The decompiled versions of all \domino\ scripts found in Watch_Dogs.
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-- {\v/} Domino auto-generated LUA script file
--
-- Script document: domino/user/windycity/side_missions/contract_lair/cl_22/cl_22.domino.xml
-- User graph: Main
--
--
-- DO NOT EDIT MANUALLY THIS FILE OR YOUR CHANGES WILL BE LOST!
-- Please modify the original Domino script instead. You have been warned.
-- *** SCRIPT INPUT REFLECTION ***
--[[
<InputReflection>
<DataIn Name="MissionZone" Type="Nomad|entity{}" />
</InputReflection>
]]--
-- *** END OF SCRIPT INPUT REFLECTION ***
export = {
};
function export:LuaDependencies()
return {
};
end;
function export:Create(cbox)
-- External box dependencies
cbox:RegisterBox("Domino/System/AgentStateMonitor_v2.lua");
cbox:RegisterBox("Domino/System/AIGeneratorController.lua");
cbox:RegisterBox("Domino/System/AIIgnoreAttractors.lua");
cbox:RegisterBox("Domino/System/AISystemsController.lua");
cbox:RegisterBox("Domino/System/AssignPatrol_v2.lua");
cbox:RegisterBox("Domino/System/BlackoutController.lua");
cbox:RegisterBox("Domino/Library/common/CinematicPrep.CinematicPrep.lua");
cbox:RegisterBox("Domino/Library/common/NPCMisc.CombatReinforcement.lua");
cbox:RegisterBox("Domino/System/CompareIntegers_v2.lua");
cbox:RegisterBox("Domino/System/DebugExecuteConsole_v2.lua");
cbox:RegisterBox("Domino/System/FelonySystemController.lua");
cbox:RegisterBox("Domino/Library/common/Common_HUD.ForbiddenArea.lua");
cbox:RegisterBox("Domino/System/GetPlayerID.lua");
cbox:RegisterBox("Domino/System/HackableMonitor.lua");
cbox:RegisterBox("Domino/Library/common/HiddenCamera.HiddenCameraSetup.lua");
cbox:RegisterBox("Domino/System/InputListenerMonitor.lua");
cbox:RegisterBox("Domino/System/IntegerArithmetics.lua");
cbox:RegisterBox("Domino/System/InventoryController.lua");
cbox:RegisterBox("Domino/System/Lists/ListWriter.lua");
cbox:RegisterBox("Domino/System/MapPointController_v3.lua");
cbox:RegisterBox("Domino/System/MissionLayer_v2.lua");
cbox:RegisterBox("Domino/System/MissionModuleBox_v2.lua");
cbox:RegisterBox("Domino/System/MultipleAND.lua");
cbox:RegisterBox("Domino/System/NPCSquad_v2.lua");
cbox:RegisterBox("Domino/System/OnceOnly_v2.lua");
cbox:RegisterBox("Domino/System/OrderedOutput.lua");
cbox:RegisterBox("Domino/System/ReinforcementMonitor.lua");
cbox:RegisterBox("Domino/System/SendAICommandGoto.lua");
cbox:RegisterBox("Domino/System/SendAICommandBHVState.lua");
cbox:RegisterBox("Domino/System/SetTimeOfDay.lua");
cbox:RegisterBox("Domino/System/SimpleNode.lua");
cbox:RegisterBox("Domino/Library/common/SnapAndBind.SnapAndBind.lua");
cbox:RegisterBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
cbox:RegisterBox("Domino/System/TeleportToSpawnPoint.lua");
cbox:RegisterBox("Domino/System/Timer_v2.lua");
cbox:RegisterBox("Domino/System/TimeScaleController.lua");
cbox:RegisterBox("Domino/System/TrainSystemController.lua");
cbox:RegisterBox("Domino/System/TriggerMonitor_v2.lua");
end;
function export:Init(cbox)
local l0;
self.PlayerEntity = nil;
self.FirstFloor_01 = nil;
self.FirstFloor_02 = nil;
self.FirstFloor_03 = nil;
self.SecondFloor_01 = nil;
self.SecondFloor_02 = nil;
self.SecondFloor_03 = nil;
self.SecondFloor_04 = nil;
self.FirstFloor_List = {
};
self.SecondFloor_List = {
};
self.ThirdFloor_01 = nil;
self.ThirdFloor_02 = nil;
self.ThirdFloor_03 = nil;
self.ThirdFloor_04 = nil;
self.SecondFloor_05 = nil;
self.Bot_List = {
};
self.NPC_Dead = 0;
self.LTrain = nil;
self.ThirdFloor_05 = nil;
self.Top_List = {
};
self.ThirdFloor_06 = nil;
self.ThirdFloor_07 = nil;
self.ThirdFloor_08 = nil;
self.Caller_List = {
};
self.Reinforcement_List = {
};
self.SecondFloor_06 = nil;
self.SecondFloor_07 = nil;
self[116] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[116];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_116_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[99] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[99];
l0._graph = self;
l0.InProgress = self.f_99_InProgress;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[135] = cbox:CreateBox("Domino/System/ReinforcementMonitor.lua");
l0 = self[135];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.CallStarted = DummyFunction;
l0.CallComplete = self.f_135_CallComplete;
l0.CallerKilled = DummyFunction;
l0.DisruptComms = DummyFunction;
l0.CallFailed = DummyFunction;
l0.NoMoreReinforcers = DummyFunction;
self[38] = cbox:CreateBox("Domino/System/TeleportToSpawnPoint.lua");
l0 = self[38];
l0._graph = self;
l0.Out = DummyFunction;
l0.RequestFailed = DummyFunction;
l0.TeleportDone = self.f_38_TeleportDone;
self[121] = cbox:CreateBox("Domino/System/Lists/ListWriter.lua");
l0 = self[121];
l0._graph = self;
l0._DynamicAnchors = {
Data = 3,
};
l0.Added = self.f_121_Added;
l0.Removed = self.f_121_Removed;
l0.Out = self.f_121_Out;
self[81] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
l0 = self[81];
l0._graph = self;
l0.Started = self.f_81_Started;
l0.Stopped = DummyFunction;
l0.ConfigAdded = DummyFunction;
l0.ConfigRemoved = DummyFunction;
l0.NPCAdded = DummyFunction;
l0.NPCRemoved = DummyFunction;
l0.LKPGroupAdded = DummyFunction;
l0.ZoneAdded = DummyFunction;
l0.ZoneRemoved = DummyFunction;
l0.DefendPointAdded = DummyFunction;
l0.DefendPointRemoved = DummyFunction;
l0.AssaultPointAdded = DummyFunction;
l0.AssaultPointRemoved = DummyFunction;
l0.Out = DummyFunction;
self[26] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
l0 = self[26];
l0._graph = self;
l0.Spawned = self.f_26_Spawned;
l0._1Killed = self.f_26__1Killed;
l0.AllDead = self.f_26_AllDead;
self[91] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[91];
l0._graph = self;
l0.Shown = self.f_91_Shown;
l0.Hidden = self.f_91_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[115] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
l0 = self[115];
l0._graph = self;
l0.Assigned = self.f_115_Assigned;
l0.Unassigned = DummyFunction;
l0.Aborted = DummyFunction;
l0.Failed = DummyFunction;
l0.SpeedSet = DummyFunction;
l0.Out = DummyFunction;
self[57] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
l0 = self[57];
l0._graph = self;
l0.Started = self.f_57_Started;
l0.Stopped = DummyFunction;
l0.ConfigAdded = DummyFunction;
l0.ConfigRemoved = DummyFunction;
l0.NPCAdded = DummyFunction;
l0.NPCRemoved = DummyFunction;
l0.LKPGroupAdded = DummyFunction;
l0.ZoneAdded = DummyFunction;
l0.ZoneRemoved = DummyFunction;
l0.DefendPointAdded = DummyFunction;
l0.DefendPointRemoved = DummyFunction;
l0.AssaultPointAdded = DummyFunction;
l0.AssaultPointRemoved = DummyFunction;
l0.Out = DummyFunction;
self[69] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[69];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_69_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[59] = cbox:CreateBox("Domino/System/OnceOnly_v2.lua");
l0 = self[59];
l0._graph = self;
l0._DynamicAnchors = {
In = 1,
Out = 1,
};
l0.Out[0] = self.f_59_Out_0;
l0.ResetOut = DummyFunction;
self[112] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[112];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = self.f_112_Succeeded;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[72] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[72];
l0._graph = self;
l0.Sent = self.f_72_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[39] = cbox:CreateBox("Domino/System/TrainSystemController.lua");
l0 = self[39];
l0._graph = self;
l0.Out = DummyFunction;
l0.SystemEnabled = DummyFunction;
l0.SystemDisabled = DummyFunction;
l0.TrainSpawned = self.f_39_TrainSpawned;
l0.TrainInteriorReady = DummyFunction;
l0.PlayerInTrain = DummyFunction;
l0.SkipAllStationsDone = DummyFunction;
l0.RemovedAllTrains = DummyFunction;
l0.PlayerHackedTrainToStop = DummyFunction;
l0.PlayerHackedTrainToMotion = DummyFunction;
self[44] = cbox:CreateBox("Domino/System/HackableMonitor.lua");
l0 = self[44];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.OnIsHackable = DummyFunction;
l0.OnIsNotHackable = DummyFunction;
l0.HackStart = DummyFunction;
l0.HackStartListening = DummyFunction;
l0.HackSuccess = self.f_44_HackSuccess;
l0.HackStopListening = DummyFunction;
l0.HackFailed = DummyFunction;
l0.HackedOn = DummyFunction;
l0.HackedOff = DummyFunction;
l0.AllHacked = DummyFunction;
self[7] = cbox:CreateBox("Domino/System/MissionLayer_v2.lua");
l0 = self[7];
l0._graph = self;
l0.Loaded = self.f_7_Loaded;
l0.Unloaded = DummyFunction;
l0.Reseted = DummyFunction;
self[88] = cbox:CreateBox("Domino/Library/common/SnapAndBind.SnapAndBind.lua");
l0 = self[88];
l0._graph = self;
l0.Attached = DummyFunction;
self[84] = cbox:CreateBox("Domino/System/HackableMonitor.lua");
l0 = self[84];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.OnIsHackable = DummyFunction;
l0.OnIsNotHackable = DummyFunction;
l0.HackStart = DummyFunction;
l0.HackStartListening = DummyFunction;
l0.HackSuccess = self.f_84_HackSuccess;
l0.HackStopListening = DummyFunction;
l0.HackFailed = DummyFunction;
l0.HackedOn = DummyFunction;
l0.HackedOff = DummyFunction;
l0.AllHacked = DummyFunction;
self[80] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
l0 = self[80];
l0._graph = self;
l0.Spawned = self.f_80_Spawned;
l0._1Killed = self.f_80__1Killed;
l0.AllDead = self.f_80_AllDead;
self[90] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[90];
l0._graph = self;
l0.Shown = self.f_90_Shown;
l0.Hidden = self.f_90_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[3] = cbox:CreateBox("Domino/System/MissionModuleBox_v2.lua");
l0 = self[3];
l0._graph = self;
l0.DisplayRequested = DummyFunction;
l0.DisplayStarted = self.f_3_DisplayStarted;
l0.HideRequested = DummyFunction;
l0.DisplayFinished = DummyFunction;
l0.Out = DummyFunction;
self[75] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
l0 = self[75];
l0._graph = self;
l0.Spawned = self.f_75_Spawned;
l0._1Killed = self.f_75__1Killed;
l0.AllDead = self.f_75_AllDead;
self[82] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
l0 = self[82];
l0._graph = self;
l0.Started = self.f_82_Started;
l0.Stopped = DummyFunction;
l0.ConfigAdded = DummyFunction;
l0.ConfigRemoved = DummyFunction;
l0.NPCAdded = DummyFunction;
l0.NPCRemoved = DummyFunction;
l0.LKPGroupAdded = DummyFunction;
l0.ZoneAdded = DummyFunction;
l0.ZoneRemoved = DummyFunction;
l0.DefendPointAdded = DummyFunction;
l0.DefendPointRemoved = DummyFunction;
l0.AssaultPointAdded = DummyFunction;
l0.AssaultPointRemoved = DummyFunction;
l0.Out = DummyFunction;
self[65] = cbox:CreateBox("Domino/System/TeleportToSpawnPoint.lua");
l0 = self[65];
l0._graph = self;
l0.Out = DummyFunction;
l0.RequestFailed = DummyFunction;
l0.TeleportDone = DummyFunction;
self[51] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[51];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.Enter = self.f_51_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[85] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[85];
l0._graph = self;
l0.Shown = DummyFunction;
l0.Hidden = self.f_85_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[117] = cbox:CreateBox("Domino/System/OnceOnly_v2.lua");
l0 = self[117];
l0._graph = self;
l0._DynamicAnchors = {
In = 1,
Out = 1,
};
l0.Out[0] = self.f_117_Out_0;
l0.ResetOut = DummyFunction;
self[130] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
l0 = self[130];
l0._graph = self;
l0.Spawned = self.f_130_Spawned;
l0._1Killed = self.f_130__1Killed;
l0.AllDead = self.f_130_AllDead;
self[93] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[93];
l0._graph = self;
l0.Shown = self.f_93_Shown;
l0.Hidden = self.f_93_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[111] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[111];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[56] = cbox:CreateBox("Domino/Library/common/Common_HUD.ForbiddenArea.lua");
l0 = self[56];
l0._graph = self;
l0.Started = self.f_56_Started;
l0.Stopped = DummyFunction;
l0.NPCListUpdated = DummyFunction;
l0.NPCs_All_Dead = DummyFunction;
self[137] = cbox:CreateBox("Domino/System/Lists/ListWriter.lua");
l0 = self[137];
l0._graph = self;
l0._DynamicAnchors = {
Data = 1,
};
l0.Added = self.f_137_Added;
l0.Removed = self.f_137_Removed;
l0.Out = self.f_137_Out;
self[66] = cbox:CreateBox("Domino/Library/common/Common_HUD.ForbiddenArea.lua");
l0 = self[66];
l0._graph = self;
l0.Started = self.f_66_Started;
l0.Stopped = DummyFunction;
l0.NPCListUpdated = self.f_66_NPCListUpdated;
l0.NPCs_All_Dead = DummyFunction;
self[68] = cbox:CreateBox("Domino/System/TrainSystemController.lua");
l0 = self[68];
l0._graph = self;
l0.Out = DummyFunction;
l0.SystemEnabled = DummyFunction;
l0.SystemDisabled = DummyFunction;
l0.TrainSpawned = self.f_68_TrainSpawned;
l0.TrainInteriorReady = DummyFunction;
l0.PlayerInTrain = DummyFunction;
l0.SkipAllStationsDone = DummyFunction;
l0.RemovedAllTrains = DummyFunction;
l0.PlayerHackedTrainToStop = self.f_68_PlayerHackedTrainToStop;
l0.PlayerHackedTrainToMotion = self.f_68_PlayerHackedTrainToMotion;
self[114] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[114];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_114_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[132] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[132];
l0._graph = self;
l0.Sent = self.f_132_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[2] = cbox:CreateBox("Domino/System/TeleportToSpawnPoint.lua");
l0 = self[2];
l0._graph = self;
l0.Out = DummyFunction;
l0.RequestFailed = DummyFunction;
l0.TeleportDone = self.f_2_TeleportDone;
self[12] = cbox:CreateBox("Domino/Library/common/CinematicPrep.CinematicPrep.lua");
l0 = self[12];
l0._graph = self;
l0.PreOut = DummyFunction;
l0.PostOut = self.f_12_PostOut;
self[64] = cbox:CreateBox("Domino/System/HackableMonitor.lua");
l0 = self[64];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.OnIsHackable = DummyFunction;
l0.OnIsNotHackable = DummyFunction;
l0.HackStart = DummyFunction;
l0.HackStartListening = DummyFunction;
l0.HackSuccess = self.f_64_HackSuccess;
l0.HackStopListening = DummyFunction;
l0.HackFailed = DummyFunction;
l0.HackedOn = DummyFunction;
l0.HackedOff = DummyFunction;
l0.AllHacked = DummyFunction;
self[36] = cbox:CreateBox("Domino/System/TrainSystemController.lua");
l0 = self[36];
l0._graph = self;
l0.Out = DummyFunction;
l0.SystemEnabled = self.f_36_SystemEnabled;
l0.SystemDisabled = DummyFunction;
l0.TrainSpawned = DummyFunction;
l0.TrainInteriorReady = DummyFunction;
l0.PlayerInTrain = DummyFunction;
l0.SkipAllStationsDone = DummyFunction;
l0.RemovedAllTrains = self.f_36_RemovedAllTrains;
l0.PlayerHackedTrainToStop = DummyFunction;
l0.PlayerHackedTrainToMotion = DummyFunction;
self[119] = cbox:CreateBox("Domino/Library/common/NPCMisc.CombatReinforcement.lua");
l0 = self[119];
l0._graph = self;
l0.Prepped = self.f_119_Prepped;
l0.Disabled = DummyFunction;
l0.Wave_Sent = DummyFunction;
l0.Final_Wave_Sent = DummyFunction;
l0.Spawn_Failed = DummyFunction;
l0.NPC_List_Updated = DummyFunction;
l0.NPC_Killed = DummyFunction;
l0.All_Dead = DummyFunction;
self[125] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[125];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_125_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[128] = cbox:CreateBox("Domino/System/AgentStateMonitor_v2.lua");
l0 = self[128];
l0._graph = self;
l0.Enabled = self.f_128_Enabled;
l0.Disabled = self.f_128_Disabled;
l0.PauseState = DummyFunction;
l0.InterruptibleCinematicState = DummyFunction;
l0.UnawareState = DummyFunction;
l0.AwareState = DummyFunction;
l0.AlertSoftState = DummyFunction;
l0.AlertHardState = DummyFunction;
l0.FleeState = DummyFunction;
l0.CombatState = self.f_128_CombatState;
l0.ScriptedState = DummyFunction;
l0.InvestigateState = DummyFunction;
l0.PostCombatSearchState = DummyFunction;
l0.CinematicMode_Interrupted = DummyFunction;
l0.DetectionIntuitionStarted = DummyFunction;
l0.DetectionIntuitionStopped = DummyFunction;
l0.DetectionIntuitionFull = DummyFunction;
l0.DetectionAlertStarted = DummyFunction;
l0.DetectionAlertStopped = DummyFunction;
l0.DetectionAlertFull = DummyFunction;
l0.IsDistracted = DummyFunction;
self[107] = cbox:CreateBox("Domino/System/AIIgnoreAttractors.lua");
l0 = self[107];
l0._graph = self;
l0.Started = self.f_107_Started;
l0.Stopped = DummyFunction;
l0.Out = DummyFunction;
self[118] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[118];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_118_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[96] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[96];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_96_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[17] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[17];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_17_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[83] = cbox:CreateBox("Domino/System/TeleportToSpawnPoint.lua");
l0 = self[83];
l0._graph = self;
l0.Out = DummyFunction;
l0.RequestFailed = DummyFunction;
l0.TeleportDone = DummyFunction;
self[11] = cbox:CreateBox("Domino/System/AISystemsController.lua");
l0 = self[11];
l0._graph = self;
l0.GrenadesEnabled = DummyFunction;
l0.GrenadesDisabled = self.f_11_GrenadesDisabled;
self[106] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[106];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_106_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[92] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[92];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.Enter = self.f_92_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[131] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[131];
l0._graph = self;
l0.Sent = self.f_131_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[126] = cbox:CreateBox("Domino/System/AIIgnoreAttractors.lua");
l0 = self[126];
l0._graph = self;
l0.Started = self.f_126_Started;
l0.Stopped = self.f_126_Stopped;
l0.Out = DummyFunction;
self[50] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[50];
l0._graph = self;
l0.Sent = self.f_50_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[18] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
l0 = self[18];
l0._graph = self;
l0.Spawned = self.f_18_Spawned;
l0._1Killed = self.f_18__1Killed;
l0.AllDead = self.f_18_AllDead;
self[87] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[87];
l0._graph = self;
l0.Sent = DummyFunction;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[103] = cbox:CreateBox("Domino/System/AIGeneratorController.lua");
l0 = self[103];
l0._graph = self;
l0.Spawned = self.f_103_Spawned;
l0.UnSpawned = DummyFunction;
self[101] = cbox:CreateBox("Domino/System/AIIgnoreAttractors.lua");
l0 = self[101];
l0._graph = self;
l0.Started = self.f_101_Started;
l0.Stopped = DummyFunction;
l0.Out = DummyFunction;
self[70] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[70];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = self.f_70_Stopped;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_70_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[104] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[104];
l0._graph = self;
l0.InProgress = self.f_104_InProgress;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[22] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[22];
l0._graph = self;
l0.Shown = self.f_22_Shown;
l0.Hidden = DummyFunction;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[94] = cbox:CreateBox("Domino/Library/common/SnapAndBind.SnapAndBind.lua");
l0 = self[94];
l0._graph = self;
l0.Attached = DummyFunction;
self[74] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[74];
l0._graph = self;
l0.Shown = DummyFunction;
l0.Hidden = self.f_74_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[43] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[43];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = self.f_43_Succeeded;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[37] = cbox:CreateBox("Domino/System/HackableMonitor.lua");
l0 = self[37];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.OnIsHackable = DummyFunction;
l0.OnIsNotHackable = DummyFunction;
l0.HackStart = DummyFunction;
l0.HackStartListening = DummyFunction;
l0.HackSuccess = self.f_37_HackSuccess;
l0.HackStopListening = DummyFunction;
l0.HackFailed = DummyFunction;
l0.HackedOn = DummyFunction;
l0.HackedOff = DummyFunction;
l0.AllHacked = DummyFunction;
self[52] = cbox:CreateBox("Domino/System/HackableMonitor.lua");
l0 = self[52];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.OnIsHackable = DummyFunction;
l0.OnIsNotHackable = DummyFunction;
l0.HackStart = DummyFunction;
l0.HackStartListening = DummyFunction;
l0.HackSuccess = self.f_52_HackSuccess;
l0.HackStopListening = DummyFunction;
l0.HackFailed = DummyFunction;
l0.HackedOn = DummyFunction;
l0.HackedOff = DummyFunction;
l0.AllHacked = DummyFunction;
self[1] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[1];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = self.f_1_Disabled;
l0.Enter = self.f_1_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[28] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[28];
l0._graph = self;
l0.Sent = DummyFunction;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[58] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[58];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = self.f_58_Succeeded;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[97] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[97];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.Enter = self.f_97_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[100] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[100];
l0._graph = self;
l0.InProgress = self.f_100_InProgress;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[31] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[31];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = self.f_31_Disabled;
l0.Enter = self.f_31_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[71] = cbox:CreateBox("Domino/System/InputListenerMonitor.lua");
l0 = self[71];
l0._graph = self;
l0.Out = DummyFunction;
l0.Enabled = DummyFunction;
l0.Disabled = self.f_71_Disabled;
l0.InputReceived = self.f_71_InputReceived;
self[129] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[129];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = DummyFunction;
l0.Enter = self.f_129_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[25] = cbox:CreateBox("Domino/System/TeleportToSpawnPoint.lua");
l0 = self[25];
l0._graph = self;
l0.Out = DummyFunction;
l0.RequestFailed = DummyFunction;
l0.TeleportDone = self.f_25_TeleportDone;
self[15] = cbox:CreateBox("Domino/System/MissionLayer_v2.lua");
l0 = self[15];
l0._graph = self;
l0.Loaded = self.f_15_Loaded;
l0.Unloaded = DummyFunction;
l0.Reseted = DummyFunction;
self[54] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[54];
l0._graph = self;
l0.Sent = self.f_54_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[95] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[95];
l0._graph = self;
l0.Shown = DummyFunction;
l0.Hidden = DummyFunction;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[122] = cbox:CreateBox("Domino/System/AIIgnoreAttractors.lua");
l0 = self[122];
l0._graph = self;
l0.Started = self.f_122_Started;
l0.Stopped = self.f_122_Stopped;
l0.Out = DummyFunction;
self[105] = cbox:CreateBox("Domino/System/AIGeneratorController.lua");
l0 = self[105];
l0._graph = self;
l0.Spawned = DummyFunction;
l0.UnSpawned = DummyFunction;
self[86] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[86];
l0._graph = self;
l0.Shown = self.f_86_Shown;
l0.Hidden = DummyFunction;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[53] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[53];
l0._graph = self;
l0.Sent = self.f_53_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[49] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[49];
l0._graph = self;
l0.Shown = DummyFunction;
l0.Hidden = self.f_49_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[133] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[133];
l0._graph = self;
l0.InProgress = self.f_133_InProgress;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[24] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[24];
l0._graph = self;
l0.Sent = self.f_24_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[6] = cbox:CreateBox("Domino/System/AISystemsController.lua");
l0 = self[6];
l0._graph = self;
l0.GrenadesEnabled = DummyFunction;
l0.GrenadesDisabled = self.f_6_GrenadesDisabled;
self[10] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[10];
l0._graph = self;
l0.Shown = self.f_10_Shown;
l0.Hidden = DummyFunction;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[134] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[134];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[76] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
l0 = self[76];
l0._graph = self;
l0.Started = self.f_76_Started;
l0.Stopped = DummyFunction;
l0.ConfigAdded = DummyFunction;
l0.ConfigRemoved = DummyFunction;
l0.NPCAdded = DummyFunction;
l0.NPCRemoved = DummyFunction;
l0.LKPGroupAdded = DummyFunction;
l0.ZoneAdded = DummyFunction;
l0.ZoneRemoved = DummyFunction;
l0.DefendPointAdded = DummyFunction;
l0.DefendPointRemoved = DummyFunction;
l0.AssaultPointAdded = DummyFunction;
l0.AssaultPointRemoved = DummyFunction;
l0.Out = DummyFunction;
self[47] = cbox:CreateBox("Domino/System/MapPointController_v3.lua");
l0 = self[47];
l0._graph = self;
l0.Shown = self.f_47_Shown;
l0.Hidden = self.f_47_Hidden;
l0.TextSet = DummyFunction;
l0.TextHidden = DummyFunction;
self[62] = cbox:CreateBox("Domino/System/MultipleAND.lua");
l0 = self[62];
l0._graph = self;
l0._DynamicAnchors = {
Condition = 2,
};
l0.Out = self.f_62_Out;
self[55] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[55];
l0._graph = self;
l0.Sent = self.f_55_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[33] = cbox:CreateBox("Domino/System/TriggerMonitor_v2.lua");
l0 = self[33];
l0._graph = self;
l0.Enabled = DummyFunction;
l0.Disabled = self.f_33_Disabled;
l0.Enter = self.f_33_Enter;
l0.Leave = DummyFunction;
l0.Use = DummyFunction;
self[63] = cbox:CreateBox("Domino/System/Timer_v2.lua");
l0 = self[63];
l0._graph = self;
l0.Out = DummyFunction;
l0.Started = DummyFunction;
l0.Stopped = DummyFunction;
l0.Paused = DummyFunction;
l0.Resumed = DummyFunction;
l0.TimeElapsed = self.f_63_TimeElapsed;
l0.LoopingEnded = DummyFunction;
l0.GotTime = DummyFunction;
self[20] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[20];
l0._graph = self;
l0.Sent = self.f_20_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[98] = cbox:CreateBox("Domino/System/OnceOnly_v2.lua");
l0 = self[98];
l0._graph = self;
l0._DynamicAnchors = {
In = 1,
Out = 1,
};
l0.Out[0] = self.f_98_Out_0;
l0.ResetOut = DummyFunction;
self[123] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[123];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = self.f_123_Succeeded;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[35] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[35];
l0._graph = self;
l0.Sent = self.f_35_Sent;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[127] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
l0 = self[127];
l0._graph = self;
l0.Started = self.f_127_Started;
l0.Stopped = DummyFunction;
l0.ConfigAdded = DummyFunction;
l0.ConfigRemoved = DummyFunction;
l0.NPCAdded = DummyFunction;
l0.NPCRemoved = DummyFunction;
l0.LKPGroupAdded = DummyFunction;
l0.ZoneAdded = DummyFunction;
l0.ZoneRemoved = DummyFunction;
l0.DefendPointAdded = DummyFunction;
l0.DefendPointRemoved = DummyFunction;
l0.AssaultPointAdded = DummyFunction;
l0.AssaultPointRemoved = DummyFunction;
l0.Out = DummyFunction;
self[110] = cbox:CreateBox("Domino/System/AssignPatrol_v2.lua");
l0 = self[110];
l0._graph = self;
l0.Assigned = DummyFunction;
l0.Unassigned = DummyFunction;
l0.Aborted = DummyFunction;
l0.Failed = DummyFunction;
l0.SpeedSet = DummyFunction;
l0.Out = DummyFunction;
self[61] = cbox:CreateBox("Domino/System/SendAICommandBHVState.lua");
l0 = self[61];
l0._graph = self;
l0.Sent = DummyFunction;
l0.InProgress = DummyFunction;
l0.Succeeded = DummyFunction;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[109] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[109];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = self.f_109_Succeeded;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
self[27] = cbox:CreateBox("Domino/System/NPCSquad_v2.lua");
l0 = self[27];
l0._graph = self;
l0.Started = self.f_27_Started;
l0.Stopped = DummyFunction;
l0.ConfigAdded = DummyFunction;
l0.ConfigRemoved = DummyFunction;
l0.NPCAdded = DummyFunction;
l0.NPCRemoved = DummyFunction;
l0.LKPGroupAdded = DummyFunction;
l0.ZoneAdded = DummyFunction;
l0.ZoneRemoved = DummyFunction;
l0.DefendPointAdded = DummyFunction;
l0.DefendPointRemoved = DummyFunction;
l0.AssaultPointAdded = DummyFunction;
l0.AssaultPointRemoved = DummyFunction;
l0.Out = DummyFunction;
self[113] = cbox:CreateBox("Domino/Library/common/HiddenCamera.HiddenCameraSetup.lua");
l0 = self[113];
l0._graph = self;
l0.Out = self.f_113_Out;
self[120] = cbox:CreateBox("Domino/System/Lists/ListWriter.lua");
l0 = self[120];
l0._graph = self;
l0._DynamicAnchors = {
Data = 3,
};
l0.Added = self.f_120_Added;
l0.Removed = self.f_120_Removed;
l0.Out = self.f_120_Out;
self[21] = cbox:CreateBox("Domino/Library/common/SideMissionSpawnAIAndMonitor.SpawnAIAndMonitor.lua");
l0 = self[21];
l0._graph = self;
l0.Spawned = self.f_21_Spawned;
l0._1Killed = self.f_21__1Killed;
l0.AllDead = self.f_21_AllDead;
self[48] = cbox:CreateBox("Domino/Library/common/SnapAndBind.SnapAndBind.lua");
l0 = self[48];
l0._graph = self;
l0.Attached = self.f_48_Attached;
self[124] = cbox:CreateBox("Domino/System/SendAICommandGoto.lua");
l0 = self[124];
l0._graph = self;
l0.InProgress = DummyFunction;
l0.Succeeded = self.f_124_Succeeded;
l0.Failed = DummyFunction;
l0.Aborted = DummyFunction;
l0.Error = DummyFunction;
end;
function export:ShutDown()
for k,v in pairs(self) do if type(v) == "table" and v.ShutDown ~= self.ShutDown and v ~= self._graph and v.ShutDown ~= nil then v:ShutDown() end end;
end;
function export:Checkpoint_0()
local l0;
l0 = self[7];
l0.LayerName = "CL_22_Mission";
l0:Load();
end;
function export:In()
local l0;
l0 = self[15];
l0.LayerName = "CL_22_Mission";
l0:Load();
end;
function export:f_77_Out()
local l0;
self = self._graph;
l0 = self[3];
l0.MessageType = "MissionUpdate";
l0.OasisID_1 = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Display();
end;
function export:f_30_Out()
local l0;
self = self._graph;
l0 = self[63];
l0.Seconds = 11.1;
l0:Start();
end;
function export:f_78_Out()
local l0;
self = self._graph;
self:en_1();
l0 = self[1];
l0:Enable();
end;
function export:f_116_TimeElapsed()
local l0;
self = self._graph;
self:en_122();
l0 = self[122];
l0:Start();
end;
function export:f_99_InProgress()
local l0;
self = self._graph;
l0 = self[52];
l0.HackableEntity = "2084696136660039852";
l0:Enable();
end;
function export:f_135_CallComplete()
local l0;
self = self._graph;
self:en_129();
l0 = self[129];
l0:Disable();
end;
function export:f_38_TeleportDone()
local l0;
self = self._graph;
self:en_33();
l0 = self[33];
l0:Enable();
l0 = self[21];
l0.Generator01 = "2084388861470843804";
l0.Generator02 = "2084404878880403722";
l0:Spawn();
l0 = self[64];
l0.HackableEntity = "2084499554792648233";
l0:Enable();
end;
function export:f_5_Locked()
local l0;
self = self._graph;
self:en_13();
l0 = Boxes[PathID("Domino/System/FelonySystemController.lua")];
l0:Disable();
end;
function export:f_121_Added()
local l0;
self = self._graph;
l0 = self[121];
self.Reinforcement_List = l0.Target;
end;
function export:f_121_Out()
local l0;
self = self._graph;
l0 = self[121];
self.Reinforcement_List = l0.Target;
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
l0._graph = self;
l0._DynamicAnchors = {
Out = 2,
};
l0.Out[0] = self.f_136_Out_0;
l0.Out[1] = self.f_136_Out_1;
l0:In();
end;
function export:f_121_Removed()
local l0;
self = self._graph;
l0 = self[121];
self.Reinforcement_List = l0.Target;
end;
function export:f_81_Started()
local l0;
self = self._graph;
self:en_66();
l0 = self[66];
l0:Start();
end;
function export:f_136_Out_0()
local l0;
self = self._graph;
self:en_119();
l0 = self[119];
l0:Prep();
end;
function export:f_136_Out_1()
local l0;
self = self._graph;
self:en_128();
l0 = self[128];
l0:Enable();
end;
function export:f_26__1Killed()
local l0;
self = self._graph;
l0 = self[26];
self.ThirdFloor_04 = l0.NPC_01;
self.ThirdFloor_05 = l0.NPC_02;
self.Top_List = l0.NPCInList;
self:en_29();
l0 = Boxes[PathID("Domino/System/IntegerArithmetics.lua")];
l0:Add();
end;
function export:f_26_AllDead()
local l0;
self = self._graph;
l0 = self[26];
self.ThirdFloor_04 = l0.NPC_01;
self.ThirdFloor_05 = l0.NPC_02;
self.Top_List = l0.NPCInList;
end;
function export:f_26_Spawned()
local l0;
self = self._graph;
l0 = self[26];
self.ThirdFloor_04 = l0.NPC_01;
self.ThirdFloor_05 = l0.NPC_02;
self.Top_List = l0.NPCInList;
l0 = self[27];
l0.SquadType = "SquadRoot";
l0.SquadName = "Squad_Top";
l0.NPCList = self.Top_List;
l0.LKPGroup = "LKP_Top";
l0:Start();
end;
function export:f_91_Hidden()
local l0;
self = self._graph;
self:en_93();
l0 = self[93];
l0:Show();
end;
function export:f_91_Shown()
local l0;
self = self._graph;
l0 = self[92];
l0.Trigger = "2084709488490718699";
l0:Enable();
end;
function export:f_115_Assigned()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
l0._graph = self;
l0.Out = self.f_78_Out;
l0:In();
end;
function export:f_57_Started()
local l0;
self = self._graph;
l0 = self[56];
l0.MissionZone = "2084626324552433140";
l0.NPCList = self.FirstFloor_List;
l0.HideZoneWhenCleared = 1;
l0:Start();
end;
function export:f_69_TimeElapsed()
local l0;
self = self._graph;
l0 = self[65];
l0.SpawnPoint = "2084541071253055727";
l0:In();
end;
function export:f_59_Out_0()
local l0;
self = self._graph;
l0 = self[98];
l0:In(0);
end;
function export:f_112_Succeeded()
local l0;
self = self._graph;
self:en_126();
l0 = self[126];
l0:Start();
end;
function export:f_72_Sent()
local l0;
self = self._graph;
l0 = self[120];
l0.Input = self.Caller_List;
l0.Data[0] = self.SecondFloor_02;
l0.Data[1] = self.SecondFloor_03;
l0.Data[2] = self.SecondFloor_05;
l0:Add();
end;
function export:f_39_TrainSpawned()
local l0;
self = self._graph;
l0 = self[39];
self.LTrain = l0.SpawnedTrainEngine;
self:en_39();
l0:BlockFastTravel();
end;
function export:f_44_HackSuccess()
local l0;
self = self._graph;
self:en_101();
l0 = self[101];
l0:Start();
l0 = self[98];
l0:In(0);
end;
function export:f_7_Loaded()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
l0._graph = self;
l0.Out = self.f_14_Out;
l0:In();
end;
function export:f_84_HackSuccess()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
l0._graph = self;
l0._DynamicAnchors = {
Out = 3,
};
l0.Out[0] = self.f_102_Out_0;
l0.Out[1] = self.f_102_Out_1;
l0.Out[2] = self.f_102_Out_2;
l0:In();
end;
function export:f_80__1Killed()
local l0;
self = self._graph;
l0 = self[80];
self.ThirdFloor_06 = l0.NPC_01;
self.ThirdFloor_07 = l0.NPC_02;
self.ThirdFloor_08 = l0.NPC_03;
self.Bot_List = l0.NPCInList;
self:en_29();
l0 = Boxes[PathID("Domino/System/IntegerArithmetics.lua")];
l0:Add();
end;
function export:f_80_AllDead()
local l0;
self = self._graph;
l0 = self[80];
self.ThirdFloor_06 = l0.NPC_01;
self.ThirdFloor_07 = l0.NPC_02;
self.ThirdFloor_08 = l0.NPC_03;
self.Bot_List = l0.NPCInList;
end;
function export:f_80_Spawned()
local l0;
self = self._graph;
l0 = self[80];
self.ThirdFloor_06 = l0.NPC_01;
self.ThirdFloor_07 = l0.NPC_02;
self.ThirdFloor_08 = l0.NPC_03;
self.Bot_List = l0.NPCInList;
l0 = self[82];
l0.SquadType = "SquadRoot";
l0.SquadName = "Squad_Bot";
l0.NPCList = self.Bot_List;
l0.LKPGroup = "LKP_Bot";
l0.Zone = "2084708700852851052";
l0:Start();
end;
function export:f_89_A_eq_B()
local l0;
self = self._graph;
self:en_70();
l0 = self[70];
l0:Stop();
end;
function export:f_90_Hidden()
local l0;
self = self._graph;
l0 = self[118];
l0.Seconds = 3;
l0:Start();
end;
function export:f_90_Shown()
local l0;
self = self._graph;
l0 = self[88];
l0.Parent = self.LTrain;
l0.Child = "2084709448407852520";
l0:Attach();
end;
function export:f_3_DisplayStarted()
local l0;
self = self._graph;
l0 = self[10];
l0.MapPoint = "2084695952150509366";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Show();
end;
function export:f_75__1Killed()
local l0;
self = self._graph;
l0 = self[75];
self.ThirdFloor_01 = l0.NPC_01;
self.ThirdFloor_02 = l0.NPC_02;
self.ThirdFloor_03 = l0.NPC_03;
self.Bot_List = l0.NPCInList;
self:en_29();
l0 = Boxes[PathID("Domino/System/IntegerArithmetics.lua")];
l0:Add();
end;
function export:f_75_AllDead()
local l0;
self = self._graph;
l0 = self[75];
self.ThirdFloor_01 = l0.NPC_01;
self.ThirdFloor_02 = l0.NPC_02;
self.ThirdFloor_03 = l0.NPC_03;
self.Bot_List = l0.NPCInList;
end;
function export:f_75_Spawned()
local l0;
self = self._graph;
l0 = self[75];
self.ThirdFloor_01 = l0.NPC_01;
self.ThirdFloor_02 = l0.NPC_02;
self.ThirdFloor_03 = l0.NPC_03;
self.Bot_List = l0.NPCInList;
l0 = self[76];
l0.SquadType = "SquadRoot";
l0.SquadName = "Squad_Bot";
l0.NPCList = self.Bot_List;
l0.LKPGroup = "LKP_Bot";
l0.Zone = "2084708700852851052";
l0:Start();
end;
function export:f_82_Started()
local l0;
self = self._graph;
l0 = self[87];
l0.AIentity = self.ThirdFloor_06;
l0.BHVState = "Combat";
l0.Target = self.PlayerEntity;
l0.ForceTarget = 1;
l0:Send();
end;
function export:f_9_Out()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
self.PlayerEntity = l0.PlayerID;
self:en_2();
l0 = self[2];
l0:In();
end;
function export:f_51_Enter()
local l0;
self = self._graph;
l0 = self[17];
l0.Seconds = 0.5;
l0:Start();
end;
function export:f_85_Hidden()
local l0;
self = self._graph;
l0 = self[86];
l0.MapPoint = "2084346940902271204";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Show();
end;
function export:f_117_Out_0()
local l0;
self = self._graph;
l0 = self[80];
l0.Generator01 = "2084709230335500430";
l0.Generator02 = "2084709230335500426";
l0.Generator03 = "2084709230335500427";
l0:Spawn();
end;
function export:f_130__1Killed()
local l0;
self = self._graph;
l0 = self[130];
self.SecondFloor_06 = l0.NPC_01;
self.SecondFloor_07 = l0.NPC_02;
self.SecondFloor_List = l0.NPCInList;
end;
function export:f_130_AllDead()
local l0;
self = self._graph;
l0 = self[130];
self.SecondFloor_06 = l0.NPC_01;
self.SecondFloor_07 = l0.NPC_02;
self.SecondFloor_List = l0.NPCInList;
end;
function export:f_130_Spawned()
local l0;
self = self._graph;
l0 = self[130];
self.SecondFloor_06 = l0.NPC_01;
self.SecondFloor_07 = l0.NPC_02;
self.SecondFloor_List = l0.NPCInList;
l0 = self[137];
l0.Input = self.Caller_List;
l0.Data[0] = self.SecondFloor_06;
l0:Add();
end;
function export:f_93_Hidden()
local l0;
self = self._graph;
l0 = self[95];
l0.MapPoint = "2084709503690876402";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Show();
end;
function export:f_93_Shown()
local l0;
self = self._graph;
l0 = self[94];
l0.Parent = self.LTrain;
l0.Child = "2084709448407852520";
l0:Attach();
end;
function export:f_56_Started()
local l0;
self = self._graph;
l0 = self[53];
l0.AIentity = self.FirstFloor_02;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_137_Added()
local l0;
self = self._graph;
l0 = self[137];
self.Caller_List = l0.Target;
l0 = self[132];
l0.AIentity = self.SecondFloor_06;
l0.BHVState = "Hunt";
l0:Send();
self:en_119();
l0 = self[119];
l0:Prep();
end;
function export:f_137_Out()
local l0;
self = self._graph;
l0 = self[137];
self.Caller_List = l0.Target;
end;
function export:f_137_Removed()
local l0;
self = self._graph;
l0 = self[137];
self.Caller_List = l0.Target;
end;
function export:f_66_NPCListUpdated()
local l0;
self = self._graph;
l0 = self[20];
l0.AIentity = self.SecondFloor_01;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_66_Started()
local l0;
self = self._graph;
self:en_66();
l0 = self[66];
l0:UpdateNPCList();
end;
function export:f_68_PlayerHackedTrainToMotion()
local l0;
self = self._graph;
self:en_93();
l0 = self[93];
l0:Hide();
end;
function export:f_68_PlayerHackedTrainToStop()
local l0;
self = self._graph;
self:en_90();
l0 = self[90];
l0:Hide();
end;
function export:f_68_TrainSpawned()
local l0;
self = self._graph;
l0 = self[68];
self.LTrain = l0.SpawnedTrainEngine;
self:en_68();
l0:BlockFastTravel();
self:en_90();
l0 = self[90];
l0:Show();
end;
function export:f_114_TimeElapsed()
local l0;
self = self._graph;
l0 = self[112];
l0.NPC = self.SecondFloor_02;
l0.Destination = "2084723171937770710";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_132_Sent()
local l0;
self = self._graph;
l0 = self[131];
l0.AIentity = self.SecondFloor_07;
l0.BHVState = "Hunt";
l0:Send();
end;
function export:f_2_TeleportDone()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/InventoryController.lua")];
l0.ItemDB = nil;
l0.ItemCount = nil;
l0.ReturnProjectilesToPlayer = nil;
l0._graph = self;
l0.Out = DummyFunction;
l0.IsSet = DummyFunction;
l0.Added = DummyFunction;
l0.Removed = self.f_32_Removed;
l0.Switched = DummyFunction;
l0.UnspawnedReleasedProjectiles = DummyFunction;
l0.ItemEquipped = DummyFunction;
l0.WheelActionMapDisabled = DummyFunction;
l0.WheelActionMapEnabled = DummyFunction;
l0:RemoveAllEquippable();
l0 = Boxes[PathID("Domino/System/InventoryController.lua")];
l0.ItemDB = nil;
l0.ItemCount = nil;
l0.ReturnProjectilesToPlayer = nil;
l0._graph = self;
l0.Out = DummyFunction;
l0.IsSet = DummyFunction;
l0.Added = DummyFunction;
l0.Removed = self.f_23_Removed;
l0.Switched = DummyFunction;
l0.UnspawnedReleasedProjectiles = DummyFunction;
l0.ItemEquipped = DummyFunction;
l0.WheelActionMapDisabled = DummyFunction;
l0.WheelActionMapEnabled = DummyFunction;
l0:RemoveAllEquippable();
end;
function export:f_12_PostOut()
local l0;
self = self._graph;
self:en_13();
l0 = Boxes[PathID("Domino/System/FelonySystemController.lua")];
l0:Disable();
end;
function export:f_64_HackSuccess()
local l0;
self = self._graph;
l0 = self[62];
l0:Condition(0);
end;
function export:f_36_RemovedAllTrains()
local l0;
self = self._graph;
l0 = self[75];
l0.Generator01 = "2084612688278718910";
l0.Generator02 = "2084612688278718911";
l0.Generator03 = "2084612688278718909";
l0:Spawn();
end;
function export:f_36_SystemEnabled()
local l0;
self = self._graph;
l0 = self[36];
l0:RemoveAllTrains();
end;
function export:f_119_Prepped()
local l0;
self = self._graph;
self:en_119();
l0 = self[119];
l0:Start();
l0 = self[127];
l0.SquadType = "SquadRoot";
l0.SquadName = "Squad_SecondFloor_Reinforcement";
l0.NPCList = self.Reinforcement_List;
l0.LKPGroup = "LKP_SecondFloor";
l0.Zone = "2084777587852186332";
l0.ForbiddenZone = "2084626468626776214";
l0:Start();
end;
function export:f_125_TimeElapsed()
local l0;
self = self._graph;
self:en_126();
l0 = self[126];
l0:Start();
end;
function export:f_128_CombatState()
local l0;
self = self._graph;
self:en_128();
l0 = self[128];
l0:Disable();
end;
function export:f_128_Disabled()
local l0;
self = self._graph;
self:en_129();
l0 = self[129];
l0:Enable();
end;
function export:f_128_Enabled()
local l0;
self = self._graph;
l0 = self[135];
l0:Enable();
end;
function export:f_107_Started()
local l0;
self = self._graph;
l0 = self[43];
l0.NPC = self.FirstFloor_03;
l0.Destination = "2084720362676828898";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_118_TimeElapsed()
local l0;
self = self._graph;
self:en_91();
l0 = self[91];
l0:Show();
end;
function export:f_29_Out()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/IntegerArithmetics.lua")];
self.NPC_Dead = l0.Target;
l0 = Boxes[PathID("Domino/System/CompareIntegers_v2.lua")];
l0.A = self.NPC_Dead;
l0.B = 5;
l0._graph = self;
l0.Out = DummyFunction;
l0.A_lt_B = DummyFunction;
l0.A_le_B = DummyFunction;
l0.A_eq_B = self.f_79_A_eq_B;
l0.A_ge_B = DummyFunction;
l0.A_gt_B = DummyFunction;
l0.A_ne_B = DummyFunction;
l0:In();
l0 = Boxes[PathID("Domino/System/CompareIntegers_v2.lua")];
l0.A = self.NPC_Dead;
l0.B = 5;
l0._graph = self;
l0.Out = DummyFunction;
l0.A_lt_B = DummyFunction;
l0.A_le_B = DummyFunction;
l0.A_eq_B = self.f_89_A_eq_B;
l0.A_ge_B = DummyFunction;
l0.A_gt_B = DummyFunction;
l0.A_ne_B = DummyFunction;
l0:In();
l0 = Boxes[PathID("Domino/System/CompareIntegers_v2.lua")];
l0.A = self.NPC_Dead;
l0.B = 1;
l0._graph = self;
l0.Out = DummyFunction;
l0.A_lt_B = DummyFunction;
l0.A_le_B = DummyFunction;
l0.A_eq_B = self.f_73_A_eq_B;
l0.A_ge_B = DummyFunction;
l0.A_gt_B = DummyFunction;
l0.A_ne_B = DummyFunction;
l0:In();
l0 = Boxes[PathID("Domino/System/CompareIntegers_v2.lua")];
l0.A = self.NPC_Dead;
l0.B = 2;
l0._graph = self;
l0.Out = DummyFunction;
l0.A_lt_B = DummyFunction;
l0.A_le_B = DummyFunction;
l0.A_eq_B = self.f_19_A_eq_B;
l0.A_ge_B = DummyFunction;
l0.A_gt_B = DummyFunction;
l0.A_ne_B = DummyFunction;
l0:In();
end;
function export:f_96_TimeElapsed()
local l0;
self = self._graph;
l0 = self[103];
l0.AIGenerator = "2084388769076617864";
l0:Spawn();
end;
function export:f_17_TimeElapsed()
local l0;
self = self._graph;
l0 = self[49];
l0.MapPoint = "2084346940902271204";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Hide();
end;
function export:f_11_GrenadesDisabled()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
l0.Hour = 12;
l0.Minute = 30;
l0._graph = self;
l0.Out = self.f_8_Out;
l0:SetTimeOfDay();
end;
function export:f_106_TimeElapsed()
local l0;
self = self._graph;
l0 = self[105];
l0.UnSpawnedEntityList = self.FirstFloor_List;
l0:UnSpawn();
end;
function export:f_92_Enter()
local l0;
self = self._graph;
self:en_91();
l0 = self[91];
l0:Hide();
end;
function export:f_131_Sent()
local l0;
self = self._graph;
l0 = self[133];
l0.NPC = self.SecondFloor_06;
l0.Destination = "2084777375922392503";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_126_Started()
local l0;
self = self._graph;
l0 = self[123];
l0.NPC = self.SecondFloor_02;
l0.Destination = "2084777375922392503";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_126_Stopped()
local l0;
self = self._graph;
l0 = self[116];
l0.Seconds = 7;
l0:Start();
end;
function export:f_16_Out()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/TimeScaleController.lua")];
l0.TimeScale = nil;
l0._graph = self;
l0.WasSet = DummyFunction;
l0.WasReset = DummyFunction;
l0.Locked = self.f_4_Locked;
l0.Unlocked = DummyFunction;
l0.Out = DummyFunction;
l0:Lock();
end;
function export:f_50_Sent()
local l0;
self = self._graph;
l0 = self[72];
l0.AIentity = self.SecondFloor_05;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_23_Removed()
local l0;
self = self._graph;
l0 = self[11];
l0:DisableGrenades();
end;
function export:f_18__1Killed()
local l0;
self = self._graph;
l0 = self[18];
self.SecondFloor_01 = l0.NPC_01;
self.SecondFloor_02 = l0.NPC_02;
self.SecondFloor_03 = l0.NPC_03;
self.SecondFloor_04 = l0.NPC_04;
self.SecondFloor_List = l0.NPCInList;
end;
function export:f_18_AllDead()
local l0;
self = self._graph;
l0 = self[18];
self.SecondFloor_01 = l0.NPC_01;
self.SecondFloor_02 = l0.NPC_02;
self.SecondFloor_03 = l0.NPC_03;
self.SecondFloor_04 = l0.NPC_04;
self.SecondFloor_List = l0.NPCInList;
end;
function export:f_18_Spawned()
local l0;
self = self._graph;
l0 = self[18];
self.SecondFloor_01 = l0.NPC_01;
self.SecondFloor_02 = l0.NPC_02;
self.SecondFloor_03 = l0.NPC_03;
self.SecondFloor_04 = l0.NPC_04;
self.SecondFloor_List = l0.NPCInList;
l0 = self[81];
l0.SquadType = "SquadRoot";
l0.SquadName = "Squad_SecondFloor";
l0.NPCList = self.SecondFloor_List;
l0.LKPGroup = "LKP_SecondFloor";
l0.Zone = "2084777894204153638";
l0:Start();
end;
function export:f_103_Spawned()
local l0;
self = self._graph;
l0 = self[103];
self.FirstFloor_01 = l0.SpawnedEntity;
self:en_57();
l0 = self[57];
l0:AddNPC();
l0 = self[55];
l0.AIentity = self.FirstFloor_01;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_101_Started()
local l0;
self = self._graph;
l0 = self[58];
l0.NPC = self.FirstFloor_02;
l0.Destination = "2084720434529450743";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_70_Stopped()
local l0;
self = self._graph;
l0 = self[117];
l0:In(0);
end;
function export:f_70_TimeElapsed()
local l0;
self = self._graph;
l0 = self[117];
l0:In(0);
end;
function export:f_104_InProgress()
local l0;
self = self._graph;
l0 = self[44];
l0.HackableEntity = "2084696110137358404";
l0:Enable();
end;
function export:f_22_Shown()
local l0;
self = self._graph;
l0 = self[18];
l0.Generator01 = "2084401663214358837";
l0.Generator02 = "2084401688113845792";
l0.Generator03 = "2084487923949912070";
l0.Generator04 = "2084401991150229375";
l0:Spawn();
end;
function export:f_74_Hidden()
local l0;
self = self._graph;
l0 = self[25];
l0.SpawnPoint = "2084708547238563282";
l0:In();
end;
function export:f_13_Disabled()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/DebugExecuteConsole_v2.lua")];
l0.Command = "playerprogression_unlockallprogressiontree 1";
l0._graph = self;
l0.Executed = self.f_46_Executed;
l0:Execute();
end;
function export:f_43_Succeeded()
local l0;
self = self._graph;
self:en_107();
l0 = self[107];
l0:Stop();
end;
function export:f_37_HackSuccess()
local l0;
self = self._graph;
self:en_47();
l0 = self[47];
l0:Hide();
l0 = self[106];
l0.Seconds = 1;
l0:Start();
end;
function export:f_46_Executed()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
l0._graph = self;
l0.Out = self.f_77_Out;
l0:In();
end;
function export:f_73_A_eq_B()
local l0;
self = self._graph;
self:en_39();
l0 = self[39];
l0:RequestScriptedTrain();
self:en_70();
l0 = self[70];
l0:Start();
end;
function export:f_52_HackSuccess()
local l0;
self = self._graph;
l0 = self[59];
l0:In(0);
end;
function export:f_14_Out()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
self.PlayerEntity = l0.PlayerID;
self:en_2();
l0 = self[2];
l0:In();
end;
function export:f_1_Disabled()
local l0;
self = self._graph;
l0 = self[74];
l0.MapPoint = "2084488568366974919";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Hide();
end;
function export:f_1_Enter()
local l0;
self = self._graph;
self:en_1();
l0 = self[1];
l0:Disable();
end;
function export:f_58_Succeeded()
local l0;
self = self._graph;
self:en_101();
l0 = self[101];
l0:Stop();
end;
function export:f_97_Enter()
local l0;
self = self._graph;
l0 = self[96];
l0.Seconds = 2;
l0:Start();
end;
function export:f_32_Removed()
local l0;
self = self._graph;
l0 = self[6];
l0:DisableGrenades();
end;
function export:f_79_A_eq_B()
local l0;
self = self._graph;
self:en_68();
l0 = self[68];
l0:RequestScriptedTrain();
end;
function export:f_100_InProgress()
local l0;
self = self._graph;
l0 = self[97];
l0.Trigger = "2084720282876000936";
l0:Enable();
end;
function export:f_31_Disabled()
local l0;
self = self._graph;
l0 = self[38];
l0.SpawnPoint = "2084696274942049707";
l0:In();
end;
function export:f_31_Enter()
local l0;
self = self._graph;
self:en_31();
l0 = self[31];
l0:Disable();
end;
function export:f_71_Disabled()
local l0;
self = self._graph;
l0 = self[69];
l0.Seconds = 1;
l0:Start();
end;
function export:f_71_InputReceived()
local l0;
self = self._graph;
self:en_71();
l0 = self[71];
l0:Disable();
end;
function export:f_129_Enter()
local l0;
self = self._graph;
l0 = self[130];
l0.Generator01 = "2084736230064394921";
l0.Generator02 = "2084736231010210474";
l0:Spawn();
end;
function export:f_25_TeleportDone()
local l0;
self = self._graph;
l0 = self[36];
l0:EnableSystem();
end;
function export:f_15_Loaded()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/GetPlayerID.lua")];
l0._graph = self;
l0.Out = self.f_9_Out;
l0:In();
end;
function export:f_54_Sent()
local l0;
self = self._graph;
l0 = self[84];
l0.HackableEntity = "2084419882515984316";
l0:Enable();
end;
function export:f_122_Started()
local l0;
self = self._graph;
l0 = self[124];
l0.NPC = self.SecondFloor_02;
l0.Destination = "2084777378409614787";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_122_Stopped()
local l0;
self = self._graph;
l0 = self[125];
l0.Seconds = 7;
l0:Start();
end;
function export:f_86_Shown()
local l0;
self = self._graph;
l0 = self[62];
l0:Condition(1);
end;
function export:f_53_Sent()
local l0;
self = self._graph;
l0 = self[54];
l0.AIentity = self.FirstFloor_03;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_49_Hidden()
local l0;
self = self._graph;
l0 = self[48];
l0.Parent = "2084499448521567583";
l0.Child = "2084346940902271204";
l0:Attach();
end;
function export:f_133_InProgress()
local l0;
self = self._graph;
l0 = self[134];
l0.NPC = self.SecondFloor_07;
l0.Destination = "2084777375922392503";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_24_Sent()
local l0;
self = self._graph;
l0 = self[35];
l0.AIentity = self.SecondFloor_03;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_6_GrenadesDisabled()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/SetTimeOfDay.lua")];
l0.Hour = 12;
l0.Minute = 30;
l0._graph = self;
l0.Out = self.f_16_Out;
l0:SetTimeOfDay();
end;
function export:f_10_Shown()
local l0;
self = self._graph;
self:en_31();
l0 = self[31];
l0:Enable();
end;
function export:f_76_Started()
local l0;
self = self._graph;
l0 = self[61];
l0.AIentity = self.ThirdFloor_01;
l0.BHVState = "Combat";
l0.Target = self.PlayerEntity;
l0.ForceTarget = 1;
l0:Send();
end;
function export:f_108_Out_0()
local l0;
self = self._graph;
l0 = self[109];
l0.NPC = self.SecondFloor_01;
l0.Destination = "2084723171937770710";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_108_Out_1()
local l0;
self = self._graph;
l0 = self[113];
l0.NPC = self.SecondFloor_02;
l0.HiddenCamera = "2084723218553265378";
l0:In();
end;
function export:f_108_Out_2()
local l0;
self = self._graph;
l0 = self[115];
l0.NPC = self.SecondFloor_04;
l0.Patrol = "2084723425760271980";
l0:Assign();
end;
function export:f_108_Out_3()
local l0;
self = self._graph;
l0 = self[110];
l0.NPC = self.SecondFloor_03;
l0.Patrol = "2084723266443828501";
l0:Assign();
end;
function export:f_47_Hidden()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/SimpleNode.lua")];
l0._graph = self;
l0.Out = self.f_30_Out;
l0:In();
end;
function export:f_47_Shown()
local l0;
self = self._graph;
l0 = self[37];
l0.HackableEntity = "2084499448521567583";
l0:Enable();
end;
function export:f_62_Out()
local l0;
self = self._graph;
l0 = self[83];
l0.SpawnPoint = "2084696285268426156";
l0:In();
end;
function export:f_55_Sent()
local l0;
self = self._graph;
l0 = self[104];
l0.NPC = self.FirstFloor_01;
l0.Destination = "2084720346369374945";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_19_A_eq_B()
local l0;
self = self._graph;
l0 = self[26];
l0.Generator01 = "2084638009168235307";
l0.Generator02 = "2084708652989550898";
l0:Spawn();
end;
function export:f_33_Disabled()
local l0;
self = self._graph;
l0 = self[85];
l0.MapPoint = "2084695952150509366";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Hide();
end;
function export:f_33_Enter()
local l0;
self = self._graph;
self:en_33();
l0 = self[33];
l0:Disable();
end;
function export:f_63_TimeElapsed()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/BlackoutController.lua")];
l0.Instigator = nil;
l0.Origin = nil;
l0.Radius = 100;
l0.PropagationSpeed = nil;
l0.RecoverySpeed = nil;
l0.Duration = 2;
l0.Special = nil;
l0.PowerGlitchLowFrequency = nil;
l0.PowerGlitchHighFrequency = nil;
l0.PowerGlitchIntensity = nil;
l0.PowerGlitchBlockSize = nil;
l0.PowerGlitchFadeTime = nil;
l0._graph = self;
l0.BlackoutStarted = self.f_60_BlackoutStarted;
l0.BlackoutStopped = DummyFunction;
l0.BackupStarted = DummyFunction;
l0.GlobalPowerGlitchStarted = DummyFunction;
l0.GlobalPowerGlitchStopped = DummyFunction;
l0.Out = DummyFunction;
l0:StartBlackout();
end;
function export:f_20_Sent()
local l0;
self = self._graph;
l0 = self[24];
l0.AIentity = self.SecondFloor_02;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_98_Out_0()
local l0;
self = self._graph;
self:en_107();
l0 = self[107];
l0:Start();
end;
function export:f_8_Out()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/TimeScaleController.lua")];
l0.TimeScale = nil;
l0._graph = self;
l0.WasSet = DummyFunction;
l0.WasReset = DummyFunction;
l0.Locked = self.f_5_Locked;
l0.Unlocked = DummyFunction;
l0.Out = DummyFunction;
l0:Lock();
end;
function export:f_123_Succeeded()
local l0;
self = self._graph;
self:en_126();
l0 = self[126];
l0:Stop();
end;
function export:f_35_Sent()
local l0;
self = self._graph;
l0 = self[50];
l0.AIentity = self.SecondFloor_04;
l0.BHVState = "Aware";
l0:Send();
end;
function export:f_127_Started()
local l0;
self = self._graph;
l0 = Boxes[PathID("Domino/System/OrderedOutput.lua")];
l0._graph = self;
l0._DynamicAnchors = {
Out = 4,
};
l0.Out[0] = self.f_108_Out_0;
l0.Out[1] = self.f_108_Out_1;
l0.Out[2] = self.f_108_Out_2;
l0.Out[3] = self.f_108_Out_3;
l0:In();
end;
function export:f_60_BlackoutStarted()
local l0;
self = self._graph;
self:en_71();
l0 = self[71];
l0:Enable();
l0 = self[22];
l0.MapPoint = "2084488568366974919";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
l0:Show();
end;
function export:f_102_Out_0()
local l0;
self = self._graph;
l0 = self[100];
l0.NPC = self.FirstFloor_02;
l0.Destination = "2084720193382136315";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_102_Out_1()
local l0;
self = self._graph;
l0 = self[99];
l0.NPC = self.FirstFloor_03;
l0.Destination = "2084720188860676602";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_102_Out_2()
local l0;
self = self._graph;
l0 = self[51];
l0.Trigger = "2084487222005872023";
l0:Enable();
end;
function export:f_4_Locked()
local l0;
self = self._graph;
l0 = self[12];
l0.SkipPostFX = 0;
l0.SkipCameraAlign = 0;
l0:PostCinematic();
end;
function export:f_109_Succeeded()
local l0;
self = self._graph;
l0 = self[111];
l0.NPC = self.SecondFloor_01;
l0.Destination = "2084791892098186064";
l0.WalkType = "Walk";
l0:In();
end;
function export:f_27_Started()
local l0;
self = self._graph;
l0 = self[28];
l0.AIentity = self.ThirdFloor_04;
l0.BHVState = "Combat";
l0.Target = self.PlayerEntity;
l0.ForceTarget = 1;
l0:Send();
end;
function export:f_113_Out()
local l0;
self = self._graph;
l0 = self[114];
l0.Seconds = 0.2;
l0:Start();
end;
function export:f_120_Added()
local l0;
self = self._graph;
l0 = self[120];
self.Caller_List = l0.Target;
l0 = self[121];
l0.Input = self.Reinforcement_List;
l0.Data[0] = "2084736222386721446";
l0.Data[1] = "2084736227027718823";
l0.Data[2] = "2084736229017916072";
l0:Add();
end;
function export:f_120_Out()
local l0;
self = self._graph;
l0 = self[120];
self.Caller_List = l0.Target;
end;
function export:f_120_Removed()
local l0;
self = self._graph;
l0 = self[120];
self.Caller_List = l0.Target;
end;
function export:f_21__1Killed()
local l0;
self = self._graph;
l0 = self[21];
self.FirstFloor_02 = l0.NPC_01;
self.FirstFloor_03 = l0.NPC_02;
self.FirstFloor_List = l0.NPCInList;
end;
function export:f_21_AllDead()
local l0;
self = self._graph;
l0 = self[21];
self.FirstFloor_02 = l0.NPC_01;
self.FirstFloor_03 = l0.NPC_02;
self.FirstFloor_List = l0.NPCInList;
end;
function export:f_21_Spawned()
local l0;
self = self._graph;
l0 = self[21];
self.FirstFloor_02 = l0.NPC_01;
self.FirstFloor_03 = l0.NPC_02;
self.FirstFloor_List = l0.NPCInList;
self:en_57();
l0 = self[57];
l0:Start();
end;
function export:f_48_Attached()
local l0;
self = self._graph;
self:en_47();
l0 = self[47];
l0:Show();
end;
function export:f_124_Succeeded()
local l0;
self = self._graph;
self:en_122();
l0 = self[122];
l0:Stop();
end;
function export:en_91()
local l0;
l0 = self[91];
l0.MapPoint = "2084709481429607913";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Reach",
id = "165448",
};
end;
function export:en_57()
local l0;
l0 = self[57];
l0.SquadType = "SquadRoot";
l0.SquadName = "Squad_FirstFloor";
l0.NPC = self.FirstFloor_01;
l0.NPCList = self.FirstFloor_List;
l0.LKPGroup = "LKP_FirstFloor";
l0.Zone = "2084626324552433140";
end;
function export:en_39()
local l0;
l0 = self[39];
l0.TrainSpawner = "2084708847330530054";
l0.TrainLineColour = 1;
l0.BlockFastTravelFlag = 1;
end;
function export:en_90()
local l0;
l0 = self[90];
l0.MapPoint = "2084709448407852520";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Hack",
id = "167936",
};
end;
function export:en_93()
local l0;
l0 = self[93];
l0.MapPoint = "2084709448407852520";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Hack",
id = "167936",
};
end;
function export:en_66()
local l0;
l0 = self[66];
l0.MissionZone = "2084626468626776214";
l0.NPCList = self.SecondFloor_List;
l0.HideZoneWhenCleared = 1;
end;
function export:en_68()
local l0;
l0 = self[68];
l0.TrainSpawner = "2084709137045789958";
l0.TrainLineColour = 1;
l0.BlockFastTravelFlag = 1;
end;
function export:en_2()
local l0;
l0 = self[2];
l0.SpawnPoint = "2084346918628419769";
end;
function export:en_119()
local l0;
l0 = self[119];
l0.SpawnerList = self.Reinforcement_List;
l0.NPCList = self.SecondFloor_List;
l0.NPCCallers = self.Caller_List;
l0.CallerMission = "MissionList.384989750";
l0.Threshold = 6;
l0.Limit = 10;
l0.Min = 3;
l0.Max = 3;
l0.SquadName = "Squad_SecondFloor_Reinforcement";
l0.LKPGroup = "LKP_SecondFloor";
l0.Attacking = 1;
l0.Waves = -1;
l0.SpawnFurthest = 0;
end;
function export:en_128()
local l0;
l0 = self[128];
l0.NPCList = self.SecondFloor_List;
end;
function export:en_107()
local l0;
l0 = self[107];
l0.NPC = self.FirstFloor_03;
end;
function export:en_29()
local l0;
l0 = Boxes[PathID("Domino/System/IntegerArithmetics.lua")];
l0.A = self.NPC_Dead;
l0.B = 1;
l0._graph = self;
l0.Out = self.f_29_Out;
end;
function export:en_126()
local l0;
l0 = self[126];
l0.NPC = self.SecondFloor_02;
end;
function export:en_101()
local l0;
l0 = self[101];
l0.NPC = self.FirstFloor_02;
end;
function export:en_70()
local l0;
l0 = self[70];
l0.Seconds = 15;
end;
function export:en_13()
local l0;
l0 = Boxes[PathID("Domino/System/FelonySystemController.lua")];
l0.player = nil;
l0.ScanLevel = nil;
l0.ChaseLevel = nil;
l0.HeatLevel = nil;
l0.CustomChaseLevel = nil;
l0.CustomSearchLevel = nil;
l0.SkipScanDispatchBark = nil;
l0.FelonyType = nil;
l0.AgentList = nil;
l0.RemoveAgentRestrictions = nil;
l0.ArrestType = nil;
l0.AffectMediaSystem = nil;
l0.AllowFirstIntuition = nil;
l0.AllowFallBack = nil;
l0.VehicleExclusionZone = nil;
l0._graph = self;
l0.Out = DummyFunction;
l0.Enabled = DummyFunction;
l0.Disabled = self.f_13_Disabled;
l0.ScanStarted = DummyFunction;
l0.ChaseStarted = DummyFunction;
l0.HeatSet = DummyFunction;
l0.AddScriptedSucceeded = DummyFunction;
l0.AddScriptedFailed = DummyFunction;
l0.ScriptedAgentsAdopted = DummyFunction;
l0.ArrestForced = DummyFunction;
l0.VehicleExclusionZoneAdded = DummyFunction;
l0.VehicleExclusionZoneRemoved = DummyFunction;
end;
function export:en_1()
local l0;
l0 = self[1];
l0.Trigger = "2084708525977636255";
end;
function export:en_31()
local l0;
l0 = self[31];
l0.Trigger = "2084696026951727046";
end;
function export:en_71()
local l0;
l0 = self[71];
l0.Input = "cover_press";
end;
function export:en_129()
local l0;
l0 = self[129];
l0.Trigger = "2084778652377036636";
end;
function export:en_122()
local l0;
l0 = self[122];
l0.NPC = self.SecondFloor_02;
end;
function export:en_47()
local l0;
l0 = self[47];
l0.MapPoint = "2084346940902271204";
l0.LocText = {
section = "MISSIONS.COMMON.OBJECTIVELABELS",
item = "Hack",
id = "167936",
};
end;
function export:en_33()
local l0;
l0 = self[33];
l0.Trigger = "2084695952150509367";
end;
-- Empty out anchor definitions
_compilerVersion = 4;