportToSpawnPoint.lua")];
|
|
l0.Player = self.Player;
|
|
l0.SpawnPoint = "2082479882463352473";
|
|
l0.UseFadeToBlack = nil;
|
|
l0._graph = self;
|
|
l0.Out = self.f_3_Out;
|
|
l0.RequestFailed = DummyFunction;
|
|
l0.TeleportDone = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_34_PostOut()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_32_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_103_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_102();
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0:Show();
|
|
end;
|
|
|
|
function export:f_21_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[22];
|
|
l0.NPC = self.Enemy_5_4;
|
|
l0.Patrol = "2082604223494619409";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_36_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "CheckPoint_2 saved";
|
|
l0.Duration = 5;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
l0 = self[12];
|
|
l0.Generator01 = "2082566217152856400";
|
|
l0.Generator02 = "2082566230629155153";
|
|
l0.Generator03 = "2082566244319363413";
|
|
l0.Generator04 = "2082566254228406615";
|
|
l0:Spawn();
|
|
end;
|
|
|
|
function export:f_38_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_37();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_7__1Killed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[7];
|
|
self.Enemy_1 = l0.NPC_01;
|
|
self.Enemy_2 = l0.NPC_02;
|
|
self.Enemy_3 = l0.NPC_03;
|
|
self.Enemy_4 = l0.NPC_04;
|
|
self.Enemy_5 = l0.NPC_05;
|
|
self.Enemy_6 = l0.NPC_06;
|
|
self.Enemies1 = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_7_AllDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[7];
|
|
self.Enemy_1 = l0.NPC_01;
|
|
self.Enemy_2 = l0.NPC_02;
|
|
self.Enemy_3 = l0.NPC_03;
|
|
self.Enemy_4 = l0.NPC_04;
|
|
self.Enemy_5 = l0.NPC_05;
|
|
self.Enemy_6 = l0.NPC_06;
|
|
self.Enemies1 = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_7_Spawned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[7];
|
|
self.Enemy_1 = l0.NPC_01;
|
|
self.Enemy_2 = l0.NPC_02;
|
|
self.Enemy_3 = l0.NPC_03;
|
|
self.Enemy_4 = l0.NPC_04;
|
|
self.Enemy_5 = l0.NPC_05;
|
|
self.Enemy_6 = l0.NPC_06;
|
|
self.Enemies1 = l0.NPCInList;
|
|
l0 = self[8];
|
|
l0.NPC = self.Enemy_3;
|
|
l0.Patrol = "2082469641963176201";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_77_AlertHardState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_80();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
self:en_111();
|
|
l0 = self[111];
|
|
l0:Display();
|
|
end;
|
|
|
|
function export:f_77_AlertSoftState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_111();
|
|
l0 = self[111];
|
|
l0:Display();
|
|
self:en_80();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_77_CombatState()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Combat started.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
self:en_111();
|
|
l0 = self[111];
|
|
l0:Display();
|
|
end;
|
|
|
|
function export:f_77_InvestigateState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_111();
|
|
l0 = self[111];
|
|
l0:Display();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards became suspicious.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_30_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
|
|
l0._graph = self;
|
|
l0._DynamicAnchors = {
|
|
Out = 2,
|
|
};
|
|
l0.Out[0] = self.f_10_Out_0;
|
|
l0.Out[1] = self.f_10_Out_1;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_95_Shown()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_95();
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0:SetText();
|
|
end;
|
|
|
|
function export:f_95_TextSet()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[97];
|
|
l0:Condition(0);
|
|
end;
|
|
|
|
function export:f_45_Enter()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[46];
|
|
l0:Condition(1);
|
|
self:en_45();
|
|
l0 = self[45];
|
|
l0:Disable();
|
|
end;
|
|
|
|
function export:f_3_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_30();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "teleport";
|
|
l0.Duration = nil;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_91_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[38];
|
|
l0.MessageType = "MissionUpdate";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_10.Objective_01",
|
|
item = "Description",
|
|
id = "144932",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_65_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
self.Player_pwn = l0.PlayerID;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_39_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_2_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
self.Player = l0.PlayerId;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "get local player";
|
|
l0.Duration = nil;
|
|
l0.Color = nil;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
|
|
l0.Hour = 22;
|
|
l0.Minute = 5;
|
|
l0._graph = self;
|
|
l0.Out = self.f_89_Out;
|
|
l0:SetTimeOfDay();
|
|
end;
|
|
|
|
function export:f_89_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[87];
|
|
l0.MessageType = "MissionStart";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.MESSAGES.OBJECTIVE",
|
|
item = "NewObjective",
|
|
id = "165445",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_43_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_36();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_16_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[17];
|
|
l0.NPC = self.Enemy_4_2;
|
|
l0.Patrol = "2082580558482767941";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_73_AlertHardState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_75();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
self:en_74();
|
|
l0 = self[74];
|
|
l0:Display();
|
|
end;
|
|
|
|
function export:f_73_AlertSoftState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_74();
|
|
l0 = self[74];
|
|
l0:Display();
|
|
self:en_75();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_73_CombatState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_74();
|
|
l0 = self[74];
|
|
l0:Display();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Combat started.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_73_InvestigateState()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_74();
|
|
l0 = self[74];
|
|
l0:Display();
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards became suspicious.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_50_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[105];
|
|
l0:Condition(1);
|
|
self:en_52();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_46_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[98];
|
|
l0:Condition(1);
|
|
self:en_44();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_40_PostOut()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_65_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_18__1Killed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[18];
|
|
self.Enemy_5_1 = l0.NPC_01;
|
|
self.Enemy_5_2 = l0.NPC_02;
|
|
self.Enemy_5_3 = l0.NPC_03;
|
|
self.Enemy_5_4 = l0.NPC_04;
|
|
self.Enemy_5_5 = l0.NPC_05;
|
|
self.Enemy_5_6 = l0.NPC_06;
|
|
self.Enemies5 = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_18_AllDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[18];
|
|
self.Enemy_5_1 = l0.NPC_01;
|
|
self.Enemy_5_2 = l0.NPC_02;
|
|
self.Enemy_5_3 = l0.NPC_03;
|
|
self.Enemy_5_4 = l0.NPC_04;
|
|
self.Enemy_5_5 = l0.NPC_05;
|
|
self.Enemy_5_6 = l0.NPC_06;
|
|
self.Enemies5 = l0.NPCInList;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "YOU WIN! Restarting....";
|
|
l0.Duration = 5;
|
|
l0.Color = "Green";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:In();
|
|
l0 = self[107];
|
|
l0.Seconds = 5;
|
|
l0:Start();
|
|
end;
|
|
|
|
function export:f_18_Spawned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[18];
|
|
self.Enemy_5_1 = l0.NPC_01;
|
|
self.Enemy_5_2 = l0.NPC_02;
|
|
self.Enemy_5_3 = l0.NPC_03;
|
|
self.Enemy_5_4 = l0.NPC_04;
|
|
self.Enemy_5_5 = l0.NPC_05;
|
|
self.Enemy_5_6 = l0.NPC_06;
|
|
self.Enemies5 = l0.NPCInList;
|
|
l0 = self[19];
|
|
l0.NPC = self.Enemy_5_1;
|
|
l0.Patrol = "2082604145564450887";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_41_PostOut()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_67_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_10_Out_0()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[7];
|
|
l0.Generator01 = "2082468396854673451";
|
|
l0.Generator02 = "2082468859989721134";
|
|
l0.Generator03 = "2082468897327415347";
|
|
l0.Generator04 = "2082468902943588406";
|
|
l0.Generator05 = "2082468899221143604";
|
|
l0.Generator06 = "2082468900630429749";
|
|
l0:Spawn();
|
|
end;
|
|
|
|
function export:f_10_Out_1()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_37();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_88_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_95();
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0:Show();
|
|
end;
|
|
|
|
function export:f_109_DisplayFinished()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0.PlayerId = self.Player;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:GameOver();
|
|
end;
|
|
|
|
function export:f_53_Displayed()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_52();
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_92_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[43];
|
|
l0.MessageType = "MissionUpdate";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_10.Objective_01",
|
|
item = "Description",
|
|
id = "144932",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_100_Shown()
|
|
local l0;
|
|
self = self._graph;
|
|
self:en_100();
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0:SetText();
|
|
end;
|
|
|
|
function export:f_100_TextSet()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[98];
|
|
l0:Condition(0);
|
|
end;
|
|
|
|
function export:f_94_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[53];
|
|
l0.MessageType = "MissionStart";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_10.Objective_01",
|
|
item = "Description",
|
|
id = "144932",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_12__1Killed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Enemy_3_1 = l0.NPC_01;
|
|
self.Enemy_3_2 = l0.NPC_02;
|
|
self.Enemy_3_3 = l0.NPC_03;
|
|
self.Enemy_3_4 = l0.NPC_04;
|
|
self.Enemies3 = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_12_AllDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Enemy_3_1 = l0.NPC_01;
|
|
self.Enemy_3_2 = l0.NPC_02;
|
|
self.Enemy_3_3 = l0.NPC_03;
|
|
self.Enemy_3_4 = l0.NPC_04;
|
|
self.Enemies3 = l0.NPCInList;
|
|
self:en_45();
|
|
l0 = self[45];
|
|
l0:Enable();
|
|
l0 = self[46];
|
|
l0:Condition(0);
|
|
l0 = self[101];
|
|
l0.MessageType = "Objective";
|
|
l0.MessageIcon = "iconVigilante";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.OBJECTIVES",
|
|
item = "MISSIONSUCCESS",
|
|
id = "165439",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_12_Spawned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[12];
|
|
self.Enemy_3_1 = l0.NPC_01;
|
|
self.Enemy_3_2 = l0.NPC_02;
|
|
self.Enemy_3_3 = l0.NPC_03;
|
|
self.Enemy_3_4 = l0.NPC_04;
|
|
self.Enemies3 = l0.NPCInList;
|
|
l0 = self[13];
|
|
l0.NPC = self.Enemy_3_3;
|
|
l0.Patrol = "2082566523397866101";
|
|
l0:Assign();
|
|
end;
|
|
|
|
function export:f_11__1Killed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
self.Enemy_2_1 = l0.NPC_01;
|
|
self.Enemy_2_2 = l0.NPC_02;
|
|
self.Enemy_2_3 = l0.NPC_03;
|
|
self.Enemy_2_4 = l0.NPC_04;
|
|
self.Enemy_2_5 = l0.NPC_05;
|
|
self.Enemy_2_6 = l0.NPC_06;
|
|
self.Enemies2 = l0.NPCInList;
|
|
end;
|
|
|
|
function export:f_11_AllDead()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
self.Enemy_2_1 = l0.NPC_01;
|
|
self.Enemy_2_2 = l0.NPC_02;
|
|
self.Enemy_2_3 = l0.NPC_03;
|
|
self.Enemy_2_4 = l0.NPC_04;
|
|
self.Enemy_2_5 = l0.NPC_05;
|
|
self.Enemy_2_6 = l0.NPC_06;
|
|
self.Enemies2 = l0.NPCInList;
|
|
l0 = self[31];
|
|
l0:Condition(0);
|
|
l0 = self[88];
|
|
l0.MessageType = "Objective";
|
|
l0.MessageIcon = "iconVigilante";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.OBJECTIVES",
|
|
item = "MISSIONSUCCESS",
|
|
id = "165439",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
self:en_35();
|
|
l0 = self[35];
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_11_Spawned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[11];
|
|
self.Enemy_2_1 = l0.NPC_01;
|
|
self.Enemy_2_2 = l0.NPC_02;
|
|
self.Enemy_2_3 = l0.NPC_03;
|
|
self.Enemy_2_4 = l0.NPC_04;
|
|
self.Enemy_2_5 = l0.NPC_05;
|
|
self.Enemy_2_6 = l0.NPC_06;
|
|
self.Enemies2 = l0.NPCInList;
|
|
l0 = self[61];
|
|
l0.NPCList = self.Enemies2;
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_55_PostOut()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
|
|
l0._graph = self;
|
|
l0.Out = self.f_54_Out;
|
|
l0:In();
|
|
end;
|
|
|
|
function export:f_17_Assigned()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[77];
|
|
l0.NPCList = self.Enemies4;
|
|
l0:Enable();
|
|
end;
|
|
|
|
function export:f_111_DisplayFinished()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0.PlayerId = self.Player;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
l0:GameOver();
|
|
end;
|
|
|
|
function export:f_93_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[49];
|
|
l0.MessageType = "MissionStart";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.SIDE.OBJECTIVES.Contract_Lair.CL_10.Objective_01",
|
|
item = "Description",
|
|
id = "144932",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_107_TimeElapsed()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = self[106];
|
|
l0.MessageType = "MissionSuccess";
|
|
l0.MessageIcon = "DefaultIcon";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.OBJECTIVES",
|
|
item = "MISSIONSUCCESS",
|
|
id = "165439",
|
|
};
|
|
l0:DisplayToLocalPlayer();
|
|
end;
|
|
|
|
function export:f_42_Out()
|
|
local l0;
|
|
self = self._graph;
|
|
l0 = Boxes[PathID("Domino/System/GetLocalPlayerID.lua")];
|
|
self.Player = l0.PlayerId;
|
|
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
|
|
l0.Hour = 22;
|
|
l0.Minute = 5;
|
|
l0._graph = self;
|
|
l0.Out = self.f_93_Out;
|
|
l0:SetTimeOfDay();
|
|
end;
|
|
|
|
function export:en_108()
|
|
local l0;
|
|
l0 = self[108];
|
|
l0.MessageType = "MissionFailed";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.MESSAGES.MISSIONFAILURE",
|
|
item = "PlayerDetected",
|
|
id = "165453",
|
|
};
|
|
end;
|
|
|
|
function export:en_102()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0.Player = nil;
|
|
l0.MapPoint = "2082782787347161292";
|
|
l0.Text = nil;
|
|
l0.LocText = {
|
|
section = "MISSIONS.COMMON.OBJECTIVELABELS",
|
|
item = "Reach",
|
|
id = "165448",
|
|
};
|
|
l0._graph = self;
|
|
l0.Shown = self.f_102_Shown;
|
|
l0.Hidden = DummyFunction;
|
|
l0.TextSet = self.f_102_TextSet;
|
|
l0.TextHidden = DummyFunction;
|
|
end;
|
|
|
|
function export:en_37()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0.Checkpoint = "CheckPoint_1";
|
|
l0._graph = self;
|
|
l0.Out = self.f_37_Out;
|
|
l0.AllCheckpointsDisabled = DummyFunction;
|
|
end;
|
|
|
|
function export:en_52()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0.Checkpoint = "CheckPoint_4";
|
|
l0._graph = self;
|
|
l0.Out = self.f_52_Out;
|
|
l0.AllCheckpointsDisabled = DummyFunction;
|
|
end;
|
|
|
|
function export:en_51()
|
|
local l0;
|
|
l0 = self[51];
|
|
l0.Trigger = "2082676574018077032";
|
|
end;
|
|
|
|
function export:en_44()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0.Checkpoint = "CheckPoint_3";
|
|
l0._graph = self;
|
|
l0.Out = self.f_44_Out;
|
|
l0.AllCheckpointsDisabled = DummyFunction;
|
|
end;
|
|
|
|
function export:en_80()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards alerted.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
end;
|
|
|
|
function export:en_28()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards alerted.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
end;
|
|
|
|
function export:en_74()
|
|
local l0;
|
|
l0 = self[74];
|
|
l0.MessageType = "MissionFailed";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.MESSAGES.MISSIONFAILURE",
|
|
item = "PlayerDetected",
|
|
id = "165453",
|
|
};
|
|
end;
|
|
|
|
function export:en_35()
|
|
local l0;
|
|
l0 = self[35];
|
|
l0.Trigger = "2082676335762735462";
|
|
end;
|
|
|
|
function export:en_81()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards alerted.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
end;
|
|
|
|
function export:en_36()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0.Checkpoint = "CheckPoint_2";
|
|
l0._graph = self;
|
|
l0.Out = self.f_36_Out;
|
|
l0.AllCheckpointsDisabled = DummyFunction;
|
|
end;
|
|
|
|
function export:en_27()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/TriggerGameOver.lua")];
|
|
l0.PlayerId = self.Player;
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
end;
|
|
|
|
function export:en_30()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MissionCheckpointReach.lua")];
|
|
l0.Checkpoint = "CheckPoint_0";
|
|
l0._graph = self;
|
|
l0.Out = self.f_30_Out;
|
|
l0.AllCheckpointsDisabled = DummyFunction;
|
|
end;
|
|
|
|
function export:en_95()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0.Player = nil;
|
|
l0.MapPoint = "2082772836392378566";
|
|
l0.Text = nil;
|
|
l0.LocText = {
|
|
section = "MISSIONS.COMMON.OBJECTIVELABELS",
|
|
item = "Reach",
|
|
id = "165448",
|
|
};
|
|
l0._graph = self;
|
|
l0.Shown = self.f_95_Shown;
|
|
l0.Hidden = DummyFunction;
|
|
l0.TextSet = self.f_95_TextSet;
|
|
l0.TextHidden = DummyFunction;
|
|
end;
|
|
|
|
function export:en_45()
|
|
local l0;
|
|
l0 = self[45];
|
|
l0.Trigger = "2082676537338888551";
|
|
end;
|
|
|
|
function export:en_75()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards alerted.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
end;
|
|
|
|
function export:en_62()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/TextToScreen_v2.lua")];
|
|
l0.Text = "Game over. Guards alerted.";
|
|
l0.Duration = 10;
|
|
l0.Color = "Red";
|
|
l0._graph = self;
|
|
l0.Out = DummyFunction;
|
|
end;
|
|
|
|
function export:en_109()
|
|
local l0;
|
|
l0 = self[109];
|
|
l0.MessageType = "MissionFailed";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.MESSAGES.MISSIONFAILURE",
|
|
item = "PlayerDetected",
|
|
id = "165453",
|
|
};
|
|
end;
|
|
|
|
function export:en_100()
|
|
local l0;
|
|
l0 = Boxes[PathID("Domino/System/MapPointController_v3.lua")];
|
|
l0.Player = nil;
|
|
l0.MapPoint = "2082773214443864076";
|
|
l0.Text = nil;
|
|
l0.LocText = {
|
|
section = "MISSIONS.COMMON.OBJECTIVELABELS",
|
|
item = "Reach",
|
|
id = "165448",
|
|
};
|
|
l0._graph = self;
|
|
l0.Shown = self.f_100_Shown;
|
|
l0.Hidden = DummyFunction;
|
|
l0.TextSet = self.f_100_TextSet;
|
|
l0.TextHidden = DummyFunction;
|
|
end;
|
|
|
|
function export:en_111()
|
|
local l0;
|
|
l0 = self[111];
|
|
l0.MessageType = "MissionFailed";
|
|
l0.OasisID_1 = {
|
|
section = "MISSIONS.COMMON.MESSAGES.MISSIONFAILURE",
|
|
item = "PlayerDetected",
|
|
id = "165453",
|
|
};
|
|
end;
|
|
|
|
-- Empty out anchor definitions
|
|
_compilerVersion = 4;
|