The decompiled versions of all \domino\ scripts found in Watch_Dogs.
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-- {\v/} Domino auto-generated LUA script file
--
-- Script document: domino/user/windycity/dlc/mission_09/dlc_m09.domino.xml
-- User graph: DLC_M09_Storage
--
--
-- DO NOT EDIT MANUALLY THIS FILE OR YOUR CHANGES WILL BE LOST!
-- Please modify the original Domino script instead. You have been warned.
-- *** SCRIPT INPUT REFLECTION ***
--[[
<InputReflection />
]]--
-- *** END OF SCRIPT INPUT REFLECTION ***
export = {
};
function export:LuaDependencies()
return {
};
end;
function export:Create(cbox)
end;
function export:Init(cbox)
self.LastWave_NPC11 = nil;
self.LastWave_NPC_Hackers2 = nil;
self.COM_TRAPS_ACTIVATED = {
};
self.A_Trap_Dragoon = "2086658047188415993";
self.LastWave_NPC3 = nil;
self.Endure_NPC_Hackers1 = {
};
self.B_Trap_Dragoon = "2086658010362426801";
self.NPC_LastWave = {
};
self.RZ_EntryB_UpCenter = "2086158634191947597";
self.NPC_Hacker2 = nil;
self.SG6C = nil;
self.A_Trap_Fireworks2 = "2085940084212764280";
self.RZ_GlobalArea = {
};
self.SP9up = nil;
self.RZ_EntryA_Flank = "2086229356148951290";
self.B_Trap_Silo1 = "2086047809018009266";
self.LastWave_NPC_Hackers3 = nil;
self.TotalDLTime = 35;
self.SP2C = nil;
self.DL_ETA = 0;
self.RZ_EntryA_CenterRightHQ = {
};
self.Endure_Team = {
};
self.Sn1 = nil;
self.EntranceSilo_Lift = "2086548751071075237";
self.B_SP7C = nil;
self.B_Trap_Fireworks2 = "2086162151946325541";
self.EndurePart_Time = 30;
self.LastWave_NPC_Hackers = {
};
self.NPC_LastWave2 = {
};
self.RZ_EntryB_CenterRightHQ = {
};
self.LastWave_NPC10 = nil;
self.NPC_Endure_Victim = nil;
self.OBJ_Hackers1 = "2086631544773937724";
self.InitialDLProgress = 0;
self.A_Trap_Silo1 = "2086036343015607123";
self.B_Trap_Electric2 = "2085884741476693036";
self.RZ_EntryA_CenterLeftHQ = {
};
self.B_Trap_Fire1 = "2085883862675620628";
self.B_SP1Up = nil;
self.A_Trap_Fireworks1 = "2085939144567031419";
self.A_Trap_Electric1 = "2085940260837002947";
self.RZ_HQcentral = "2086516406754950675";
self.FZ_All = "2086325210637665848";
self.RZ_EntryA_Up = "2085939968410127990";
self.B_SP2CL = nil;
self.SG5CL = nil;
self.Lift = "2084420038873339220";
self.NPC_Hackers_Victim = nil;
self.LastWaveNPC_Hackers_Victim = nil;
self.LastWave_NPC1 = nil;
self.RZ_EntryB_CenterRight = "2086091874321781361";
self.RZ_EntryB_Up = "2086091833458774298";
self.LastWave_NPC8 = nil;
self.EntryB_Center = "2086130960415327632";
self.LastWave_NPC4 = nil;
self.A_Trap_FlameThrower2 = "2086519697884334258";
self.B_SG8F = nil;
self.RZ_EntryB_Flank = "2086091939148944475";
self.LastWave_NPC2 = nil;
self.B_Trap_Electric1 = "2086162163461787245";
self.RZ_EntryA_CenterLeft = "2086049472776766831";
self.OBJ_Hackers2 = "2086631548299250237";
self.NPC_Hacker1 = nil;
self.A_Trap_Electric2 = "2085939171781772965";
self.MainServer = "2085883634566745051";
self.SG4F = nil;
self.EntryA_Sniper = "2086089882425370001";
self.A_Trap_FlameThrower = "2086520381233380441";
self.B_SG6F = nil;
self.B_Trap_FlameThrower = "2086519802249103966";
self.RZ_EntryA_CenterRight = "2086074966960721919";
self.SP3CL = nil;
self.B_SP3UpCenter = nil;
self.A_Trap_Fire1 = "2086063377855023187";
self.LastWave_NPC6 = nil;
self.B_SG4F = nil;
self.RZ_EntryA_Center = "2086078311454217943";
self.LastWave_NPC9 = nil;
self.LastWave_NPC_Hackers1 = nil;
self.B_Trap_Fireworks1 = "2085895365644962116";
self.LastWave_NPC5 = nil;
self.SG7CR = nil;
self.RZ_EntryB_UpFlank = "2086160598640365793";
self.RZ_EntryB_CenterLeftHQ = {
};
self.EntryB_CenterLeft = "2086130316722254343";
self.OBJ_Hackers3 = "2086672066221714283";
self.B_Trap_FlameThrower2 = "2086519525037065925";
self.Player = nil;
self.SP8F = nil;
self.StandaloneLoader_M09 = "2086368801938474435";
self.LastWave_NPC7 = nil;
self.Endure_NPC_Hackers2 = {
};
self.B_SG5CR = nil;
self.LastWave_NPC12 = nil;
self.TRG_StopDL = "2086050600161644900";
self.Endure_Team1Center = {
};
self.Endure_GLOBAL_Team1 = {
};
self.RZ_GLOBAL_Center = "2086742528400311699";
self.Endure_Team_Up = {
};
self.RZ_GLOBAL_FlankB = "2086742711139846284";
self.RZ_GLOBAL_FlankA = "2086742668852873086";
self.Endure_Team_Center = {
};
self.RZ_GLOBAL_TeamUp = "2086158634191947597";
self.Endure_Team_FlankB = {
};
self.Firewall_OBJ = "2086231303100842557";
self.RZ_AllArea = {
};
self.RZ_EntryB_CenterHQ = {
};
self.RZ_EntryA_CenterHQ = {
};
self.OBJ_DefendHQroom = "2086961484880938505";
self.Tobias_cinematic = "2086632774588384536";
self.EntryAB_Flank = {
};
self.B_Trap_Swril = "2086907848016527849";
self.Wave2_SG13_R2 = nil;
self.Wave1_SG5 = nil;
self.Wave1_NPC_All = {
};
self.Wave2_NPC_All = {
};
self.Wave2_SP6 = nil;
self.Firewall = "2086668594550619817";
self.Wave2_SP12_R1 = nil;
self.Wave2_SG11 = nil;
self.Wave2_NPC_Patrol = {
};
self.Wave2_SP7 = nil;
self.Wave2_SP10 = nil;
self.Wave2_SP8 = nil;
self.Wave1_SG1 = nil;
self.Wave1_SG4 = nil;
self.Wave2_SP9 = nil;
self.Wave1_SP3 = nil;
self.Wave1_SP2 = nil;
self.DoorL2 = "2087141553065123064";
self.NPC_LastEndureWave = {
};
self.DoorR2 = "2087141553067220217";
self.DoorL3 = "2087141561629891834";
self.DoorL1 = "2087141524334140663";
self.AiCombat_LastWave = 0;
self.OBJ_NPC_Access4 = "2087194507454984441";
self.DoorR1 = "2087141447049895143";
self.OBJ_NPC_Access1 = "2087100672183894974";
self.DoorR3 = "2087141561629891835";
self.RZ_Entry_PlantZone = "2087309597489504488";
self.OBJ_NPC_Access2 = "2087100685507101631";
self.OBJ_NPC_Access3 = "2087100690125030346";
end;
function export:ShutDown()
for k,v in pairs(self) do if type(v) == "table" and v.ShutDown ~= self.ShutDown and v ~= self._graph and v.ShutDown ~= nil then v:ShutDown() end end;
end;
-- Empty out anchor definitions
_compilerVersion = 4;